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	<title>roll20 &#8211; Foundry Hub</title>
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	<title>roll20 &#8211; Foundry Hub</title>
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	<item>
		<title>Recently Migrated from Roll20 &#8211; we&#8217;ve got you covered</title>
		<link>https://www.foundryvtt-hub.com/fvtt-community/commentary/recently-migrated-from-roll20-weve-got-you-covered/</link>
					<comments>https://www.foundryvtt-hub.com/fvtt-community/commentary/recently-migrated-from-roll20-weve-got-you-covered/#comments</comments>
		
		<dc:creator><![CDATA[Mushie]]></dc:creator>
		<pubDate>Tue, 20 Apr 2021 14:17:30 +0000</pubDate>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[roll20]]></category>
		<category><![CDATA[vtt]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100004434</guid>

					<description><![CDATA[First and foremost &#8211; welcome to the Foundry family. It really is a great community! There are many of us that have come from other VTT&#8217;s for various reasons. Myself, I recently moved from Roll20 and I was blown away by the possibilities. However, there were a bunch of things that my players and I [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>First and foremost &#8211; welcome to the Foundry family.  It really is a great community!</p>



<p>There are many of us that have come from other VTT&#8217;s for various reasons. Myself, I recently moved from Roll20 and I was blown away by the possibilities.  However, there were a bunch of things that my players and I were used to in Roll20 and to make the transition easier, I wanted the ability to replicate some of those things.  This led me to searching the various forums, Discord, Reddit and Facebook to find the answers.  The answer was always Module &#8220;ABC&#8221; does that. </p>



<p>Hopefully this provides some answers to &#8220;In Roll20 I was able to do XYZ, how do I do that in Foundry?&#8221;</p>



<p>Now I want to state that the modules that I list below are my personnel preference, and by no means you have to do it this way.  I also recommend adding them 1 at a time, so you understand what each one does, otherwise you can quickly get lost in settings and trying to work out why certain things are happening.  You can set up a test world to try the modules out it in if you prefer.  It is very easy to turn them on and off.</p>



<p>I do use many more, but the ones listed below are functions that not in core Foundry, but I could do in Roll20 core with dynamic lighting enabled.  This excludes the API options that were available Roll20 and any combat automation as I consider that a more advanced article and one that others would be far better positioned to write on then me.</p>



<p><strong>TL;DR:</strong> Anywho, here is the list&#8230;  Let me know in the comments if you think I missed some crucial ones! </p>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>


<h1 class="has-text-align-center wp-block-heading" id="how-do-i"><strong>How do I&#8230;</strong></h1>


<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>



<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow">
<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-8d0a0bc1"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-67147ffd"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="pop-out-sheets"><strong>&#8230;pop out sheets</strong>?</h4>


<p><a href="https://www.foundryvtt-hub.com/package/popout/">PopOut! </a>allows you to pop out actor sheets, journals and other windows to a new tab or even new browser window.</p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-none uagb-block-3262400e"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="send-pings-from-my-cursor-location"><strong>&#8230;send pings from my cursor location?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/pings/" class="rank-math-link">Pings</a> allows you to show a visual indicator where your cursor is on the canvas by holding down left click and if you want to even move the camera there.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-2701f009"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-6fc83077"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="see-who-has-permission-to-see-what"><strong>&#8230;see who has permission to see what?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/permission_viewer/" class="rank-math-link">Permission Viewer</a> shows colored shapes next to entities in your sidebar that allow you to quickly see and edit the permissions for each item, actor, journal, etc.</p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-b5ffd864"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="make-notes-only-the-gm-can-see"><strong>&#8230;make notes only the GM can see?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/gm-notes/" class="rank-math-link">GM Notes</a> provides an extra tab to each entity window (like items and journals) that opens an area to add notes that only the GM can see.</p>
</div></div>
</div></section>



