| Latest version | 1.3.0 |
|---|---|
| Minimum Core | 14 |
| Compatible Core | 14 |
| Last updated | 1 week ago |
| Created | 2 months ago |
| Authors |
|
| Languages |
English |
| Systems | All systems |
| Project source | Project URL |
| Read-me | Readme URL |
| License | License URL |
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Some automation for the Runesmith. NOTE THIS IS VERY POC, Use at your own peril. Designed so my runesmith interested players can do a bit less work. Will most likely be supplanted by the system when the real runesmith is released
This does handle the basic cases of Etching, Invoking, and Scribing runes. This can be done via using the actions, a macro included, or via the character sheet action tab with new sections that are added. It also has some specific handling for specific cases below.
Runes
Holtrik, Rune of Dwarven Ramparts
Zohk, Rune of Homecoming
Trigger Engine Implementation
Camonica - Taaking damage when concentratingGermantria - When the Runebearer takes damage, heal themselves for half and damage the runesmith for halfLyskel - Apply Clumsy 1 if a move action is takenRanshu - End of Turn damage if no move action takenYou can access the changelog here.
You can see everyone else who contributed to the module here
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: pf2e-runesmith-assistant or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.