module

About Time

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Installs
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Latest version11.0.3
Minimum Core10
Compatible Core12
File size26.11 KB
Last updated5 months ago
Created4 years ago
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Systems All systems
Dependencies Simple Calendar
Project source Project URL
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Allows you to trigger events to occur at specified times.

The interface is programatic only Access these via game.Gametime.XXXXX

  • doEvery({day:1}, () => console.log("another day another dollar"))
    every day run the handler.

  • doAt({hour:1}, "My Macro"))
    run a macro in 1 hour of gametime

  • reminderAt({minute: 10}, "Check for wandering monsters"}
    send a message to the console.

  • reminderEvery({minute: 10}, "Check for wandering monsters"}
    do a reminder every 10 minutes.
    Each of the above return an id which can be used to cancel the event

  • clearTimeout(eventID)

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