<figure class="wp-block-gallery columns-1 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/DND_CharacterSheet.jpg" data-lightbox="gallery"><img fetchpriority="high" decoding="async" width="1508" height="373" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/DND_CharacterSheet.jpg" alt="" data-id="100005236" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/DND_CharacterSheet.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100005236" class="wp-image-100005236" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/DND_CharacterSheet.jpg 1508w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/DND_CharacterSheet-300x74.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/DND_CharacterSheet-1024x253.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/DND_CharacterSheet-768x190.jpg 768w" sizes="(max-width: 1508px) 100vw, 1508px" /></a><figcaption class="blocks-gallery-item__caption">New tabs are added to pop the window out and access the GM note section.</figcaption></figure></li></ul></figure>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-1f9f502b"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-b2dff8c0"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="roll-dice-without-typing-in-chat"><strong>&#8230;roll dice without typing in chat?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/dice-calculator/" class="rank-math-link">Dice Tray</a> expands your chat window with additional controls to quickly select which type and the amount of dice you want to roll.</p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-6d00c18a"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="move-multiple-wall-end-points-at-once"><strong>&#8230;move multiple wall end points at once?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/mwpm/" class="rank-math-link">Multi Wall Point Mover</a> lets you as the name suggests multiple end points of walls together, otherwise each wall segment is its own entity.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-c7a4f27d"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-d8ec1587"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="improve-the-organization-of-the-compendiums"><strong>&#8230;improve the organization of the compendiums?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/compendium-folders/" class="rank-math-link">Compendium Folders</a> improves the organizations with the ability to add folders to them.</p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-7c5c33c1"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="get-my-sweet-virtual-3d-dice"><strong>&#8230;get my sweet virtual 3D dice?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/dice-so-nice/" class="rank-math-link">Dice So Nice!</a> not only implements 3D dice but gives you also extensive options for customization like colors, textures and even special effects.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-eb88d552"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-0fb51f39"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="improve-the-drawing-tools"><strong>&#8230;improve the drawing tools?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/furnace/" class="rank-math-link">The Furnace</a> improves on the core drawing tools and comes with other neat features like enable/disable Token vision for yourself (kinda like CTRL+L) and more.</p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-79fff921"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="get-free-music-assets"><strong>&#8230;get free music assets?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/tabletop-rpg-music/" class="rank-math-link">Tabletop RPG Music</a> and <a href="https://www.foundryvtt-hub.com/package/michaelghelfi/" class="rank-math-link">Michael Ghelfi Audio Pack</a>. There are many free music modules, these are just two of the ones I use.</p>
</div></div>
</div></section>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>


<h2 class="has-text-align-center wp-block-heading" id="the-following-are-dampd-5e-specific"><strong>The following are D&amp;D 5e specific:</strong></h2>


<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-25d77228"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-c3d6194d"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="automatically-roll-for-advantagedisadvantage-5e"><strong>&#8230;automatically roll for advantage/disadvantage (5e)?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/betterrolls5e/" class="rank-math-link">Better Rolls 5e</a> has the ability to do that. It replaces the built in rolling system for D&amp;D5e to allow for compounded rolls.</p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-7c1535a6"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="provide-custom-conditions-5e"><strong>&#8230;provide custom conditions (5e)?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/combat-utility-belt/" class="rank-math-link">Combat Utility Belt</a> helps you to customize your conditions along with a other features that help automate things.</p>
</div></div>
</div></section>



