DeepDark Designs

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“Established in 2015, DeepDark Designs is a game design studio & publishing house that writes adventure modules and rule supplements for some of your favourite tabletop roleplaying games. Currently, we’re working on content for the 5th Edition of the world’s oldest roleplaying game, as well as Pathfinder 1st Edition and Pathfinder 2nd Edition.”

Account managed by Daniel McDonald, Director, DeepDark Designs

[email protected] | AenyMehrunes#6198

Our Library

Coming Soon…

  • Bloody Blueprints & Macabre Maps: Season II. Eight more spooky, horror-themed battlemaps with multiple variants provided for each map plus a suite of extra materials.
  • The Slayer (Premium Content). A new level 1-20 class for Fifth Edition, including numerous subclasses in the form of Slayer Styles.
  • The Soulbound (Premium Content). A new level 1-20 class for Fifth Edition, including numerous subclasses in the form of Artefact Origins and Artefact Types.
  • The Martial Artist (Premium Content. A new level 1-20 class for Fifth Edition, including numerous subclasses in the form of Dojos.
  • Instant Adventures: Mysterious Ruins. A chilling map pack that includes twelve forgotten relics of yesteryear, monster tokens and statistics, and more.
  • Instant Adventures: Caves & Caverns. A dark and gloomy map pack that includes twelve subterranean sites, monster tokens and statistics, and more.

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John Forrest
1 year ago

Might be tempted but can’t see the maps well enough to tell if they are worth buying. Also don’t like pog-tokens vs top-down.

John Forrest
1 year ago

Yeah I think there’s a fair percentage of folks who feel the same. But seriously, on your gallery page or on a link you need to show more of your maps so that folks can actually see what they’re paying for. I need to be able to determine if they will fit into my campaigns before I plonk down cash for them

Zarohk
1 year ago

Good morning. Do you know of any dependencies for your maps? I’m try to add the “Instant Adventures” modules to my games after buying them, entering the codes in foundry, and downloading the modules themselves.
When I try to enable the modules in Foundry by going to the Manage Modules tools under Game Settings, I get the following error message:

“Cannot be enabled due to issues in required dependencies.”

Last edited 1 year ago by Zarohk
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