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Quick Time Events

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Latest version1.4.7
Minimum Core12
Compatible Core14
Last updated5 months ago
Created1 year ago
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Systems All systems
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Quick Time Events (QTE) is a system-agnostic module that allows GMs to trigger dynamic mini-games for players. Initiate QTEs from actor context menus or via buttons on ability checks/saves in chat. With five unique event types—Button Mash, Key Sequence, Key Press, Moving Bars, and Custom Sequence—you can create engaging, fast-paced challenges for any scenario.

Multiple Game Modes:

  • Individual QTEs for single players
  • Group QTEs with shared success criteria
  • Collaborative QTEs where all players work toward one goal
  • Competitive QTEs for head-to-head player battles

Key Features:

  • Seven distinct QTE types with configurable difficulty
  • Custom sound effects system with start/action sounds
  • Export/import settings for easy sharing between worlds
  • System-agnostic design works with any Foundry system
  • Real-time competitive gameplay with live opponent tracking

 

You can now trigger Group Effort QTEs

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