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Slate & Chalcedony

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Latest version0.0.1
Minimum Core11
Compatible Core11
Last updated1 week ago
Created1 week ago
Authors
Languages
Systems Troika
Project source Project URL

Hod Studio Publishing,
in collaboration with Melsonian Arts Council,
proudly presents:

One day not long ago two towers appeared from nowhere. Now they sit at the centre of a growing circle of blight where nothing lives and nothing grows. The rivers have soured, the birds don’t fly overhead anymore and every day the quiet dying grows. Armies have been sent to the towers of slate and chalcedony to topple them and none have returned, soon the whole world will be a blackened desert. YOU are our last hope.

In this adventure you will send your players to investigate the twinned and twisted wizard towers of Slate & Chalcedony, uncover the secrets hidden in their almost 70 weird and worrisome rooms, and save the world from a slow and choking death!

  • Discover new and unpleasant spells.
  • Meet a cast of NPC wizards that delved too deep into arcane excess.
  • Best a dangerous vertical dungeon packed with peril.
  • Befriend Gentle Hurmin the pig.
  • Encounter no fewer than TWO dark lords of apocalyptic proportions!
  • Possess a transdimensional threat easily insertable into ongoing campaigns.
  • Defeat an adventure so threatening that even the most jaded players will believe they're heroes by the end of it!
  • Play in classic dungeon crawl style for ages. It's huge.

This module contains:

  • 40 Actors: all the new monsters from the Slate & Chalcedony adventure
  • 11 Journal Entries: the complete book, with all the entries for both towers, plus the entries for the new monsters and spells. Everything you need!
  • 10 Items: new spells for you and your players!
  • 1 Scene: check both towers with the amazing map, with a Fog of War configured, so your players only see what they already visited, totally linked to the journal entries!
  • 2 Rollable Tables: although there are a lot of things that could be a rollable table, we decided to make the GM's life easier...
  • 5 Macros: some of the "rollable tables" were condensed in some macros, that will generate the Tower incidents, as you play! Besides it, some monsters have their character sheet based on rolls too, which are covered by the macros!
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