<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>News &#8211; Foundry Hub</title>
	<atom:link href="https://www.foundryvtt-hub.com/category/news/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.foundryvtt-hub.com</link>
	<description></description>
	<lastBuildDate>Sun, 27 Oct 2024 22:28:28 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.6.5</generator>

<image>
	<url>https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/cropped-fhub_logo3-32x32.webp</url>
	<title>News &#8211; Foundry Hub</title>
	<link>https://www.foundryvtt-hub.com</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>The winners of the Package Jam 2022 are in!</title>
		<link>https://www.foundryvtt-hub.com/fvtt-community/the-winners-of-the-package-jam-2022-are-in/</link>
					<comments>https://www.foundryvtt-hub.com/fvtt-community/the-winners-of-the-package-jam-2022-are-in/#comments</comments>
		
		<dc:creator><![CDATA[JDW]]></dc:creator>
		<pubDate>Fri, 11 Nov 2022 02:52:42 +0000</pubDate>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100010869</guid>

					<description><![CDATA[The Package Jam is officially over! Congratulations to all the winners and thank you to everyone who participated in this year&#8217;s Package Jam! If you&#8217;ve missed our winner announcements stream, you can catch the VOD at any time here: https://www.twitch.tv/videos/1649234971 And for those who just want to see the results, here they are : Best [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>The Package Jam is officially over!</p>



<p>Congratulations to all the winners and thank you to everyone who participated in this year&#8217;s Package Jam!</p>



<p>If you&#8217;ve missed our winner announcements stream, you can catch the VOD at any time here: <a href="https://www.twitch.tv/videos/1649234971" target="_blank" rel="noreferrer noopener">https://www.twitch.tv/videos/1649234971</a></p>


<div class="wp-block-image">
<figure class="aligncenter size-large is-resized"><img fetchpriority="high" decoding="async" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/11/screenshotstreampj-1024x648.jpg" alt="" class="wp-image-100010870" width="768" height="486" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/11/screenshotstreampj-1024x648.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/11/screenshotstreampj-300x190.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/11/screenshotstreampj-768x486.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/11/screenshotstreampj.jpg 1495w" sizes="(max-width: 768px) 100vw, 768px" /></figure></div>


<p>And for those who just want to see the results, here they are : </p>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-1 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="best-package">Best Package</h2>


<p>Module Compatibility Checker by @arcanist &#8211; Receiving a 100$ gift card from @friendlylambda</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/mcc/" class="pkgbox-cover" style="background-image:url(https://i.imgur.com/lIkl2md.png);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/mcc/">Module Compatibility Checker</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 26 Jul 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 09 Feb 2023</p>
            <p><span class="pbgbox-info-label">Authors</span> Arcanist, Michael Leahy</p>
            <div class="pkgbox-description">Module Compatibility Checker Check your module list for compatibility with the latest major version of Foundry VTT. Come hang out …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  5.0528%</span>
        <span><i class="fas fa-thumbs-up"></i>  6</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-2 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="best-first-package">Best First Package</h2>


<p>Foundry Command Palette by Filip Ambrosius (@aMediocreDad) &#8211; Receiving a 25$ gift card from @errational</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/fcp/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/fcp/">Foundry Command Palette</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 14 Aug 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 27 Aug 2022</p>
            <p><span class="pbgbox-info-label">Author</span> Filip Ambrosius</p>
            <div class="pkgbox-description">A programmable command palette for the Foundry Virtual Tabletop. Installation You can find Foundry Command Palette in the Foundry VTT …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  0.0397%</span>
        <span><i class="fas fa-thumbs-up"></i>  0</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-3 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="most-useful">Most Useful</h2>


<p>Items with Spells DnD5e by Andrew Krigline (@calego) &#8211; Receiving 3 Michael Ghelfi audio modules from @ghost</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/items-with-spells-5e/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/items-with-spells-5e/">Items with Spells DnD5e</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 18 Sep 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 05 Nov 2024</p>
            <p><span class="pbgbox-info-label">Authors</span> MorePurpleMoreBetter, Zhell, Andrew Krigline</p>
            <div class="pkgbox-description">This module aims to allow users to attach spells to items in such a way that when the parent item …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  2.215%</span>
        <span><i class="fas fa-thumbs-up"></i>  1</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-4 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="most-polished">Most Polished</h2>


<p>Build-A-Bonus by @Zhell &#8211; Receiving 3 Michael Ghelfi audio modules from @ghost</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/babonus/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/babonus/">Build-a-Bonus</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 26 Aug 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 26 Oct 2024</p>
            <p><span class="pbgbox-info-label">Author</span> Zhell</p>
            <div class="pkgbox-description">Build-a-Bonus 2022 Package Jam winner of the 'Most Polished' category and runner-up for 'Best Package' A module for the Foundry …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  7.1022%</span>
        <span><i class="fas fa-thumbs-up"></i>  1</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-5 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="mindblowing">Mind-Blowing</h2>


<p>Arbron&#8217;s Summoning by @Jeff &#8220;Arbron&#8221; Hitchcock &#8211; Receiving a 50$ Rollsmith gift card from The Rollsmith</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/arbron-summoner/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/arbron-summoner/">Arbron’s Summoning (5e)</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 25 Aug 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 07 Jun 2024</p>
            <p><span class="pbgbox-info-label">Author</span> Jeff ‘Arbron’ Hitchcock</p>
            <div class="pkgbox-description">Attention: The functionality of this module has been implemented into the DnD5e system since `3.1.0`. This module will not work …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  1.1265%</span>
        <span><i class="fas fa-thumbs-up"></i>  0</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-6 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="wackiest">Wackiest</h2>


