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DM Andy - Crumbling Tower

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Latest version0.92.0
Minimum Core12
Compatible Core12
Last updated1 year ago
Created1 year ago
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Systems All systems
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The Crumbling Tower

Time forgets all things—stone, timber, and secrets. The Crumbling Tower is all that remains of a long-abandoned watchtower, now leaning precariously atop a windswept rise in the overgrown hills. Nature has reclaimed much of the land, but the view from the shattered top still watches over the wilds like a silent sentinel.

Map Features

Three Scenic Floors + Exterior:
This map set includes a fully explorable ruined tower with two floors and a collapsed rooftop view.

  • Exterior View: Ivy-covered stone, craggy slopes, and the shattered skeleton of the once-proud tower top now lie scattered beside the base.

  • First Floor: Broken crates, fallen debris, and shattered stairs hint at the chaos that brought this tower low.

  • Second Floor: A canopy bed rots beneath a moss-stained window. Moldy books line broken shelves. A rusted ladder bolts into the stone, leading up.

  • Collapsed Roof: Now exposed to the open sky, this “roof” offers a commanding viewpoint—perfect for scouts, ritualists, or dramatic final stands.

Also included:

  • Blurred Roof Variant: Gives a sense of vertical depth when viewing from below.

  • Non-Blurred Version: Keeps visual clarity for groups that prefer standard view.


Variants & Custom UI

Six Atmospheric Color Moods:

  • Dark Fairytale – Twisted dark yet vibrant colors 

  • Ghostly – Washed-out green tones

  • Gloom – Overcast and moody

  • Night – Stars and danger in equal measure

  • Sunny Day – Calm before the storm

  • Warm – Golden hour nostalgia 

Three Static Weather Overlays:

  • Sun Rays, Fog, and Rain to flavor any session.

Teleportation Ready:
Seamless transitions between floors using regions

Custom UI Controls:
Toggles for color mood and weather so you can run your game with total immersion.

Pre-lit & Walled:
Every scene is drop-in ready with dynamic lighting, walls, and weather pre-configured.

Map Previews

Module Requirements

Currently only supported on V12. Once all of our dependencies have been updated to V13 we will update our module to the same. 

  • Monk's Active Tile Triggers
  • Light/Sound Mask (requires LibWrapper)
  • Tagger
  • Map UI Presets
  • DM Andy's Bits & Bobs

Cheers,
DM Andy

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