<figure class="wp-block-gallery columns-1 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/actions.jpg" data-lightbox="gallery"><img decoding="async" width="1498" height="678" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/actions.jpg" alt="" data-id="100005234" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/actions.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100005234" class="wp-image-100005234" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/actions.jpg 1498w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/actions-300x136.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/actions-1024x463.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/04/actions-768x348.jpg 768w" sizes="(max-width: 1498px) 100vw, 1498px" /></a><figcaption class="blocks-gallery-item__caption">Character Actions List gives you a nice overview what your character can do.</figcaption></figure></li></ul></figure>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-c45d1eae"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-55c99d93"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="get-a-better-overview-for-my-character-actions-5e"><strong>&#8230;get a better overview for my character actions (5e)?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/character-actions-list-5e/" class="rank-math-link">Character Actions List DND5e</a> adds a tab on the character sheet that shows available actions with modifiers shown in text.</p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-b44b2f3f"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="add-additional-resources-to-track-5e"><strong>&#8230;add additional resources to track (5e)?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/resourcesplus/" class="rank-math-link">5e-Sheet Resources Plus</a> provides additional resource boxes that can get reset on long/short rest.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-042a4f71"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-2a7afebe"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="get-better-character-sheets-5e"><strong>&#8230;get better character sheets (5e)?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/tidy5e-sheet/" class="rank-math-link">Tidy5e Sheet</a> is a nicer 5e character sheet. There are however a bunch of different ones. (you can assign different character sheets to different players)</p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-a7e4fe4c"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h4 class="has-text-align-center wp-block-heading" id="create-magic-items-5e"><strong>&#8230;create magic items (5e)?</strong></h4>


<p><a href="https://www.foundryvtt-hub.com/package/magicitems/" class="rank-math-link">Magic Items</a> lets you edit your items to add spells and features to them which the actor will inherit.</p>
</div></div>
</div></section>
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<h1 class="wp-block-heading" id="the-magical-converter"><strong>The Magical Converter</strong></h1>


<p>Firstly, if you have an existing game or adventure on Roll20, homebrew or otherwise, you can bring it across to Foundry.  There is a <strong><em>converter </em></strong>by the clever <a href="https://www.foundryvtt-hub.com/packages/?_sfm_author=KaKaRoTo" class="rank-math-link">Kakaroto</a>, (the guy that wrote the Beyond20 browser extension for those of you that use that) that will bring across all of your Tokens, Journal Entries, Maps with walls and lighting, Rollable tables and music.  It will also bring over character sheets, but only for 5e games. </p>



<div class="wp-block-uagb-inline-notice uagb-inline_notice__outer-wrap uagb-inline_notice__align-left uagb-block-318a1c8c"><h4 class="uagb-notice-title"><strong>Note</strong></h4><div class="uagb-notice-text"><p>Macros also come across, but they don&#8217;t work due to Foundry&#8217;s macros being written in JavaScript.</p></div></div>



<div style="height:20px" aria-hidden="true" class="wp-block-spacer"></div>



<p>You will need to sign up to his Patreon account to gain access, and this can be found <a href="https://www.patreon.com/kakaroto" class="rank-math-link" target="_blank" rel="noopener">here</a>. His team are great at answering questions on his <a aria-label=" (opens in a new tab)" href="https://discord.gg/6KCMjmyHBY" target="_blank" rel="noreferrer noopener" class="rank-math-link">Discord </a>if you head over there.  I can speak from personal experience that it works wonders.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="How to convert from Roll20 to Foundry VTT" width="1140" height="641" src="https://www.youtube.com/embed/fngH2te2TJE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



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<h1 class="wp-block-heading" id="couple-of-other-points-helpful-hints"><strong>Couple of other points / helpful hints:</strong></h1>


<ul class="wp-block-list"><li>By default, the cursors of all players and GM are shown to everyone as little dots that fly around the screen. I would recommend that you at least turn off the GM pointer in the settings page so that your players don&#8217;t see your cursor moving around a hidden trap area.</li><li>Some of the modules add extra options in the &#8220;Configure Settings&#8221; page, others extra compendiums, some extra icons in the tool bar on the left and some just magically provide the extra features. If can take a little getting used to where the information is stored. The information in the project URL often describes this well with examples, but sometimes its just a matter of hunting around for it.</li><li>In Roll20 there was no custom compendiums, so you had to keep <em>everything </em>in your Journal. In Foundry, try to only keep your items and journal entries that you are going to use in the immediate future in the listing. Everything else should be kept in a custom compendium. This will keep loading times to a minimum.</li></ul>