<p>Die Hard by Jeremy (@glutious) &#8211; Receiving a 1-month sub to dropout.tv from @BadIdeasBureau</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/foundry-die-hard/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/foundry-die-hard/">Die Hard</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 08 Aug 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 04 Jun 2023</p>
            <p><span class="pbgbox-info-label">Author</span> Jeremy</p>
            <div class="pkgbox-description">Die Hard is a module intended to provide functionality that modifies/adjusted die rolls in certain systems (currently DND5e and PF2e).  …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  0.2105%</span>
        <span><i class="fas fa-thumbs-up"></i>  0</span>
        <span><i class="fas fa-comment-dots"></i>  1</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-7 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="most-gorgeous">Most Gorgeous</h2>


<p>Button Feel by @LeBombJames &#8211; Receiving a 25$ gift card from @ccjmk</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/button-feel/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/button-feel/">Button Feel</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 30 Aug 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 07 Jan 2023</p>
            <p><span class="pbgbox-info-label">Author</span> LebombJames</p>
            <div class="pkgbox-description">Button Feel Because buttons should feel good. This tiny module adds a slight tint to buttons when you click them, …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  0.2087%</span>
        <span><i class="fas fa-thumbs-up"></i>  0</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-8 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="most-massive">Most Massive</h2>


<p>Alpha Suit by @Averrin &#8211; Receiving 3 Michael Ghelfi audio modules from @ghost</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/alpha-suit/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/alpha-suit/">Alpha Suit</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 27 Aug 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 11 Jun 2023</p>
            <p><span class="pbgbox-info-label">Author</span> Averrin</p>
            <div class="pkgbox-description">Alpha Suit This module is useful if you want to organize large trees of actors and items or for dealing …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  0.2122%</span>
        <span><i class="fas fa-thumbs-up"></i>  2</span>
        <span><i class="fas fa-comment-dots"></i>  1</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="most-educational">Most educational</h2>


<p>Audio Metadata Reader by @ghost &#8211; Receiving a 25$ gift card by @corporat</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/audio-metadata-reader/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/audio-metadata-reader/">Audio Metadata Reader</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 29 Aug 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 29 Aug 2022</p>
            <p><span class="pbgbox-info-label">Author</span> Johannes Loher</p>
            <div class="pkgbox-description">Allows setting the title of Playlist Sounds based on the audio metadata of the underlying files. This module adds new …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  0.0069%</span>
        <span><i class="fas fa-thumbs-up"></i>  0</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-10 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%"><h2 class="wp-block-heading" id="most-integratable">Most Integratable</h2>


<p>Multiple Document Selection by @ironmonk &#8211; Receiving The Singing Grove adventure by World Smiths &amp; CZRPG</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/multiple-document-selection/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/multiple-document-selection/">Multiple Document Selection</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 05 Aug 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 02 Jun 2024</p>
            <p><span class="pbgbox-info-label">Author</span> IronMonk</p>
            <div class="pkgbox-description">Multiple Document Selection Foundry VTT module to allow you to select multiple items on a sidebar. So you can move, …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  1.3507%</span>
        <span><i class="fas fa-thumbs-up"></i>  1</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>


<div class="wp-block-image is-style-default">
<figure class="alignleft is-resized"><img decoding="async" src="https://cdn.discordapp.com/attachments/769053053583622175/1040402629005688952/image.png" alt="3D dice picture" width="221" height="192"/></figure></div>


<p>Every winner also receives a <strong>20$ Forge gift card</strong> from <a href="https://forge-vtt.com/" target="_blank" rel="noreferrer noopener">The Forge</a>, a <strong>T-shirt</strong> from <a href="https://foundryvtt.teemill.com/" target="_blank" rel="noreferrer noopener">Foundry Gaming</a>, and <strong>3 asset packs</strong> from <a href="https://tinyurl.com/wild-magic-surge-asset-packs" target="_blank" rel="noreferrer noopener">Wild Magic Surge</a>.</p>



<p>Every contestant will also receive <strong>a special 3D dice</strong> by <a href="https://therollsmith.com/" target="_blank" rel="noreferrer noopener">The Rollsmith</a>.</p>



<p>Thank you to all the sponsors for making this such a success, and thank you again to all who participated, voted, or helped along the way!</p>



<p>Congratulations to all the winners, and see you at the next Package Jam! <img src="https://s.w.org/images/core/emoji/15.0.3/72x72/1f389.png" alt="🎉" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/fvtt-community/the-winners-of-the-package-jam-2022-are-in/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Let&#8217;s translate all the packages! We&#8217;re proud to announce our new project: Foundry Hub Weblate</title>
		<link>https://www.foundryvtt-hub.com/news/lets-translate-all-the-packages-were-proud-to-announce-our-new-project-foundry-hub-weblate/</link>
					<comments>https://www.foundryvtt-hub.com/news/lets-translate-all-the-packages-were-proud-to-announce-our-new-project-foundry-hub-weblate/#respond</comments>
		
		<dc:creator><![CDATA[JDW]]></dc:creator>
		<pubDate>Sat, 03 Sep 2022 01:57:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[tools]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100010440</guid>

					<description><![CDATA[We&#8217;ve been hard at work preparing our latest tool designed to help the Foundry VTT community, and this time we&#8217;re going global! We are proud to present the Foundry Hub Weblate website. A platform dedicated to helping both developers and users localize Foundry VTT modules and systems. Up until now, while some developers have been using their own localization software, most of the existing packages are either not localized or use flat .json files and a good pair of eyes to maintain their translation files. With this initiative, we hope to encourage the community to improve package accessibility for non-English speakers. Some key points: We take care of the technical stuff; adding a new package on the Weblate server is trivial for the developers. No need to know how to use Git or how to create Pull Request for the users who wish to help translate. Just use the website. Thanks to our custom addon, users can add an entire [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>We&#8217;ve been hard at work preparing our latest tool designed to help the Foundry VTT community, and this time we&#8217;re going global!</p>



<p>We are proud to present the <a href="https://weblate.foundryvtt-hub.com" target="_blank" rel="noreferrer noopener">Foundry Hub Weblate</a> website. A platform dedicated to helping both developers and users localize Foundry VTT modules and systems.</p>



