| Latest version | 1.1.4 |
|---|---|
| Minimum Core | |
| Compatible Core | |
| Last updated | 5 months ago |
| Created | 1 year ago |
| Authors | |
| Languages |
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| Systems |
Daggerheart Daggerheart-unofficial |
| Project source | Project URL |
Art for Daggerheart is a Foundry VTT module that drops fresh, custom-made art straight into your Daggerheart game. We’re talking unique portraits and tokens for all the adversaries — all AI-generated just for this module.
You get to pick if you want dynamic wildcard tokens that change each time they hit the map, or clean circular tokens for a sharper look. And if you want extra style, you can add the built-in Foundry Token Rings around them for that “pop” factor.
Choose your look in the module settings:
tokens/ folder.circle/ folder.Go to Add-on Modules in Foundry VTT, Install Module and paste this manifest URL in the bottom input:
https://github.com/mordachai/art-for-daggerheart/raw/main/module.json
When you start the world, the module checks the Daggerheart adversaries compendium and updates each adversary’s portrait and token based on your chosen Token Mode. If Rings are turned on, it applies Foundry’s own Token Rings with the preset style from the module.
portraits/ – Portrait images for adversary sheets.tokens/ – Wildcard token images with multiple variations.circle/ – Circular-masked token images, based on the portraits.See CHANGELOG
The images are done using AI. So, they are under https://creativecommons.org/publicdomain/zero/1.0/
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: art-for-daggerheart or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.