Latest version | 10.0.1 |
---|---|
Minimum Core | 9 |
Compatible Core | 10 |
File size | 0 B |
Last updated | 2 years ago |
Created | 3 years ago |
Authors | |
Languages |
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Systems | All systems |
Project source | Project URL |
Read-me | Readme URL |
License | License URL |
Foundry module for creating snakes, looong monsters,(or even players?) . Modify a token, drag it onto the canvas and it automatically creates a head and many body segments. Move its head and the body follows.
Create your "head" actor, edit its prototype token #1 and enable “caterpillar”, and set a length (in number of segments) #2.
Change over to the appearance tab (#3), and select images for the body and rear tokens (#4).
Drag your actor onto the scene, and it will automatically generate all the tail tokens.
If you like what I do; please support me at https://www.patreon.com/drO_o
Do you like to show off your creations, or ask questions about the module feel free to drop in at my discord channel: https://discord.gg/5CCAhsKFDp
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: caterpillar or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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