| Latest version | 2.3.0 |
|---|---|
| Minimum Core | 13 |
| Compatible Core | 13 |
| Last updated | 5 months ago |
| Created | 6 months ago |
| Authors | |
| Languages |
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| Systems |
Draw-steel |
| Project source | Project URL |
| Report bugs | Bug tracker URL |
| Changelog | Changelog URL |
A Foundry VTT module that bridges Draw Steel ability usage to Automated Animations, providing dynamic visual feedback for combat and abilities.
ds-aa.json) for fallbacks via:
Once you import the 'ds-aa.json' you will have 30 fallback animations that will be used if you don't enter an specific abilities name into AA. I picked fallback animatiosn that are in the free JB2a for D&D5e, but if you have the full patreon you can pick more options.
The bridge follows a clear decision tree for animation selection:
First checks if the ability name exists in AA's database:
DS animations are selected based on ability keywords and damage type (for now we only animate if there is damage):
[DS] Range + <element>[DS] Melee + <element>Priority order:
"Bifurcated Incineration" - Keywords: [Ranged, Strike, Magic, Fire], Damage: Fire
[DS] Range + Fire"Melee Free Strike" - Keywords: [Melee, Strike], No damage type
[DS] Melee + None][Area, Magic], Damage: Holy
[DS] On Token + HolyEnable debug mode in module settings to see:
module.json - Module manifestds-aa-bridge.bundle.mjs - Main module bundleds-aa.json - DS animation menu for importREADME.md - This documentationThis module bridges Draw Steel to Automated Animations. Please ensure you have proper licenses for all dependent modules.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: ds-aa-bridge or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.