| Latest version | 0.5.9 |
|---|---|
| Minimum Core | 13 |
| Compatible Core | 13 |
| Last updated | 9 months ago |
| Created | 9 months ago |
| Authors | |
| Languages |
English |
| Systems |
Draw-steel |
| Project source | Project URL |
| Report bugs | Bug tracker URL |
| Read-me | Readme URL |
| Changelog | Changelog URL |
| License | License URL |
Re-skin any existing Draw Steel Monster into another following the Reskinning rules from Draw Steel.
Features - Saved as a new actor. - Swap name - Swap image - Right now the image is changing both the character art and token. I could split this. - Swap one damage type for another (global find and replace) - Only does 1 for now, might add more. - Swap one condition for another - Again, might add option for more than 1. - Movement type addition / removal - Swapping of singature action names. - Change level & Role - I put some restrictions on Role changes. So a leader an solo can only swap between them and the others can't become one (because you'd have to add villan actions) Future item - more damage swaps - Find and replace more items - break out images
See https://github.com/stgreenb/Reskinner/blob/master/README.md for latest features.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: ds-reskinner or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.