| Latest version | 1.1.0 |
|---|---|
| Minimum Core | 14 |
| Compatible Core | 14 |
| Last updated | 1 month ago |
| Created | 1 year ago |
| Authors | |
| Languages |
English |
| Systems |
Pbta |
| Project source | Project URL |
| Report bugs | Bug tracker URL |
| Changelog | Changelog URL |
This module adds content from the Travelers & Outsiders (Root: The RPG) Book to be used with the Core Book (Root: the RPG) Module, the Root: the RPG Quickstart module, and the Powered by the Apocalypse system package.
As the War rages on, new factions take interest in the Woodland's resources. The Riverfolk Company sends trade boats up and down the rivers; the Lizard Cult makes a new push for converts; the Grand Duchy digs tunnels to seize new territory; and the Corvid Conspiracy toils to claim ill-begotten gains from the foolish. Who are these new factions? And what do they have in store for the Woodland?
Travelers & Outsiders is a supplement for Root: The Roleplaying Game, the officially licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games - that expands the core game to include the first 4 expansion factions!
Here's what you'll find inside the book:
Prerequisites Foundry VTT packages to use this module:
If you encounter an issue with this module, please use the MetaMorphic Support Portal. A changelog can similarly be found here.
You can install this package directly to your Forge account.