module

PF2e/SF2e Monster Parts

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Installs
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Latest version0.8.7
Minimum Core14
Compatible Core14.368
Last updated4 weeks ago
Created1 year ago
Authors
Languages English
Français
Polski
Systems Pf2e
Sf2e
Project source Project URL
Read-me Readme URL
Changelog Changelog URL
License License URL

What is this module

This module simplifies use of the Monster Parts subsystem by Roll for Combat in Foundry by automating the following processes:

  1. Generating a monster part based on a creatures traits and abilities
  2. Using these monster parts to refine and imbue items with special properties, each with separate levels individually tracked
  3. Displaying in description and automating the abilities granted by properties imbued into equipment

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Current completion status

Current progress in the implementation of Battlezoo monster parts imbuements can be seen in the checklist

How to use this module

This module can generate monster parts based on the features and traits of the monster you're generating them from. These parts can be edited to add or remove refinements and imbuements as desired. Players can then use those parts to refine and imbue items.

Please see the instructions and an example workflow on the Wiki page

Interaction with other modules

  • PF2e Toolbelt When Item Spell Casting feature is enabled, imbued properties provide spells in the Spellcasting-Activations tab on the character sheet.
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