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DM Andy - Luna River Bridge

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Latest version0.92.0
Minimum Core12
Compatible Core12
Last updated8 months ago
Created8 months ago
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Systems All systems
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Luna River Bridge

Welcome to the Carpenter's Guildhall! This 40x30 map features a road leading to a weathered, wooden bridge cutting through a heavily wooded area. A great encounter location for your games, and to add additional atmosphere. 

 

Map Features

This map features:

  • A bridge and "no bridge" version

  • A "no trees" version
  • A "no lights" version
  • I use the tree canopy as a foreground layer, so when "no trees" is selected from the UI, you can move tokens under it!
  • I have an optional "Levels" version, which will allow you to move tokens both on top of and under the bridge

Color Moods & Variants

Set the perfect vibe for your table with six color moods, each with a matching “No Lights” version:

  • Warm

  • Ghostly

  • Dark Fairytale

  • Night

  • Sunny Day 

  • Gloom

All toggled via the custom UI, allowing you to shift moods & lighting with ease.

Map Previews

Module Requirements

  • Monk's Active Tile Triggers
  • Light/Sound Mask (requires LibWrapper)
  • Tagger
  • Map UI Presets
  • DM Andy's Bits & Bobs

If using the Levels version, you'll need:

  • Levels by TheRipper93
  • Better Roofs
  • TheRipper93's Module Hub
  • Wall Height

Works with V13!

Cheers,
DM Andy

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