module

Bugbear's Scripts

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Latest version1.2.0
Minimum Core11
Compatible Core12.329
Last updated1 day ago
Created1 month ago
Authors
Languages English
Português (Brasil)
Systems Dnd5e
Project source Project URL
Report bugs Bug tracker URL
Changelog Changelog URL
License License URL
Description

A small module for Foundry and Dnd5e which contains scripts that thislonelybugbear finds useful.

The ones included can at any point be altered, based on functionality absorbed/fixed/removed from relevant modules or the system.

The initial commit hooks on `preCreateActiveEffect` and `preUpdateActiveEffect`, in order to add the proper `MidiQOL flags` to the system's core status effects for:

  • blinded,
  • dodging,
  • encumbered: Needs the system's setting for `Encumbrance Tracking` set to `Variant (encumbered & heavily encumbered),
  • exhaustion (1-5),
  • frightened,
  • invisible,
  • paralyzed,
  • petrified,
  • poisoned,
  • prone,
  • restrained,
  • silenced: Forces spells with V component to fail. You can create an Active Effect with flags.midi-qol.fail.spell.vocal | Override | false | 20 which will cancel it out (think Subtle spell),
  • stunned,
  • unconscious.
Compatibility notes.
  • DFreds Convenient Effects: For compatibility make sure that you set the Modify Status Effects to NONE. As a side effect DFreds CE will be usable on dnd5e 3.x and Foundry 11/12.
  • Rest Recovery: Provides exhaustion automation (when that setting is enabled it will take priority; NEEDS to reload Foundry if you change any relevant settings in RR).
  • Condition Lab & Triggler: For compatibility it is recommended to:
    • In Condition Lab settings menu, select the Other/import mapping type and move all you custom created conditions in there,
    • Uncheck the Remove Default Status Effects to get the default system's statusEffects shown in the Token HUD.
Special Credits.
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