<figure class="wp-block-image size-full"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image.png" data-lightbox="gallery"><img decoding="async" width="1135" height="380" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image.png" alt="" class="wp-image-100010441" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image.png 1135w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-300x100.png 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-1024x343.png 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-768x257.png 768w" sizes="(max-width: 1135px) 100vw, 1135px" /></a><figcaption>Any (free) package localization can be hosted on the Foundry Hub Weblate</figcaption></figure>



<p>Up until now, while some developers have been using their own localization software, most of the existing packages are either not localized or use flat <code>.json</code> files and a good pair of eyes to maintain their translation files.</p>



<p>With this initiative, we hope to encourage the community to improve package accessibility for non-English speakers.</p>



<p>Some key points:</p>



<ul class="wp-block-list"><li>We take care of the technical stuff; adding a new package on the Weblate server is trivial for the developers.</li><li>No need to know how to use Git or how to create Pull Request for the users who wish to help translate. Just use the website.</li><li>Thanks to our custom addon, users can add an entire new language to a project without any help from the developer. Weblate even edits the package manifest for them.</li><li>No risk to the package repository; changes are automatically sent as a Pull Request once every 24 hours.</li><li>Want some help from an AI? Machine translation suggestions from DeepL are available directly while translating a project.</li></ul>



<p>If you are a bilingual player wondering how you can contribute to the community or a developer wishing to empower Foundry VTT players from all over the world, check the <a href="https://weblate.foundryvtt-hub.com" target="_blank" rel="noreferrer noopener">Foundry Hub Weblate</a>!</p>



<p>As for every other project we maintain (this website, <a href="https://foundryvtt.wiki/" target="_blank" rel="noreferrer noopener">foundry.wiki</a>, Weblate), server costs are covered by donations. If you like what we do, please consider donating to help us keep the lights on.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><a href="https://opencollective.com/foundry-hub" target="_blank" rel="noreferrer noopener"><img loading="lazy" decoding="async" width="298" height="48" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/button.png" data-lightbox="gallery"  alt="" class="wp-image-100010451"/></a></figure></div>


<hr class="wp-block-separator has-alpha-channel-opacity"/>


<h1 class="wp-block-heading" id="faq">F.A.Q.</h1>

<h2 class="wp-block-heading" id="what-is-weblate">What is Weblate?</h2>


<p>Weblate is a copylefted libre software web-based continuous localization system, used by over 2500 libre projects and companies in more than 165 countries.<br>It provides a simple, powerful and easy-to-use interface for translating software projects with a focus on community-driven projects.</p>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-11 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:25%"></div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:50%">
<figure class="wp-block-image size-large"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-1.png" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1024" height="642" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-1-1024x642.png" alt="" class="wp-image-100010443" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-1-1024x642.png 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-1-300x188.png 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-1-768x481.png 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/09/image-1.png 1375w" sizes="(max-width: 1024px) 100vw, 1024px" /></a><figcaption>The Weblate UI is optimized to help you translate things with ease and speed</figcaption></figure>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:25%"></div>
</div>


<h2 class="wp-block-heading" id="what-is-foundry-hub-weblate">What is Foundry Hub Weblate?</h2>


<p>Foundry Hub Weblate is a community-maintained Weblate <strong>server </strong>that is used to translate Foundry VTT modules and systems.<br>It is provided free of charge to Foundry VTT community members and is hosted on the Foundry Hub servers.</p>


<h2 class="wp-block-heading" id="who-can-use-weblate">Who can use Weblate?</h2>


<p>Anyone can use Weblate to translate Foundry VTT modules and systems. Just create a free account and start translating any of the modules and systems currently available on Foundry Hub Weblate.<br>Please make sure to read each project’s translation instructions in their <code>info</code> section.</p>


<h2 class="wp-block-heading" id="i-am-a-translator-how-do-i-get-started">I am a translator. How do I get started?</h2>


<p>Check this video demonstrating how to get started with Weblate: </p>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-12 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:25%"></div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:50%">
<figure class="wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Weblate short demo" width="1140" height="855" src="https://www.youtube.com/embed/UoXQtX3h_Qk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:25%"></div>
</div>


<h2 class="wp-block-heading" id="i-am-a-developer-how-do-i-get-my-project-translated">I am a developer. How do I get my project translated?</h2>


<p>Check the <a href="https://foundry-hub.github.io/weblate/getting-started/" target="_blank" rel="noreferrer noopener">Getting Started</a> page for instructions on how to get your project translated on Foundry Hub Weblate.</p>



<p>Once your project is set up, read our <a href="https://foundry-hub.github.io/weblate/recommendations/" target="_blank" rel="noreferrer noopener">Recommendations for developers</a> page for tips on how to get the best out of Weblate.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/news/lets-translate-all-the-packages-were-proud-to-announce-our-new-project-foundry-hub-weblate/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Level-Up Your Foundry VTT to v10!</title>
		<link>https://www.foundryvtt-hub.com/featured/level-up-your-foundry-vtt-to-v10/</link>
					<comments>https://www.foundryvtt-hub.com/featured/level-up-your-foundry-vtt-to-v10/#comments</comments>
		
		<dc:creator><![CDATA[Andru]]></dc:creator>
		<pubDate>Wed, 31 Aug 2022 01:47:01 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[FVTT]]></category>
		<category><![CDATA[releases]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100009984</guid>

					<description><![CDATA[After much anticipation, Foundry VTT Version 10 is just around the corner, and there is much rejoicing! Foundry VTT v10 brings a lot of great features that make gameplay more immersive for players, makes game setup easier for GMs, and makes the program more approachable to everyone.
In this article, we cover the most important features you should be aware of.]]></description>
										<content:encoded><![CDATA[
<p>After much anticipation, Foundry VTT Version 10 (v10) is getting a stable release this week. This new version brings features that makes setup easier, gameplay more immersive, gives new resources to developers, and makes the program more approachable for everyone.</p>



<p>For those that want a real deep dive into every change and bug fix for this update, you can see the full <a href="https://foundryvtt.com/releases/" target="_blank" rel="noreferrer noopener">release notes</a>. For those that want just the highlights, then look no further than this article.</p>



