| Latest version | 1.6.0 |
|---|---|
| Minimum Core | 13 |
| Compatible Core | 14 |
| Last updated | 4 weeks ago |
| Created | 6 months ago |
| Authors | |
| Languages |
English Español |
| Systems | All systems |
| Project source | Project URL |

It’s not just random rolls — there’s some logic behind it to keep things fair and interesting:
If a player keeps missing high-rarity pulls, their chances slowly go up until they eventually get one. You can also define a hard cap so it’s guaranteed after a certain number of pulls.
When a player gets an SSR, there’s a chance it’s the featured item. If they lose it, the next time they’re guaranteed to get it.
Every 10-pull guarantees at least one decent item, so players don’t feel like they wasted everything.
Pull animation
Rare item reveal
You can use it with D&D, Pathfinder, or your own system. Just define your own currency and items.
If a player doesn’t have enough tickets, the system can automatically use another currency instead.
You can plug in your own videos, music, and sound effects to match your campaign.
Add items with drag & drop, tweak banners, and track player pity without digging into code.
Includes support for both languages out of the box.
You can install this package directly to your Forge account.