| Latest version | 14.01 |
|---|---|
| Minimum Core | 14 |
| Compatible Core | 14 |
| File size | 0 B |
| Last updated | 5 months ago |
| Created | 3 years ago |
| Authors |
|
| Languages |
English Polski |
| Systems |
Pf2e |
| Project source | Project URL |
| Report bugs | Bug tracker URL |
Ever ask your players after a combat what 'What are you doing now?' and then have to awkwardly figure out what's happening every 10 minutes of game time, while everyone is talking over each other. Yeah, that's no fun.
This module is intended to bridge the gap between an encounter and exploration. Your party is no longer in combat rounds, but still needs to measure the general time spent on tasks. Tasks that needs ot happen before the party is allowed to roam freely with exploration tasks.

On the Party sheet a new tab will be added called "Aftermath".
You can drag and drop Macros, Actions, Items and Feats to the party members and then set how long that action will take to do.
The GM can then click the Advance Time button to advance game time until those actiosn are ready to be completed. And either the player or GM will then have access to a button to run those actions.
If your character is choosing to do nothing for a periods of time, right click the party member and select "Do Nothing" to have that action added.
Statistics are also kept for the total time it's taken to complete all actions, how many actions remain, and how much time remains to be taken.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: monks-pf2e-encounter-aftermath or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.