<hr class="wp-block-separator has-alpha-channel-opacity is-style-wide"/>



<div class="wp-block-uagb-inline-notice uagb-inline_notice__outer-wrap uagb-inline_notice__align-left uagb-block-99a6f409"><h4 class="uagb-notice-title">WARNING:</h4><div class="uagb-notice-text"><p>While this is categorized as a stable release, there is always a possibility of unexpected bugs or compatibility issues. As with any time you update the core software, be sure to perform a complete backup of your user data to minimize any risk of data loss.</p></div></div>



<p></p>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-13 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow">
<blockquote class="wp-block-quote has-text-align-center is-layout-flow wp-block-quote-is-layout-flow"><p>You can check out the handy <strong>Module Compatibility Checker</strong> to see which of the modules you use are ready for v10!</p></blockquote>
</div>



<div class="wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/mcc/" class="pkgbox-cover" style="background-image:url(https://i.imgur.com/lIkl2md.png);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/mcc/">Module Compatibility Checker</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 26 Jul 2022</p>
            <p><span class="pbgbox-info-label">Updated</span> 09 Feb 2023</p>
            <p><span class="pbgbox-info-label">Authors</span> Arcanist, Michael Leahy</p>
            <div class="pkgbox-description">Module Compatibility Checker Check your module list for compatibility with the latest major version of Foundry VTT. Come hang out …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  5.0528%</span>
        <span><i class="fas fa-thumbs-up"></i>  6</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div>
</div>



<hr class="wp-block-separator has-alpha-channel-opacity is-style-default"/>


<h1 class="wp-block-heading" id="new-feature-spotlight">New Feature Spotlight</h1>

<div class="wp-block-image">
<figure class="alignright size-full is-resized"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Journal-v2.gif" data-lightbox="gallery"><img loading="lazy" decoding="async" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Journal-v2.gif" alt="What the new Journal version two looks like when opened" class="wp-image-100009990" width="414" height="371"/></a><figcaption>The new Journal v2 displays pages and how to navigate them</figcaption></figure></div>


<p>The largest feature of Journal v2 is the new User Interface (UI), which allows for multiple organized, searchable pages. So instead of having one long continuous Journal entry or trying to organize all your Journals in a complex folder structure, you can now have one Journal that acts almost like a book with multiple pages, page types, and navigation options. </p>



<p>On the left-hand side of the Journal, there is now a new collapsible navigation pane with a clickable and searchable table of contents.  This table of contents lists all the different Pages within a Journal Entry and also has a list with header depths, showing Heading and Subheadings under each page as well. At the top of this panel, you can find an &#8216;Add Page&#8217; button as well as a bar to search for specific words within the whole Journal.  At the bottom, there are &#8216;Previous&#8217; and &#8216;Next&#8217; buttons if you want to feel like you are flipping through the pages of the ancient tome you just found. </p>



<p>Having multiple pages makes it far easier for GMs to organize Journal entries and make it easier for players to consume specific content. What&#8217;s more, you can granularly control the permissions of each Journal page so you can have hidden pages, ensuring certain pages are for a specific player or GM eyes only. </p>


<h2 class="wp-block-heading" id="other-journals-v2-features">Other Journals v2 Features</h2>


<ul class="wp-block-list"><li>The text editor has been updated to <a href="https://prosemirror.net/" target="_blank" rel="noreferrer noopener">ProseMirror</a> with markdown support</li><li>GMs can grant ownership of entire Journals or specific pages to individual players, and a small quill icon will show up on the navigation pane to remind the GM that the page is owned by one or more players.</li><li>If certain pages are hidden, an icon is shown in the navigation pane for that page of an eye with a line through it to remind GMs it&#8217;s hidden. </li><li>Live collaboration is now available as multiple users can edit a single Journal at the same time without overwriting each other.</li><li>You can create multiple page types: text, image, PDF, markdown, or video.</li><li>You can create a Map Note pin of specific pages, making dungeon note creation a breeze. </li><li>A new icon on the Journal Notes layer allows you to quickly create Map Note pins without needing to create a Journal Entry for it. Great for signs or wall etchings you want your players to be able to read.</li><li>Sections within a Journal Entry can now be linked specifically, allowing users to share a link to a Journal entry or a page or even a heading that will open automatically at the position linked.</li><li>Custom Font is now supported allowing you to upload your own fonts into your data folder and set the Font Family name, weight, and style.</li></ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>


<h1 class="wp-block-heading" id="top-new-features">Top New Features</h1>


<p>Let&#8217;s dive into the other important features that got added in this version.</p>



<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow"><h3 class="has-medium-font-size wp-block-heading" id="that-affect-gm-preparation">That Affect GM Preparation</h3>


<p>A handful of updates will make the GM&#8217;s work to prepare maps and adventures much easier.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Adventures.png" data-lightbox="gallery"><img loading="lazy" decoding="async" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Adventures-1024x719.png" alt="Displaying what a packaged Adventure looks like" class="wp-image-100009993" width="589" height="413" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Adventures-1024x719.png 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Adventures-300x211.png 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Adventures-768x539.png 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Adventures-1536x1078.png 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Adventures-2048x1438.png 2048w" sizes="(max-width: 589px) 100vw, 589px" /></a><figcaption>A packaged Adventure will look like this after it&#8217;s created</figcaption></figure></div>


<ul class="wp-block-list"><li><strong>Adventures </strong>&#8211; This almost made it in the Spotlight for me because I think it&#8217;s one of the best and most fleshed-out new features. But I think only GMs will find any excitement in this one, so I left it here. Adventures are a new type of Compendium that let you package up any collection of elements from your game world to export and share with others who can then import all those elements into their own game world. This makes sharing custom-made adventures way easier. Before, the best way to have a carefully selected amount of content packaged together was to export an entire World. However, using a new world doesn&#8217;t have the player characters, scenes, music, homebrew, or 75 modules you&#8217;ve already installed (everyone has that many right, it&#8217;s not just me?). Now you can use these Adventures to add packaged content to your very lived in existing World and smoothly transition your players into new adventures. The packaging even retains things like token and map pin placements (as long as you package the corresponding actors and journals).</li></ul>