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<p>When in doubt ask questions in your preferred forum, someone will be able to provide you an answer &#8211; often before you have a chance to blink.</p>



<p>Happy Gaming <img src="https://s.w.org/images/core/emoji/15.0.3/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>



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<p class="has-small-font-size"><em>Full disclosure: I have no arrangement nor do work for Foundry, Kakaroto, Foundry Hub or any of the Module creators.  Just a happy gaming fan trying to spread the fun.</em></p>



<p> </p>
]]></content:encoded>
					
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			<slash:comments>7</slash:comments>
		
		
			</item>
		<item>
		<title>Considering Foundry? Not sure? A perspective&#8230;.</title>
		<link>https://www.foundryvtt-hub.com/guide/considering-foundry-not-sure-a-perspective/</link>
					<comments>https://www.foundryvtt-hub.com/guide/considering-foundry-not-sure-a-perspective/#comments</comments>
		
		<dc:creator><![CDATA[MattK]]></dc:creator>
		<pubDate>Wed, 10 Feb 2021 13:29:57 +0000</pubDate>
				<category><![CDATA[Guide]]></category>
		<category><![CDATA[encounter library]]></category>
		<category><![CDATA[fantasy grounds]]></category>
		<category><![CDATA[Foundry]]></category>
		<category><![CDATA[FVTT]]></category>
		<category><![CDATA[kobold cauldron]]></category>
		<category><![CDATA[mad cartographer]]></category>
		<category><![CDATA[roll20]]></category>
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					<description><![CDATA[This post came from D.R. Lloyd, who recently blogged about choosing a VTT. He provides a clear-eyed and balanced perspective, and we thought a comparison like this might help those who are trying to decide which VTT they should use. ]]></description>
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<div class="wp-block-uagb-inline-notice uagb-inline_notice__outer-wrap uagb-inline_notice__align-left uagb-block-4884b15f"><h4 class="uagb-notice-title">Editor&#8217;s note</h4><div class="uagb-notice-text"><p>This post came from <strong>D.R. Lloyd</strong>, who recently blogged about choosing a VTT. He provides a clear-eyed and balanced perspective, and we thought a comparison like this might help those who are trying to decide which VTT they should use. He generously allowed us to use this post from his <a href="https://gaming.drl2.com/" class="rank-math-link" target="_blank" rel="noopener">blog</a>.</p></div></div>


<h5 class="wp-block-heading" id="posted-on-february-2-2021">Posted on <time datetime="2021-02-02T18:27:58-05:00">February 2, 2021</time></h5>

<h3 class="wp-block-heading" id="goin-virtual">Goin’ Virtual</h3>


<p>I was hesitant for a long time to try the virtual tabletop experience – it just felt like it couldn’t compete with having a group gather around a table in person. I wanted to actually participate in some games as a player, though, not just as a GM to the limited audience of just my immediate family- but COVID made that difficult without going online.</p>



<p>I ended up playing in a D&amp;D campaign and a series of short Mighty Protectors ones on Roll20, both of which are still ongoing. While I was correct in my assessment that it’s just not the same as in-person play, it did turn out to be decidedly non-horrible! There’s something to be said for being able to join up with players from all over the world without having to leave the house. Another, unexpected advantage I discovered, is that it’s a lot easier to get even the local folks to show up regularly if there’s no travel and they can just roll into bed after the session ends.</p>



<p>There’s been a campaign setting idea bouncing around in my head for a year or so, and a couple of old friends have pestered me to start up a regular game ever since they heard I’d gotten back into the hobby. In December, I decided to give in to both urges.</p>



<p>What follows is a very-much-not-exhaustive overview of the systems I considered in trying to make this happen and which one I ultimately decided on.</p>


<h2 class="wp-block-heading" id="to-roll20-or-not-to-roll20">To Roll20 or not to Roll20?</h2>


