| Latest version | 1.0.0 |
|---|---|
| Minimum Core | |
| Compatible Core | |
| Last updated | 1 year ago |
| Created | 1 year ago |
| Authors | |
| Languages |
English Français |
| Systems | All systems |
| Project source | Project URL |
Ever wanted to realize your fantasy google maps dreams ? To let your player dive their view in murky water to find hidden treasure ? This module may be for you !
This very simple module adds configurable settings to tiles to let them fade in and out depending on client zoom level, allowing for a variety of scene aesthetics and effects such as cloud overlay, fog, clearing windows...
Fade :
Enabled : if checked, activates the fading effect for the tile.
Inverted : Switches between fading in or out. Unchecked fades out as you zoom in, checked fades out as you zoom out.
Zoom Values : Sets the start and end of the fade, between 0 and 1.
Special thanks to all the kind people who helped me on Discord, ChaosOS, mxzf, Mana, unsoluble, and the ones I'm probably forgetting !
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: tile-zoom-fader or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.