<ul class="wp-block-list"><li><strong>Levels </strong>(lite) &#8211; I say lite because the dev team has created the framework for the future full implementation of &#8216;levels&#8217;. While the full levels system won&#8217;t come around until a future version, the framework itself allows for some really fun interactions. Essentially, the framework creates synthetic z-axis on the game canvas allowing token height to have a visual impact. Tokens at 0 or ground level go under tree and roof tiles, but if their &#8216;height&#8217; is increased above 10ft or so, they will fly over the trees or run along the rooftops. It also has an impressive impact on tokens using Tremorsense, which can&#8217;t see tokens that aren&#8217;t actually on the ground.<br>&nbsp;</li></ul>



<figure class="wp-block-image size-full"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Roof-Height.gif" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1280" height="720" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Roof-Height.gif" alt="Displaying what happens when token height interacts with Overhead tiles" class="wp-image-100009995"/></a><figcaption>At ground level, tokens go under overhead tiles while elevated tokens go over them.</figcaption></figure>


<div class="wp-block-image">
<figure class="alignright size-full is-resized"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Torch-and-Flicker-Lights.gif" data-lightbox="gallery"><img loading="lazy" decoding="async" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Torch-and-Flicker-Lights.gif" alt="Comparing the new Torch lights to the renamed Flicker lights" class="wp-image-100009996" width="320" height="180"/></a><figcaption>On the left is the new torch light with an &#8216;exposed flame&#8217; in the middle vs. the now renamed Flicker light on the right</figcaption></figure></div>


<ul class="wp-block-list"><li><strong>Lighting </strong><ul><li>The &#8220;Torch&#8221; lighting animation has been improved and overhauled to provide a more realistic appearance of the exposed flame. The previous animation has been renamed to &#8220;Flicker&#8221;, and uses an improved noise generation algorithm, and its approach to coloration should result in a less &#8220;washed out&#8221; appearance. </li><li>The &#8220;Gradual Illumination&#8221; checkbox for Ambient Light and Token light source objects has been replaced with an &#8220;Attenuation&#8221; slider which allows for fine-grained control over the smoothness of transition between bright/dim/dark lighting regions. An Attenuation value of one produces the most dramatic and most gradual easing, while an Attenuation value of zero produces the most sharply differentiated appearance between lighting levels.</li><li>Other new lighting animation options include Force Grid, Vortex, Smoke Patch, and Starlight.</li></ul></li></ul>



<ul class="wp-block-list"><li><strong>Audio/Video</strong> &#8211; The Audio-Video user interface has been redesigned to be a full-height sidebar panel on the left side of the interface which can be resized. Camera views of connected players are displayed in a grid layout and can be popped out to separate frames, giving a more aesthetically pleasing UI. There&#8217;s also nameplates that rotate between player name and character name, border frames colored based on player color, and even more.</li></ul>
</div></div>



<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow"><h3 class="has-medium-font-size wp-block-heading" id="affecting-community-developers">Affecting Community Developers</h3>


<p>There are so many Major changes, and a lot of the are Breaking Changes so for any developer I highly recommend checking out the <a href="https://foundryvtt.com/releases/" target="_blank" rel="noreferrer noopener">Release Notes</a>. However here are the big ones to keep in mind:</p>



<ul class="wp-block-list"><li>You can create custom Tours for your modules to guide people on how to implement and use your module</li><li>The Canvas changes for levels are something you can access on the back end to create new ways to interact with object height</li><li>Check out the <a href="https://foundryvtt.com/article/migration/" target="_blank" rel="noreferrer noopener">v10 Migration Guide</a></li></ul>
</div></div>



<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow"><h3 class="has-medium-font-size wp-block-heading" id="affecting-those-learning-the-program">Affecting those Learning the Program</h3>


<p>These features are for any user (player or GM) that is trying to learn Foundry VTT or modules (for the module creators that leverage these features).</p>



<ul class="wp-block-list"><li><strong>Tours </strong>&#8211; The Foundry VTT team has created a way for &#8216;Tours&#8217; to be created that walk a user step-by-step through any aspect of the program to teach them how to use it. The settings now have a &#8216;Tour Management&#8217; button where you can view and reset any tours you&#8217;ve already taken.</li></ul>



<figure class="wp-block-image size-full"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Tours.png" data-lightbox="gallery"><img loading="lazy" decoding="async" width="790" height="553" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Tours.png" alt="" class="wp-image-100010363" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Tours.png 790w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Tours-300x210.png 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Tours-768x538.png 768w" sizes="(max-width: 790px) 100vw, 790px" /></a><figcaption>Creating a new world brings you on a tour of the basic UI of the System</figcaption></figure>



<ul class="wp-block-list"><li><strong>Tooltips </strong>&#8211; Tooltips have been improved to create a more cohesive experience that supports localization and also allows community developers to help their modules have unified tooltips with the Game System.</li></ul>
</div></div>



<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow">
<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow"><h2 class="wp-block-heading" id="that-affect-player-immersion">That Affect Player Immersion</h2>


<p>These features will help the world feel more alive and reactive, as well as help you spend less time arguing with other players about what everyone can and can&#8217;t see.</p>



