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Complete Class Compendium

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Latest version1.0.1
Minimum Core14
Compatible Core14
Last updated7 hours ago
Created7 hours ago
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Systems A5e
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Play Something New

After long enough clerics, fighters, rogues, and wizards become less like platforms to jump off of and more like highways with the same destinations. The Complete Class Compendium changes that, introducing a dozen new character classes to Level Up: Advanced Fifth Edition that expand what it means to be an adventurer!
 

Fresh Concepts For Trailblazing Adventurers

Each of these 12 classes dive deep into core concepts that the original offerings can't quite reach, introducing new mechanics and ways to play the game
 

MORE THAN CLASSES

A Complete Compendium

Appendices add a host of goodies including Radiation, monsters, the smart walker lineage/species, dozens of items, a system for designing melee and ranged weapons, feats, spells, schools of magic, and rules for building settlements.


 

 

BOLD TEAM for a BOLD PROJECT

Level Up Experts

After getting a round of fine-tuning and development from seasoned RPG designer Mike Myler, the talented team of Akeem Favor, Anthony Alipio, and Peter Martin added more to each of these classes from intriguing and rewarding creative features (expanding the social and exploration pillars of design) to downright quality improvements that stupid Mike overlooked. 
 
Every member of the team brought skills honed from working on the original designs for Level Up: Advanced Fifth Edition to make this a book truly worthy of going onto the shelf of any Narrator (or GM).

ALL HUMAN-MADE

No LLM, "artificial intelligence", or any other Response Machine was used in the making of this project. 
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