<p>The obvious choice was to just jump into Roll20 since I was familiar with it as a player and had spent some time watching videos about setting up games there. It’s a highly viable option with a lot of support and a lot of users, with at least rudimentary options for playing nearly any RPG I might choose to run.</p>



<p>But I’d experienced enough performance issues on days when their servers were busy that I wanted to investigate other options. Add to that the fact that a lot of features I would want to use would require a paid subscription – including taking advantage of any of the wide array of plug-ins developed by the community.</p>



<p>(I already had a paid subscription because I was working on overhauling the existing Mighty Protectors character sheet there, and they charge would-be developers for the privilege of enhancing their site for them. This, and the cumbersome nature of the development process under their system, was a further turn-off.)</p>



<p>So I started looking into other options. There are a number of simple map-sharing packages, but I wanted something more complete than that – the ability to host character sheets, set up click-to-roll actions, etc., at the very least.</p>


<h2 class="wp-block-heading" id="fantasy-grounded">Fantasy, Grounded</h2>


<p>The second VTT I looked into was Fantasy Grounds, which has been around for quite some time but received a major overhaul in 2020 with its “Unity” release.</p>



<p>I fully admit I didn’t really spend as much time researching this one as it might deserve and I didn’t actively try it out beyond maybe a dozen or so clicks in the online demo. My understanding is that the big strengths of FG are its ability to automate almost any in-game process and its large collection of user-created scripts to do so.</p>



<p>The thing is, though, that there’s only so much I would <em>want</em> to automate. I’m not sure at what point the virtualization of a pen-and-paper RPG turns it into a video game, but it’s not a line I want to cross. On top of that, if I’m running a game I want players to actually learn and understand the underlying system, not memorize what buttons to click to fire off some process. To me, firing attack and save rolls off from a character sheet is fine, for instance, but having the system manage the PCs’ hit points for them goes too far. Not that FG would force this, by any means, but I wouldn’t really be playing to its strengths.</p>



<p>Its user interface, even in the new version, has a reputation for being confusing and difficult to work with. Instructional videos on setting up games confirmed this in my mind. It’s not <em>horrible</em>, but seems like it could have been better thought out.</p>



<p>The list of supported (official and user-created) games is smaller than Roll20’s, and there’s no free option at all beyond the demo. You either spend $149 a year for the “Ultimate” subscription so you can host games and invite non-paid players, or choose the $30 option where<em> your players also all have to pay the same</em>. </p>



<p class="has-text-align-center"><em>Editor&#8217;s Note:</em> <em>The editorial team would like to issue a correction in that the price point of $149 is a one off purchase,</em> <em>and not an annual subscription.</em></p>



<p>So… kind of a non-starter for me. Lots of folks who use it love it, but I just didn’t see it offering significant benefit to me even leaving the price point aside.</p>


<h2 class="wp-block-heading" id="i-foundry-what-i-was-looking-for">I Foundry what I was looking for</h2>


<p><a rel="noreferrer noopener" class="rank-math-link" href="https://foundryvtt.com/" target="_blank">Foundry VTT</a> is a new entry in this market, released in 2020. It’s competing against two reigning juggernauts, but it seems to have an enthusiastic and growing community. Foundry takes a different approach to the virtual tabletop paradigm in a number of important ways:</p>



<ul class="wp-block-list"><li>There are no subscriptions. You buy a software license for a one-time $50 fee (I actually got it on a Black Friday sale for less) and you have access to <em>all its features forever</em>. All the lighting and sound features, all the community-created plug-ins, all the game systems, the ability to create custom compendiums, everything – up to and including the ability to build plug-ins and game systems yourself, should you be so inclined. (There’s a 30 day window for a refund, should you make the purchase but decide not to use the software. Also note that there are for-sale third party add-ons that are not free.)</li><li>The base software is self-hosted – meaning it runs on your own PC. I’m lucky enough to have a relatively fast and stable internet connection, and Foundry’s performance for my players has thus far been significantly smoother than my normal Roll20 experience. There are a <a rel="noreferrer noopener" href="https://foundryvtt.com/article/partnerships/" target="_blank" class="rank-math-link">number of options for external hosting</a> as well, ranging from “free or very cheap but complicated to set up” – Amazon Web Services – to “pretty much point and click and still comes out cheaper than the paid options on those other services unless you splurge for the mega packages”. (I’m probably going to blow any savings I might have made in switching from R20 on the purchase of a recent-model <a rel="noreferrer noopener" class="rank-math-link" href="https://www.raspberrypi.org/" target="_blank">Raspberry Pi</a> to host my games in the future, but that’s not at all necessary and entirely because I have trouble resisting the lure of a shiny new gadget.)</li></ul>



