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DM Andy - Stretching Room

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Latest version0.90.0
Minimum Core12
Compatible Core12
Last updated1 year ago
Created1 year ago
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The Stretching Room

Welcome, dear mortals… to the Stretching Room!

Your players suddenly find themselves transported to a strange, elevator-like chamber—perhaps by stepping through a one-way trap door, or falling victim to a mischievous wizard's teleportation spell. But one thing quickly becomes apparent:

There are no doors. And no windows.

Which leaves you with this chilling challenge, dear mortals…
To find a way out!

Perhaps the four portraits of mysterious wizards hold the key—if only they didn’t speak in such cryptic, riddle-laced tongues.

Map Features

This map features a three-phase room that slowly stretches, revealing each portrait's comically macabre secret as the walls elongate.

Perfect for:

  • puzzle encounter full of riddles and tension

  • timed trap room that builds suspense

  • combat encounter, where players must defeat the spirits bound to each portrait before they can escape

This map was a Halloween passion project, and I hope it brings a bit of spooky, kooky fun to your own adventures!

Map Previews

Module Requirements

  • Monk's Active Tile Triggers
  • Light/Sound Mask (requires LibWrapper)
  • Tagger
  • Map UI Presets
  • DM Andy's Bits & Bobs

Cheers,
DM Andy

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