| Latest version | 3.0.5 |
|---|---|
| Minimum Core | |
| Compatible Core | |
| Last updated | 4 months ago |
| Created | 1 year ago |
| Authors |
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| Languages |
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| Systems | All systems |
| Project source | Project URL |
Title: Victorian Mansion Map Pack - Pristine, Ruined & Basement Levels
Introduction: Explore the grandeur and secrets of this meticulously crafted Victorian/Edwardian mansion. This pack offers incredible versatility with three distinct map versions, numerous rooms filled with detail, and hidden passages, perfect for mystery, horror, or high-society intrigue.
Map Variations:
Pristine Mansion: A lavishly detailed estate in its prime, surrounded by a forested border for stealthy approaches. Ideal for social intrigue, investigation, or classic haunted house setups.
Ruined Mansion: The same layout, painstakingly recreated in a state of devastation. Perfect for post-apocalyptic settings, ghost stories, or battle aftermaths.
Mysterious Basement: An expansive, labyrinthine basement accessible from the mansion, containing multiple potential finale locations:
Crypt: Shadowy chambers with sarcophagi for undead encounters.
Excavation Site: Unearthing ancient ruins, perfect for curses or discoveries.
Druid Grove: A hidden underground grove with a mystical altar.
Sacrificial Lake: A vast, chilling underground lake with a submerged altar, suited for eldritch horrors.
Key Areas & Features:
Ground Floor: Grand hall, music room, library (with secret passage), multiple studies/trophy rooms, large kitchen, greenhouse, and numerous secret passages.
First Floor: Luxury suites, servant quarters, office, studio, astronomy room, sealed laboratory, balcony garden tomb/shrine, and more secret passages.
Basement: Wine cellars, embalming rooms, trapped corridors, secret rooms, and the four distinct finale areas mentioned above.
GM Tools & Technical Details:
Dynamic Map Switching: Includes a macro to seamlessly switch player tokens between the Pristine and Ruined mansion versions (works best with the Scene Transitions module for fade effects - dependency recommended).
Abundant Secret Passages: Encourages exploration and offers tactical options for players and NPCs.
Detailed Rooms: Provides rich environments for investigation, roleplaying, and combat.
Suggested Uses: Haunted house scenarios, murder mysteries, Cthulhian horror, period dramas/intrigue, post-apocalyptic survival, extensive dungeon crawls (using the basement).
Dependency: Scene Transitions module (optional, for enhanced visual effect when switching maps). Link: https://foundryvtt.com/packages/scene-transitions/










You can install this package directly to your Forge account.