<ul class="wp-block-list"><li><strong>New Vision Customization</strong> &#8211; Being a D&amp;D DM that has a party of PCs with Darkvision, this is an extremely welcome addition. When you edit vision on a token now, there are three sub-tabs.</li></ul>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-14 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow">
<figure class="wp-block-image size-full"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Vision-Mode-e1661810183150.png" data-lightbox="gallery"><img loading="lazy" decoding="async" width="479" height="326" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Vision-Mode-e1661810183150.png" alt="" class="wp-image-100010360" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Vision-Mode-e1661810183150.png 479w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Vision-Mode-e1661810183150-300x204.png 300w" sizes="(max-width: 479px) 100vw, 479px" /></a><figcaption>Basic Configuration now allows you to select from preset vision modes like Darkvision, Monochromatic, Tremorsense, or Light Amplification</figcaption></figure>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow">
<figure class="wp-block-image size-full"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Detection-Mode-e1661810252575.png" data-lightbox="gallery"><img loading="lazy" decoding="async" width="476" height="277" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Detection-Mode-e1661810252575.png" alt="" class="wp-image-100010361" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Detection-Mode-e1661810252575.png 476w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Detection-Mode-e1661810252575-300x175.png 300w" sizes="(max-width: 476px) 100vw, 476px" /></a><figcaption>Detection Modes allow you to select the types of token status&#8217; that can be seen, allowing you to See Invisible, Feel Tremor, etc. Great for when one character picks up a pair of Goggles of Truesight and is the only one that can see the Invisible Stalker. </figcaption></figure>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow">
<figure class="wp-block-image size-full"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Vision-Advanced.png" data-lightbox="gallery"><img loading="lazy" decoding="async" width="476" height="448" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Vision-Advanced.png" alt="" class="wp-image-100010362" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Vision-Advanced.png 476w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/08/v10-Vision-Advanced-300x282.png 300w" sizes="(max-width: 476px) 100vw, 476px" /></a><figcaption>Finally, the Advanced Options let you select from various customization options to fit your vision needs.</figcaption></figure>
</div>
</div>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-15 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow"><div class="wp-block-image">
<figure class="alignleft size-full"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Vision-Types.gif" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1048" height="1078" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Vision-Types.gif" alt="Showcasing three different vision types" class="wp-image-100009999"/></a><figcaption>Here a Human Bard has Normal vision, the Gnome Wizard has Darkvision, and the Bulette has Tremorsense</figcaption></figure></div></div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow"><div class="wp-block-image">
<figure class="alignright size-full"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Vision-Comparison.gif" data-lightbox="gallery"><img loading="lazy" decoding="async" width="1048" height="1078" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Vision-Comparison.gif" alt="Showing how different types of vision modes interact with eachother" class="wp-image-100009997"/></a><figcaption>Vision Modes are dynamic and react to each other and token statues differently</figcaption></figure></div></div>
</div>



<ul class="wp-block-list"><li><strong>Pings </strong>&#8211; If you&#8217;ve ever had a hard time pointing out to our GM what part of the wall you are searching for hidden entrances or argued with the other players about which tree the hidden Goblin is hiding under, Pings has you (or the wall or the Goblin) covered! Using your mouse and holding a left click over any area highlights it with a nice animation to alert all others about what you&#8217;re looking at.<br>Holding ALT while doing this will create an &#8220;alert&#8221; style ping if you need to point out a trap or hazardous terrain. Should any players&#8217; view be too far away, an arrow on the edge of the screen will point towards where the Ping is coming from. <br>Finally, GMs will have a couple of unique abilities; holding <strong>SHIFT </strong>while holding a left click to pull the view of all players on the Scene to the location of your ping and clicking the bullseye icon next to a combatant in the Combat Tracker pings that specific combatant.<br>&nbsp;</li></ul>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-16 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow"><div class="wp-block-image">
<figure class="alignleft size-full is-resized"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Pings.gif" data-lightbox="gallery"><img loading="lazy" decoding="async" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Pings.gif" alt="Displaying what various types of pings look like" class="wp-image-100009991" width="356" height="369"/></a><figcaption>Anyone can Calmly Point to a suit of armor, Alert your fellow party members to an enemy, or your GM can force all players to focus on the Dragon&#8217;s skull that is emitting ghostly growling</figcaption></figure></div></div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow"><div class="wp-block-image">
<figure class="alignright size-full is-resized"><a href="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Combatant-Ping.gif" data-lightbox="gallery"><img loading="lazy" decoding="async" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/07/Combatant-Ping.gif" alt="Displaying what combatant pings look like" class="wp-image-100009994" width="446" height="375"/></a><figcaption>Show off which enemy you are attacking or which enemy is trying to parlay with your party</figcaption></figure></div></div>
</div>
</div></div>
</div></div>



<hr class="wp-block-separator has-css-opacity"/>



<p>So what do you think of v10? Are you looking forward to using these new features? What other features are you hoping will come to future versions? Let us know what you think in the comments below!</p>



<p><em>*Background map created by Andru using Dungeondraft program with Forgotten Adventures assets.</em></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/featured/level-up-your-foundry-vtt-to-v10/feed/</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
			</item>
		<item>
		<title>Package Jam 2022</title>
		<link>https://www.foundryvtt-hub.com/news/package-jam-2022/</link>
					<comments>https://www.foundryvtt-hub.com/news/package-jam-2022/#respond</comments>
		
		<dc:creator><![CDATA[arcanist]]></dc:creator>
		<pubDate>Sun, 24 Jul 2022 14:29:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[FVTT]]></category>
		<category><![CDATA[league of extraordinary foundry vtt developers]]></category>
		<category><![CDATA[modules]]></category>
		<category><![CDATA[Package Jam]]></category>
		<category><![CDATA[package jams]]></category>
		<category><![CDATA[packages]]></category>
		<category><![CDATA[v10]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100010106</guid>

					<description><![CDATA[The League of Extraordinary Foundry Virtual Tabletop Developers is proud to announce its third anniversary package jam.