<p>I frankly don’t have enough experience with the nuances of all three systems from a GM perspective to be able to do a fair direct comparison. Their feature lists have more in common than not, though the details vary.</p>



<p>Instead, I can point out some of the aspects of Foundry that I like, which contributed to my choosing it over the other options.</p>



<ul class="wp-block-list"><li>Of the three choices, I prefer its user interface. There’s nothing magical about it, but for the most part it feels better organized to me.</li><li>I don’t like the way it does everything by default (I’m looking at you, 5e dice rolling without the “Better Rolls” plugin!) and there are features I’d like to see added or expanded… but in almost every case I was able to find something among the <a rel="noreferrer noopener" class="rank-math-link" href="https://foundryvtt.com/packages/" target="_blank">community created mods</a> that granted me the capability I wanted.</li><li>Did I mention it performs well?</li><li>I’ve played a bit with setting up (subscription-only) dynamic lighting in Roll20 and have found Foundry’s (no extra cost) implementation much better, allowing for open-able and close-able doors and windows as well as sight blocking features that don’t stop tokens from being moved through them – such as bushes and trees.</li><li>One of my favorite features is the ability to add sounds to a map and have the volume scale up as characters approach the point it emanates from. For instance, a small underground waterfall might not be heard from the cave entrance, but as the party delves inward they start to hear the sound of running water. Scenes can have their own playlists attached, and the GM can set up libraries of sounds to play with a click. Gnolls are a problem in the low-level area of my new campaign, and the players have learned to expect something’s about to go down when I play the sounds of yipping hyenas…</li><li>Casting area effect spells can automatically pop up a place-able template for the area they’re supposed to cover.</li><li>Yesterday I discovered that for a druid character I could set up a list of potential Wild Shape forms that they have read-only access to; now the player can drag and drop an animal onto her character sheet and it will pop up a selection screen with “Wild Shape” as an option – clicking that will transform her character sheet to show the physical properties of the animal with her INT/WIS/CHA/etc, along with converting her token to show the new shape. An “undo transform” option on the character sheet then turns everything back to normal!</li></ul>



<p>There’s a great set of tutorial videos at a YouTube channel called Encounter Library. In particular, their “Foundry VTT Basics” playlist was very useful not only when starting to get my campaign set up, but in selling me on the idea of trying the product out. </p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Updated Foundry Basics Part 1 - Installing, Updating, and Creating Our World" width="1140" height="641" src="https://www.youtube.com/embed/-aHlApa1nUA?list=PLGgCMB0gYnLFWxyrCkUYwHY4vvA_yME7m" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p>There are, of course, trade-offs.</p>



