| Latest version | 0.91.0 |
|---|---|
| Minimum Core | 12 |
| Compatible Core | 12 |
| Last updated | 1 year ago |
| Created | 1 year ago |
| Authors | |
| Languages |
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| Systems | All systems |
| Project source | Project URL |
Dockside legends are born, bragged about, and occasionally brawled over at The Snapping Line—a raucous pirate inn cobbled together from the broken hulls of salvaged ships. Nestled within a bustling coastal city, this ramshackle tavern promises a night of sea shanties, briny brews, and the kind of storytelling that may or may not get you keelhauled.
Every splintered plank and creaking beam oozes salt-stained charm in this high-seas watering hole turned landlocked inn:
Salvaged Ship Inn Layout: Built from multiple ship hulls fused into one structure with distinct spaces that blur the line between tavern and tallship.
Three Playable Levels:
First Floor (Interior) – Taprooms, dining areas, a bar serving their notorious Lobster Wine, kitchen, and storage areas.
Second Floor (Cabins) – Cramped sailor bunks tucked under the Upper Deck for patrons sleeping off a night of too many sea stories.
Rooftop / Exterior Deck – Dinghies repurposed as tables, railing-side drinking spots, and two raised deck areas perfect for socializing under the stars.
Performance Corner: Outside the tavern sits an overturned dinghy turned stage, framed by a painted seascape backdrop where bards, storytellers, and braggarts perform for coin and pride.
Six Atmospheric Color Moods:
Dark Fairytale – Twisted, grim tones fit for a haunted port tale
Ghostly – Misted with an eerie, spectral glow
Gloom – Overcast skies and melancholy seas
Night – Soft lantern glow and a sense of lurking danger
Sunny Day – Bright beams and a sense of lively festivity
Warm – Golden hour hues bring the tavern to life
Dynamic Weather Overlays:
Fog – Rolling mist off the bay
Rain – A soaking storm brewing overhead
Sun Rays – Bright shafts cutting through salty air
Lighting Options:
No Lights version for custom control or day scenes
Pre-lit & Walled: Ready to run out of the box—every alley, roof, and flickering lantern meticulously prepared for play.
Raise a glass, swap a tale, and try not to fall overboard—The Snapping Line awaits.

Currently only supported on V12. Once all of our dependencies have been updated to V13 we will update our module to the same.
Cheers,
DM Andy
You can install this package directly to your Forge account.