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Side Quest Pack 12

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Latest version1.1.0
Minimum Core0.8.2
Compatible Core9
Last updated1 year ago
Created1 year ago
Authors
Languages
Systems Dnd5e
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Authored by: Shannon Frank
Edited by: Constantine "Kelfecil" Christakis

Side Quests - Pack 12

This pack includes x3 unique and easy-to-use Side Quests to take your players through!

Childhood Lost - Level 3
Human children have recently vanished into the woods and the townsfolk are blaming a village of elves that lives nearby.

Crystal Caverns - Level 3
The mining town of Lodestone is under attack! After some excavations into a new part of the mine uncovered a strange crystal cave, the town has been under attack by elemental creatures.

Missing Son - Level 3
The son of a local jarl went missing while fishing in the ice flows. The first party sent to find him vanished, except for one man who returned blabbering about a strange worm like creature that attacked their boat.

About this Pack

This package includes the following resources:

These Side Quests can be played at any level by adjusting the number of monsters in it as well as their behavior. It has been made with VTTs in mind and can therefore run very smoothly on this Virtual TableTop.

What is a Side Quest?

Side Quests are modules that are meant to be used in whatever way you want in your own games. Unlike adventures, they do not have a full background story or enough material to run a full session with them. However, they are useful because:

➤ They are easy to use as a side quest in any kind of adventure that you are already running.
➤ They can be used as an inspiration to start a whole new adventure by yourself.
➤ They can be dropped in various locations to give more options to the players.
➤ They can be used just for their encounters to make combat more interesting.

Features

As a Kelfecil's Tales module, you can expect the following:

  • Art inspires Storytelling. All of the published content by Kelfecil's Tales is made in collaboration with amazing illustrators, so you can always expect something different and awesome to look at. The stories you find in our modules are always inspired directly by artwork.
  • Perfect Maps for the Story. Being inspired by the map to create the story itself, means that the map is perfectly fitting for playing out the story with your group. Find beautiful maps by a different map maker in every release to play your adventure on!
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