<ul class="wp-block-list"><li>As a relatively new system, it doesn’t yet support a library of games as large as Roll20 does…but thanks to community efforts, the <a rel="noreferrer noopener" href="https://foundryvtt.com/packages/systems" target="_blank" class="rank-math-link">list is already long</a> and growing quickly. It also doesn’t yet have a large library of ready-made content, although this is changing as well both through official support from game makers (Savage Worlds and Warhammer Fantasy as of this writing) and through user-created adventures, etc.</li><li>For D&amp;D players, there are compendiums included that cover everything that’s part of the public <a rel="noreferrer noopener" href="https://dnd.wizards.com/articles/features/systems-reference-document-srd" target="_blank">5th Edition SRD</a> – as is true of Roll20 and FG. Those systems allow you to purchase the other Wizards of the Coast material in digital form to add those compendiums as well. Foundry doesn’t have this capability in a direct way, but there’s a (user-created) solution that in many ways is better because it’s not directly tied to Foundry: if you use D&amp;D Beyond and purchase any of the WOTC rule books, adventures, etc., for sale there, those can be imported and cleanly integrated into Foundry. If you’re like me and refuse to pay WOTC hundreds of dollars more for books you’ve already bought in hardcover, it’s relatively easy to add in non-SRD items on an as-needed basis.</li><li>Pathfinder 2nd Edition is also well supported for the PF players out there. Sadly, Mighty Protectors is not yet one of the systems Foundry directly supports – but the development process looks much more straightforward than Roll20’s did, so I’m hoping to try my hand at it myself.</li><li>It’s still being actively developed and enhancements and fixes are relatively frequent. Overall this is a good thing, but it raises the possibility that something your game (or your favorite plug-in) depends on might change. It doesn’t force you to update, though, so it’s easy enough to wait a week or so after each new version to make sure any plug-in incompatibilities get addressed.</li><li>There may be technical challenges to setting it up because of the need to grant your players access it on your home network. For the base PC-hosted install the steps to do this are usually simple with easy-to-follow instructions, but might still be daunting to some.</li><li>Similarly, if your internet connection is slow or unreliable, you’re going to have to use an external host or choose a different option.</li><li>There’s just one guy who’s the owner and sole developer of the base product. He’s enthusiastic and does it full time, but if anything happens to him, the future of Foundry becomes questionable.</li><li>It doesn’t yet have the vast library of commercial supporting material such as the token packs, custom adventures, map packs, etc. that can be purchased through and for the Big Two. Not a huge consideration for me but it might be for some… and it’s changing as more people adopt FVTT.</li></ul>



<p>So, in summary… yeah, I kind of really like Foundry at this point.</p>


<h2 class="wp-block-heading" id="a-guided-tour">A Guided Tour</h2>


<p>A few screenshots from a recent encounter built using a ready-made-for-Foundry scene from <a href="https://themadcartographer.com/" target="_blank" rel="noreferrer noopener">The Mad Cartographer</a>‘s Patreon. (A sampling of free TMC maps can be downloaded as a module inside Foundry as well.)</p>



