Latest version | 0.7.6 |
---|---|
Minimum Core | |
Compatible Core | |
Last updated | 2 months ago |
Created | 4 months ago |
Authors |
|
Languages |
English Português (Brasil) |
Systems | All systems |
Project source | Project URL |
This module changes the map, tiles and token artwork/sprite for use with maps and tokens drawn using an isometric perspective.
Here are some of the features the module offers.
Token and map art provided by Epic Isometric and The Dungeon Sketcher.
Dynamic Tile previews.
Elevation previews.
The basic functionality of this module is just apply a transformation on the canvas (rotate and skew) achieving an isometric perspective while undoing that transformation on the background, tokens, and tiles. This approach ensures compatibility with most Foundry core features and modules that don’t directly interact with these systems. Native functions like templates, drawing, and lighting should work as intended.
These are the modules I've tested and their status:
Working
Drag Upload
Elevation Ruler
FXMaster
Levels
Sequencer
Tactical Grid
Tile Sort
Token Ease
Token Movement 8bit Style
Wall Height
Partially Working
DFred Droppables (tokens are dropped far from the point where the mouse is pointing. Just zoom out to find where they are)
Drag Ruler (sometimes the values do not appear, but this is a problem with the drag ruler and not this module)
Token Magic FX (some area effects, like sphere effects, are deformed)
Rideable (if both mount and rider tokens have the same size, isn't possible to select the mount token)
Not working
Image Hover (render the art, but it moves with the pan of the canvas. You can only see it if you use hotkeys, and will not show the entire art)
LockerView (needs a 330° rotation to make a working isometric rotation)
Scene Grid Configuration: The canvas background configuration in Scene Settings > Grid > Ruler Tool ( ) does not work.
TokenHud and TileHud Position: The position of the TileHud (menu on right-clicking a tile) is aligned with the left vertex, but sometimes will be far away from the token/tile.
canvas.draw()
is enough to fix.Contributions are welcome! If you want to improve this module, feel free to open an issue or submit a pull request.
This project is under the MIT license. See the LICENSE file for more details.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: isometric-perspective or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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