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DM Andy - Misty Forest - Standing Stones

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Latest version0.93.0
Minimum Core12
Compatible Core12
Last updated8 months ago
Created8 months ago
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Forest Standing Stones

Welcome to my Forest Standing Stones map release! This map features an ancient grove with four grand megaliths arranged in a circle around a flat stone altar. Strange geometric carvings are etched into this weathered stone by tools far too precise for the stone's age. What ancient secrets lie in this grove? Is it a portal to the Realm of Faerie? A Druidic ritual site? Or something from beyond the stars calling from the endless void? 

 

Map Features

This map has the following features:

  • Three core variants to maximize encounter versatility: Standard, Corrupted, and Restored so you can choose a theme to match your encounter.
  • This module utilizes overhead tiles so you can place your tokens under the tree canopy or the ropes/ravens on the corrupted version.
  • Static weather effects so you can set the perfect mood for your table.

 


Color Moods & Variants

Set the perfect vibe for your table with six color moods, each with a matching “No Lights” version where applicable:

  • Warm

  • Ghostly

  • Dark Fairytale

  • Night

  • Sunny Day 

  • Gloom

All toggled via the custom UI, allowing you to shift moods & lighting with ease.

Map Previews

Module Requirements

  • Monk's Active Tile Triggers
  • Light/Sound Mask (requires LibWrapper)
  • Tagger
  • Map UI Presets
  • DM Andy's Bits & Bobs

Works with V13!

Cheers,
DM Andy

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