| Latest version | 1.6.0 |
|---|---|
| Minimum Core | 11 |
| Compatible Core | 12 |
| Last updated | 1 year ago |
| Created | 4 years ago |
| Authors | |
| Languages |
|
| Systems |
D35E Dnd5e |
| Project source | Project URL |
| Changelog | Changelog URL |
Rumors of the cult of the ancient Blood God grow louder after the blood moon appears over the jungle, and bloody rain falls for the first time in a thousand years. An ancient temple hidden deep in the jungle may hold the answers you seek - will you risk it all to uncover its secrets?
Go deep into the jungle in search of the ancient temple of Dush'bandaar, the Goddess of Blood. Is Her temple really abandoned... or does the blood moon foreshadow something far more sinister happening there?
The Temple of the Blood God is a one-shot dungeon crawl for parties at level 5 or 9 for the 5th and 3.5 editions! Featuring daunting new monsters and a multitude of obstacles for players to overcome, it can be easily dropped into any jungle adventure as a point of interest.
This module is fully prepared to be imported into any running game and used right away. Scenes are filled with monsters and NPCs, journal entries are linked together and handouts are ready to be presented!
To import data into your world, use the Import Adventure button on the welcome screen! You will be able to select the level you want to import the adventure at and the adventure will be imported into the currently running game, sorted into correct folders, and ready to use!
A dungeon crawl ready to be dropped into any jungle-themed adventure, with several leads to capture your players
4 new maps (with walls, lights - and all monsters already placed in correct positions in VTT editions) by Meditating Munky!
3 new monsters, with custom tokens


This package is only available through 'The Forge Marketplace'. Please check the download instructions on 'The Forge Marketplace'.
You can install this package directly to your Forge account.