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	<title>
	Comments on: Under the Hood &#8211; Enhancing the Exhaustion Condition	</title>
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	<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/</link>
	<description></description>
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		<title>
		By: Vagabondluc		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-648</link>

		<dc:creator><![CDATA[Vagabondluc]]></dc:creator>
		<pubDate>Sun, 24 Oct 2021 12:18:04 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-648</guid>

					<description><![CDATA[I would love to see an update on this macro]]></description>
			<content:encoded><![CDATA[<p>I would love to see an update on this macro</p>
]]></content:encoded>
		
			</item>
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		<title>
		By: rocuonji		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-595</link>

		<dc:creator><![CDATA[rocuonji]]></dc:creator>
		<pubDate>Fri, 06 Aug 2021 22:57:10 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-595</guid>

					<description><![CDATA[This is very helpful, thanks! Quick question, how do you make your status icons show up vertically in the tokens? It looks cleaner.]]></description>
			<content:encoded><![CDATA[<p>This is very helpful, thanks! Quick question, how do you make your status icons show up vertically in the tokens? It looks cleaner.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: sdenec		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-594</link>

		<dc:creator><![CDATA[sdenec]]></dc:creator>
		<pubDate>Mon, 02 Aug 2021 12:26:13 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-594</guid>

					<description><![CDATA[Just to let you know: This still works in 0.8.8]]></description>
			<content:encoded><![CDATA[<p>Just to let you know: This still works in 0.8.8</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Joe		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-392</link>

		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Sun, 21 Mar 2021 05:50:26 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-392</guid>

					<description><![CDATA[You should add an image of the import icon, it took me...too long to realize. I&#039;m sure others will forget as well.]]></description>
			<content:encoded><![CDATA[<p>You should add an image of the import icon, it took me&#8230;too long to realize. I&#8217;m sure others will forget as well.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: JDW		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-384</link>

		<dc:creator><![CDATA[JDW]]></dc:creator>
		<pubDate>Thu, 18 Mar 2021 02:02:11 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-384</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-382&quot;&gt;Malakan&lt;/a&gt;.

You can send a private message from the user profile, yes.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-382">Malakan</a>.</p>
<p>You can send a private message from the user profile, yes.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Malakan		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-382</link>

		<dc:creator><![CDATA[Malakan]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 16:37:37 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-382</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-381&quot;&gt;Blakintime&lt;/a&gt;.

Not sure on the cause, I&#039;d have to have a look.

If you&#039;re happy for me to, you could send me the server IP and I can look into it for you. If you have a Discord you could message me it there. Not sure if the Hub has a messaging system in place, I&#039;m new to the Hub]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-381">Blakintime</a>.</p>
<p>Not sure on the cause, I&#8217;d have to have a look.</p>
<p>If you&#8217;re happy for me to, you could send me the server IP and I can look into it for you. If you have a Discord you could message me it there. Not sure if the Hub has a messaging system in place, I&#8217;m new to the Hub</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Blakintime		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-381</link>

		<dc:creator><![CDATA[Blakintime]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 15:50:20 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-381</guid>

					<description><![CDATA[Hmm I followed all of these instructions, have all of those modules set, and yet it doesn&#039;t seem to work for me.  The conditions still stack. 

Macro is set, executing as DM, all of the condition effects are in place. Yet when I drag an actor in the scene and apply the conditions one after the other its the typical stacking behavior.  No in-game errors thrown, but I am getting the following in the console:

foundry.js:44970 Uncaught (in promise) TypeError: Cannot read property &#039;icon&#039; of undefined
    at Token.toggleEffect (foundry.js:44970)
    at Token._updateHealthOverlay (main.js:180)
    at main.js:189
    at Function._call (foundry.js:2496)
    at Function.callAll (foundry.js:2456)
    at Function._handleUpdateEmbeddedEntity (foundry.js:30047)
    at Function._handleUpdateEmbeddedEntity (foundry.js:34301)
    at Scene.updateEmbeddedEntity (foundry.js:30015)
    at async Token.update (foundry.js:11475)
    at async Token.toggleEffect (foundry.js:44983)]]></description>
			<content:encoded><![CDATA[<p>Hmm I followed all of these instructions, have all of those modules set, and yet it doesn&#8217;t seem to work for me.  The conditions still stack. </p>
<p>Macro is set, executing as DM, all of the condition effects are in place. Yet when I drag an actor in the scene and apply the conditions one after the other its the typical stacking behavior.  No in-game errors thrown, but I am getting the following in the console:</p>
<p>foundry.js:44970 Uncaught (in promise) TypeError: Cannot read property &#8216;icon&#8217; of undefined<br />
    at Token.toggleEffect (foundry.js:44970)<br />
    at Token._updateHealthOverlay (main.js:180)<br />
    at main.js:189<br />
    at Function._call (foundry.js:2496)<br />
    at Function.callAll (foundry.js:2456)<br />
    at Function._handleUpdateEmbeddedEntity (foundry.js:30047)<br />
    at Function._handleUpdateEmbeddedEntity (foundry.js:34301)<br />
    at Scene.updateEmbeddedEntity (foundry.js:30015)<br />
    at async Token.update (foundry.js:11475)<br />
    at async Token.toggleEffect (foundry.js:44983)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Malakan		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-380</link>

		<dc:creator><![CDATA[Malakan]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 13:55:31 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-380</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-379&quot;&gt;thewintrywyvern&lt;/a&gt;.

This was done using the Custom CSS module with the following input:

```
/* Custom CSS */

/* status effect hud */
#token-hud .status-effects {
    grid-template-columns: repeat(8, 80px);
    gap: 4px 8px;
    width: auto;
    top: -100px;
    padding: 4px 8px;
}

#token-hud .status-effects .effect-control {
    width: unset;
    height: unset;
}
```

You can change the number of columns by changing the line `grid-template-columns: repeat(8, 80px);`]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-379">thewintrywyvern</a>.</p>
<p>This was done using the Custom CSS module with the following input:</p>
<p>&#8220;`<br />
/* Custom CSS */</p>
<p>/* status effect hud */<br />
#token-hud .status-effects {<br />
    grid-template-columns: repeat(8, 80px);<br />
    gap: 4px 8px;<br />
    width: auto;<br />
    top: -100px;<br />
    padding: 4px 8px;<br />
}</p>
<p>#token-hud .status-effects .effect-control {<br />
    width: unset;<br />
    height: unset;<br />
}<br />
&#8220;`</p>
<p>You can change the number of columns by changing the line `grid-template-columns: repeat(8, 80px);`</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: thewintrywyvern		</title>
		<link>https://www.foundryvtt-hub.com/guide/under-the-hood-enhancing-exhaustion-condition/#comment-379</link>

		<dc:creator><![CDATA[thewintrywyvern]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 03:32:16 +0000</pubDate>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003640#comment-379</guid>

					<description><![CDATA[This is great! Might I ask, how do you lengthen the conditions menu horizontally? it looks great :O]]></description>
			<content:encoded><![CDATA[<p>This is great! Might I ask, how do you lengthen the conditions menu horizontally? it looks great :O</p>
]]></content:encoded>
		
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