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DM Andy - Reloaded - Witch's Harvest

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Latest version0.91.0
Minimum Core12
Compatible Core12
Last updated7 months ago
Created7 months ago
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Reloaded: Witch's Harvest

Welcome to my Reloaded: Witch's Harvest map release! This map was created to support the popular CoS module supplement "CoS: Reloaded" written by DragnaCarta. Specifically for Arc M titled "The Witch's Harvest". Here, you will find a lakeshore as your players follow a trail of blood from the nearby pine forest. They will find a dying Dire Elk near the water's shore, along with a moss-covered druid stone. In the module, they encounter a witch's apprentice here, and they will have some moral decisions to make regarding the dire elk's life. 

However, if you're not using this supplement, I've created an "empty" version which removes the dire elk and mossy stone so you can feature this as a generic lakeshore map for any of your encounter needs! 

 

Map Features

This map has the following features:

  • Reloaded and Empty versions to maximize versatility.
  • A "No Trees" version, which adds the tree canopy as an overlay tile so you can move tokens under the treeline. 
  • Static weather effects so you can set the perfect mood for your table.

 


Color Moods & Variants

Set the perfect vibe for your table with six color moods, each with a matching “No Lights” version where applicable:

  • Warm

  • Ghostly

  • Dark Fairytale

  • Night

  • Sunny Day 

  • Gloom

All toggled via the custom UI, allowing you to shift moods & lighting with ease.

Map Previews

Module Requirements

  • Monk's Active Tile Triggers
  • Light/Sound Mask (requires LibWrapper)
  • Tagger
  • Map UI Presets
  • DM Andy's Bits & Bobs

Works with V13!

Cheers,
DM Andy

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