<figure class="wp-block-gallery columns-2 is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/01-scene_example-2.jpg" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1024" height="527" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/01-scene_example-2-1024x527.jpg" alt="" data-id="100002128" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/01-scene_example-2.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100002128" class="wp-image-100002128" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/01-scene_example-2-1024x527.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/01-scene_example-2-300x154.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/01-scene_example-2-768x395.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/01-scene_example-2-1536x790.jpg 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/01-scene_example-2.jpg 1920w" sizes="(max-width: 1024px) 100vw, 1024px" /></a><figcaption class="blocks-gallery-item__caption">A sample scene inside a bandit cave. Scenes, items, actors, etc. listed under the tabs on the right can be organized into folders and sub-folders which can be color coded.</figcaption></figure></li><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/02-character-view-dynamic-lighting.jpg" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1024" height="659" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/02-character-view-dynamic-lighting-1024x659.jpg" alt="" data-id="100002129" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/02-character-view-dynamic-lighting.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100002129" class="wp-image-100002129" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/02-character-view-dynamic-lighting-1024x659.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/02-character-view-dynamic-lighting-300x193.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/02-character-view-dynamic-lighting-768x494.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/02-character-view-dynamic-lighting-1536x988.jpg 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/02-character-view-dynamic-lighting.jpg 1626w" sizes="(max-width: 1024px) 100vw, 1024px" /></a><figcaption class="blocks-gallery-item__caption">A character’s-eye view of the scene is based on the lighting settings, blocking terrain, and their racial vision abilities. The darkened areas were already explored by the selected character – otherwise they would be blacked out until they became visible.</figcaption></figure></li><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/03-setting-up-walls.jpg" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1024" height="636" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/03-setting-up-walls-1024x636.jpg" alt="" data-id="100002130" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/03-setting-up-walls.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100002130" class="wp-image-100002130" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/03-setting-up-walls-1024x636.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/03-setting-up-walls-300x186.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/03-setting-up-walls-768x477.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/03-setting-up-walls-1536x955.jpg 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/03-setting-up-walls.jpg 1678w" sizes="(max-width: 1024px) 100vw, 1024px" /></a><figcaption class="blocks-gallery-item__caption">Setting up walls to block vision and limit movement is similar to Roll20, but provisions are made for doors and windows where visibility changes when they’re opened or closed, along with terrain that limits sight but not movement.</figcaption></figure></li><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/04-lighting.jpg" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1024" height="610" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/04-lighting-1024x610.jpg" alt="" data-id="100002131" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/04-lighting.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100002131" class="wp-image-100002131" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/04-lighting-1024x610.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/04-lighting-300x179.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/04-lighting-768x457.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/04-lighting-1536x915.jpg 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/04-lighting.jpg 1738w" sizes="(max-width: 1024px) 100vw, 1024px" /></a><figcaption class="blocks-gallery-item__caption">Configuring dynamic lighting in the scene. You can define different light settings for each source, so for instance torches and campfires will will cast different light intensities and ranges, and a magical light might bathe the area in an eerie green glow.</figcaption></figure></li><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/05-audio.jpg" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1024" height="642" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/05-audio-1024x642.jpg" alt="" data-id="100002132" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/05-audio.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100002132" class="wp-image-100002132" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/05-audio-1024x642.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/05-audio-300x188.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/05-audio-768x482.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/05-audio-1536x963.jpg 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/05-audio.jpg 1658w" sizes="(max-width: 1024px) 100vw, 1024px" /></a><figcaption class="blocks-gallery-item__caption">The little speaker symbol at the bottom defines ambient sounds for the whole map – in this case echoes of dripping water. Each campfire has its own sound attached with the “Volume Easing” feature turned on so the sound of crackling fire increases as players get closer.</figcaption></figure></li><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/06-I-cast.jpg" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1024" height="567" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/06-I-cast-1024x567.jpg" alt="" data-id="100002133" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/06-I-cast.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100002133" class="wp-image-100002133" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/06-I-cast-1024x567.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/06-I-cast-300x166.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/06-I-cast-768x426.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/06-I-cast.jpg 1377w" sizes="(max-width: 1024px) 100vw, 1024px" /></a><figcaption class="blocks-gallery-item__caption">There are a couple of good built-for-Foundry adventures available totally free. This map is from one of them, <a rel="noreferrer noopener" href="https://foundryvtt.com/packages/kobold-cauldron/" target="_blank">Clash at the Kobold Cauldron</a>. Used here to illustrate a spell-casting example.</figcaption></figure></li><li class="blocks-gallery-item"><figure><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/07-fireball.jpg" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1024" height="512" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/07-fireball-1024x512.jpg" alt="" data-id="100002134" data-full-url="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/07-fireball.jpg" data-link="https://www.foundryvtt-hub.com/?attachment_id=100002134" class="wp-image-100002134" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/07-fireball-1024x512.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/07-fireball-300x150.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/07-fireball-768x384.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/07-fireball-1536x768.jpg 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/07-fireball.jpg 1667w" sizes="(max-width: 1024px) 100vw, 1024px" /></a><figcaption class="blocks-gallery-item__caption"><em>I cast&#8230;&#8230;..FIIIIIIIRRRRRREEEEEBALLLLLLLLL</em></figcaption></figure></li></ul></figure>



<p></p>



<p class="has-text-align-right"><em>&#8211; Edited by SecretSquirrel</em></p>
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