A Package Jam is an event where anyone can participate by creating a new module or system (called "packages") for Foundry VTT. It is a great way to start Foundry development or try something new and different from your existing packages. At the end of the event, the players can vote for their favorite packages, and the winners even get a small prize.]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-uagb-inline-notice uagb-inline_notice__outer-wrap uagb-inline_notice__align-left uagb-block-2c1aaf82"><h4 class="uagb-notice-title">Update: end of jam delayed</h4><div class="uagb-notice-text"><p>We intended to have the Package Jam end just after the release of v10 stable. As that was delayed by the core team, we will be postponing the end date of the Package Jam for another month until Monday 19 September 2022. That leaves you plenty of extra time to create some new exciting submissions, polish up your existing ones, or finish up an old project that you haven&#8217;t touched in a while and never released!</p></div></div>



<div style="height:35px" aria-hidden="true" class="wp-block-spacer"></div>



<p>The League of Extraordinary Foundry Virtual Tabletop Developers is proud to announce its third-anniversary package jam!</p>



<p>A Package Jam is an event where anyone can participate by creating a new module or system (called &#8220;packages&#8221;) for Foundry VTT. It is a great way to start Foundry development or try something new and different from your existing packages. At the end of the event, the players can vote for their favorite packages, and the winners even get a small prize.</p>



<p>Anyone interested in publishing a new Foundry VTT package is encouraged to participate. The primary goal of the package jam is to provide a fun and engaging environment for new developers to explore FVTT package development.</p>



<p>If you aren&#8217;t already there, please consider joining the <a href="https://discord.gg/fvttdevleague" data-type="URL" data-id="https://discord.gg/fvttdevleague" target="_blank" rel="noreferrer noopener nofollow">League&#8217;s Discord server</a>. There&#8217;s no other place like it if you&#8217;re interested in FVTT package development!</p>


<h2 class="wp-block-heading" id="submitting-a-package">Submitting a package</h2>


<p>There are a few condition in order for your package to be eligible:</p>



<ul class="wp-block-list"><li>It must be submitted between now and midnight on August 22nd (EST).</li><li>It needs to be approved by Foundry staff for the <a href="https://foundryvtt.com/packages/submit" data-type="URL" data-id="https://foundryvtt.com/packages/submit" target="_blank" rel="noreferrer noopener nofollow">official package listing</a>.</li><li>An <a href="https://opensource.org/licenses/" data-type="URL" data-id="https://opensource.org/licenses/" target="_blank" rel="noreferrer noopener nofollow">open source license</a> is required.</li><li>It must be compatible with FVTT v10.</li><li>You must include the following field in your manifest file:</li></ul>


<pre class="wp-block-code"><span><code class="hljs language-javascript"><span class="hljs-string">"flags"</span>: {
    <span class="hljs-string">"fvttdevleague"</span>: {
        <span class="hljs-string">"package-jam"</span>: <span class="hljs-number">2022</span>
    }
}</code></span></pre>


<p><strong>Winning a category entitles you to one of our TBA prizes, including gift cards to The Forge!</strong></p>


<h3 class="wp-block-heading" id="categories">Categories</h3>


<ul class="wp-block-list"><li>Best Package</li><li>First Package</li><li>Useful</li><li>Polished</li><li>Mind-blowing</li><li>Wacky</li><li>Gorgeous</li><li>Massive</li><li>Educational</li><li>Integratable</li></ul>


<h2 class="wp-block-heading" id="voting-on-foundry-hub">Voting on Foundry Hub</h2>


<p>This year we have a two-phase voting system.</p>



<p>First, a panel of volunteer judges will each nominate entries for consideration in each category. The top entries in each category will form the shortlist for that category!</p>



<p>Afterward, we’ll open the voting to anyone with a free Foundry Hub account. Each Foundry Hub member votes for up to three of the nominees in each category. The one with the most votes is the winner! Don&#8217;t forget the best overall package, which every package will be eligible for! If it’s your first time submitting a FVTT package, your package will automatically be nominated for the “first package” category.</p>


<h2 class="wp-block-heading" id="become-a-judge">Become a judge</h2>


<p>If you aren&#8217;t able to participate by submitting a package, we will make a public call for volunteer judges in August, so make sure to join our Discord server and get the @league-announcements role to be notified for that. People entering into the Package jam are not eligible. Anyone who doesn&#8217;t complete their package in time for the jam may submit their interest as a judge instead.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p class="is-style-default has-small-font-size"><em>Fine print: Official start time July 22, 2022 12:00 PM. Official end time August 22, 2022 12:00 PM. All submissions must be compatible with Foundry VTT V10, packages that the judges are unable to get running or test will be disqualified from nomination. Judge votes have equal weight. A developer can have a maximum of 2 packages nominated per category. If a category doesn&#8217;t get more than three nominees, that category will be removed. For the public voting phase, Foundry Hub user votes have equal weight and are not ranked. A user can cast a maximum of 3 votes. The package with the most votes wins. In the event of a tie for most votes, tied entries share the victory. The prize recipient will be decided according to a 1vs1 Fifth Edition Dungeons and Dragons Level 14 deathmatch adjudicated by an impartial dungeonmaster. No fudged rolls, all DM decisions final.</em></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/news/package-jam-2022/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Nine Exciting Features in the Foundry VTT V9 Stable Release</title>
		<link>https://www.foundryvtt-hub.com/news/foundry-v9-stable/</link>
					<comments>https://www.foundryvtt-hub.com/news/foundry-v9-stable/#comments</comments>
		
		<dc:creator><![CDATA[Will Bidstrup]]></dc:creator>
		<pubDate>Sun, 30 Jan 2022 17:00:09 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Foundry V9]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100008918</guid>

					<description><![CDATA[V9 Stable of Foundry VTT is here and it's major. In this article, we cover some of the new and updated features!]]></description>
										<content:encoded><![CDATA[
<p>The stable release of Foundry VTT version 9 (V9) is here and it&#8217;s major, with a lot of changes &#8211; over 500 in fact, according to the official <a href="https://foundryvtt.com/releases/9.238" target="_blank" rel="noreferrer noopener">release notes</a>.</p>



<p>If you want all the details, then head straight to the notes above, this <a href="https://foundryvtt.com/releases/9.240" target="_blank" rel="noreferrer noopener">update</a>, and <a href="https://www.youtube.com/watch?v=Gal8SIkxaVU" target="_blank" rel="noreferrer noopener">this video</a>. See you in a few hours!</p>



<p>Or…if you&#8217;re looking for a summary, we’ve got you covered &#8211; we’ve spent a couple of weeks trying out V9 and will share some of the things that could help Game Masters (GMs) and Players get even more enjoyment from their games.&nbsp;</p>



