Blades in the Dark Alternate Sheets

Latest version1.0.8
Minimum Core12
Compatible Core12
Last updated1 week ago
Created1 year ago
Languages English
Systems All systems
Dependencies Blades In The Dark
Project source Project URL


This module is a replacement for the default character sheets in Megastruktur's Blades in the Dark system for Foundry VTT.


Using this sheet

This sheet should mostly work with data from the original sheets. Some information, such as the acquaintances section, will be missing until added manually.

Because of the way I've had to handle data, though, it's not advised to try to switch back and forth between these sheets and the default sheets.

To change playbooks, just drag/drop a class from the Class compendium onto the sheet. THIS WILL OVERWRITE ABILITIES, SKILL RATINGS, AND LOADOUT ITEMS Seriously. It automatically resets a bunch of stuff.

I have plans to add a confirmation/check to see if you want to save anything, but it's not in yet, because honestly, it's a decent amount of hassle for something that shouldn't happen very often.

Dropping a playbook onto your sheet will set the default ability scores, add all available playbook abilities, and playbook items, as well as creating a list of default acquaintances.

To emulate the official character sheets, items and abilities are handled as virtual lists. That is, all of the available items or abilities (depending on your playbook) are displayed, regardless of whether you have them equipped or not. These lists are generated from items and abilities that exist in your world and compendia, depending on the settings you've selected:


Edit mode - The lock button in the top right corner toggles most sheet editability. When editing is unlocked, you can right-click and delete custom items that you've added (but not playbook default or generic items). If you've added non-playbook abilities, just uncheck them to delete them from your sheet. You can also edit biography info. This info (Background, Heritage, etc.) is taken from dropped items as in the original sheet, but you can also type into these fields, and this entered text will override the owned item values.

Mini mode - The blue button in the top right corner will toggle the sheet between full view and a mini mode that is suitable for most play needs, showing a list of owned abilities, biographical info, your skill values, etc. image

Harm, Coin, Load - These buttons next to the character portrait will open popups for making changes.





  • Like the original sheet, clicking a skill or attribute will trigger a roll.
  • Clicking XP/Stress markers will mark up to the clicked pip. Click an already-red pip to deselect it (so clicking the "3" pip when 3 are already lit up will drop the value to 2. Just try it. I promise it makes sense.)
  • In edit mode, you can click the + next to "Items" or "Abilities" to add a new entry. Create one from scratch, or choose from a list of items that exist in the world/compendia.
  • Click the icon next to an acquaintance to specify a relationship, friend, rival, or neutral. Drag/drop NPCs onto the sheet to add them to your acquaintances.
  • A debug icon at the bottom left of the sheet will let you see any Foundry Items owned by the current character.
  • The Notes tab has a rich text editor that lets you drag and drop actors and items into it in addition to fancy text formatting. Clocks dropped in here will be displayed and can be clicked/right-clicked to increment or decrement respectively: image


If you come across any issues or suggestions, please don't hesitate to file an issue report on Github: I'm also on Discord as ThsJstIn#5654, but Github Issues are preferred.


  • Redo the rest of the Blades sheets. Someday.
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