Latest version | 10.0.1 |
---|---|
Minimum Core | 10 |
Compatible Core | 9 |
File size | 0 B |
Last updated | 1 year ago |
Created | 2 years ago |
Authors | |
Languages |
English |
Systems | All systems |
Project source | Project URL |
Read-me | Readme URL |
License | License URL |
Foundry Module that changes token image on damage progression.
What if the fireball your players throw into that room will actually destroy the furniture. Or, if they target a wall, and start hacking at it, it will eventually go down. This is the main idea behind this module. It enables the DM to select multiple images for a token, and specify a hp percentage to change these images on.
The regular token image #1, is used for when the actor/token is at full health. To add multiple token images click the ‘+’ button #2, and a new row will show up below. The value to the left #3 is the percentage this new image should be used at. Select a an image or remove this image at the buttons at #4.
Do you like this module?; then please support me at Patreon.
Would you like to show off your creations or ask questions about the module feel free to drop in at my discord channel.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: destructibles or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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