| Latest version | 1.0.0 |
|---|---|
| Minimum Core | 13 |
| Compatible Core | 14.364 |
| Last updated | 4 months ago |
| Created | 4 months ago |
| Authors | |
| Languages |
English |
| Systems |
CoC7 |
| Project source | Project URL |
Automates end-of-scenario skill improvement checks for the Call of Cthulhu
7th Edition system. For every skill flagged for development it rolls 1d100;
on a roll greater than the skill's current value it adds 1d10 percentiles
(capped at 99), clears the development flag, and posts a summary to chat.
Features:
- One click processes every development-flagged skill on an investigator.
- Two entry points: a button in the investigator sheet header (single
actor), and a bundled macro that opens a GM multi-select picker to batch
the whole party.
- Anti-cheat: commit-on-roll by default — a player's rolls are written the
instant they're made, preventing cancel-and-reroll fishing. The GM keeps a
confirm/discard review step for legitimate corrections.
- Configurable result visibility: public, player + GM, or GM-only.
Requires the Call of Cthulhu 7th Edition (CoC7) system. Foundry v13+.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: coc7-skill-development or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.