system

D12 System

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Latest version1.2.0
Minimum Core13
Compatible Core13.350
Last updated8 hours ago
Created10 months ago
Authors
Languages English
Systems All systems
Project source Project URL
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D12 System

A simple, rules-light RPG system for Foundry Virtual Tabletop focused on storytelling and narrative gameplay using a d12 die mechanic.

Overview

The D12 System is a streamlined tabletop RPG system designed to get out of the way of your story. With a focus on quick resolution and flexible mechanics, D12 provides game masters and players with the tools they need to tell compelling stories without drowning in complex rules.

Key Features

  • Simple d12-based mechanics - Straightforward dice mechanics for resolution
  • Six core abilities - Strength, Agility, Intelligence, Perception, Charisma
  • Flexible defense system - A simple resolution system using three defense types: Armor, Endurance, Willpower
  • Character and NPC support - Dedicated actor types for player characters and NPCs
  • Item management - Support for equipment, spells, and other items
  • Narrative-focused - Designed to support roleplay and storytelling first

Installation

Via Foundry VTT

  1. Open Foundry VTT and navigate to Settings > Game Systems
  2. Click Install System and search for "D12"
  3. Select the system and click Install

Manual Installation

Copy the following manifest URL into Foundry VTT's system installer:

https://raw.githubusercontent.com/foundryvtt-d12/d12/refs/heads/main/system.json

System Basics

 

Abilities

The D12 System uses six core abilities to represent character capabilities:

  • Strength (STR) - Physical power and endurance
  • Agility (AGI) - Speed, reflexes, and coordination
  • Intelligence (INT) - Knowledge and reasoning
  • Perception (PER) - Awareness and observation
  • Charisma (CHA) - Force of personality and social influence

Defense

Characters can defend against threats using various defense types:

  • Armor (ARM) - Physical protection
  • Endurance (END) - Resistance to harm
  • Willpower (WIL) - Mental resistance
  • Fixed DC - Static difficulty class for specific challenges

Actor Types

Characters

Player characters have full ability and defense stats, inventory management, and spell tracking capabilities.

NPCs

Non-player characters use the same character sheet but are designed for quick NPC management.

Character Sheets

Character Sheet

The character sheet provides:

  • Ability scores and modifiers
  • Defense stats
  • Health and mana tracking
  • Inventory management
  • Spell list

Item Management

Create and manage:

  • Equipment - Weapons, armor, and other gear
  • Spells - Magical abilities and effects
  • Items - General inventory items

Support

For issues, questions, or feature requests, please visit the GitHub Issues page.

License

MIT License

Copyright (c) 2025 Flavien Charlon

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Authors

  • Flavien Charlon - Creator and maintainer
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