<p></p>


<h2 class="wp-block-heading" id="the-nine">The Nine</h2>


<p><strong>1) You can improve the mood of your scenes without even trying.</strong>&nbsp;</p>



<p>&nbsp;In V9, light sources come out of the box with Adaptive Luminance (light looks different on top of different backgrounds) and Gradual Illumination (light tapers and fades naturally at the edges) enabled. Of course, things can be customized extensively, allowing the GM to realize their artistic vision.</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p>“Oftentimes the quality of the light tells the story: the time of day, the weather, whether sun is streaming through the window. It can also help you appreciate what the actor is feeling, what the playwright wants you to feel. Any engineer can put a spot on someone.” </p><p></p><cite>&#8211; Jules Fisher, <a href="https://en.wikipedia.org/wiki/Jules_Fisher" target="_blank" rel="noreferrer noopener">Lighting Legend</a></cite></blockquote>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="571" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Foundry-VTT-Default-Light-1-1024x571.jpg" alt="" class="wp-image-100008997" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Foundry-VTT-Default-Light-1-1024x571.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Foundry-VTT-Default-Light-1-300x167.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Foundry-VTT-Default-Light-1-768x428.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Foundry-VTT-Default-Light-1-1536x856.jpg 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Foundry-VTT-Default-Light-1.jpg 1920w" sizes="(max-width: 1024px) 100vw, 1024px" /><figcaption>Circles on the right show Adaptive Luminance and Gradual Illumination enabled (the new default).</figcaption></figure>



<p>2) <strong>You can</strong> <strong>enthrall your players with even more custom lighting animations and effects.</strong>&nbsp;</p>



<p>If you do want to go deep into lighting, there are five new native light animations for you to try, as well as sliders for Saturation, Contrast, Shadows, Color Intensity, Darkness Activation Range, and more. With these tools and a few minutes of work, you can spin up all kinds of weird and magical effects:&nbsp;create an eerie fog, a crazy spell effect, or a plunging vortex of infinite darkness!</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="1920" height="1076" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Foundry-VTT-Light-Animations-1.gif" alt="" class="wp-image-100008990"/><figcaption>Five new animations (seen along the top &#8211; Vortex, Bewitching Wave, Swirling Rainbow, Radial Rainbow, Fairy Light) bring the total to 17.</figcaption></figure>



<p>3) <strong>You can easily add dynamic audio sources to your maps</strong>.&nbsp;</p>



<p>When you place a dynamic audio source on the map, it triggers that audio when someone moves their token nearer to it. You can now upload the audio then drag it onto the canvas. Perfect for things like crackling fires, babbling brooks, or ghostly laughter. And traps.</p>



<p></p>



<p></p>



<p>4) <strong>You can</strong> <strong>manage your music more easily now.</strong>&nbsp;</p>



<p>Playlist re-ordering is now a core feature, meaning your music can be added, modified, and re-ordered in a much more streamlined way. Audio in general is also much more stable &#8211; you can play and stop sounds continuously without worrying about your game slowing down or freezing up.</p>



<p></p>



<p></p>



<p>5) <strong>You can sling playing cards around now.</strong>&nbsp;</p>



<p>Well, not literally, but they can be used in the form of decks, hands, and piles. This means real-world card games can be simulated,&nbsp;but will also be of great interest to GMs who want to integrate card decks from existing systems (with a bit of work). Since you can upload images for the cards, just about anything can be made into a deck &#8211; Pathfinder Crit/Fumble decks, spell decks, chase decks, background decks, NPC decks, you get the idea.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="701" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Screenshot-2022-01-24-at-8.38.23-pm-1024x701.jpg" alt="" class="wp-image-100009020" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Screenshot-2022-01-24-at-8.38.23-pm-1024x701.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Screenshot-2022-01-24-at-8.38.23-pm-300x205.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Screenshot-2022-01-24-at-8.38.23-pm-768x526.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/Screenshot-2022-01-24-at-8.38.23-pm.jpg 1230w" sizes="(max-width: 1024px) 100vw, 1024px" /><figcaption>In Deadlands, this hand would generate&#8230;not very many Power Points</figcaption></figure>



<p>6)<strong> <strong>You can switch scenes but keep the combat rolling.</strong></strong></p>



<p>When you have players move from one scene to another (say an epic battle or a chase scene), the encounter in the combat tracker can now follow to the next scene. Whether moving from inside a tavern to outside in a big fight, or from a dungeon hallway and into a large chamber, this feature ensures a smooth transition.</p>



<p></p>



<p></p>



<p><strong>7) <strong>T is for ‘target’…if you want.</strong> </strong></p>



<p>Everyone can easily customize their own keybindings now. Choose your shortcuts to open the character sheet, target tokens, pause the game, measure things, and more. There are 58 actions you can map by default and more with modules. There&#8217;s even some support for gamepad controls for things like moving tokens around the canvas. For players who like customizing their action bars and GMs who like to optimize their setup processes, this is a big improvement.</p>



<p></p>



<p></p>



<p><strong>8) You can cram more goodness into your game, for the same performance cost.</strong> </p>



<p>You would think all of the above makes the whole thing a bit more clunky right? Wrong. Actually, overall performance is improved due to a whole lot of technical things which have been optimized, including the way light is treated (canvas loads first, then light is applied) and the way compendiums are indexed (in short, all your stuff loads quicker now).&nbsp;</p>



<p></p>



<p></p>



<p>9) <strong>It’s easier to bring new players to the game</strong>. </p>



<p>The new performance mode suggests (and defaults to) settings based on a user&#8217;s computer. This is the kind of feature which might seem small, but it could reduce the amount of troubleshooting and tech support the Game Master needs to provide, which is mostly a good thing (unless you are one of those<em> </em>GMs who get a kick out of also being a technical legend).</p>



<p></p>


<h2 class="wp-block-heading" id="installing-v9">Installing V9</h2>


<p>Interested in trying these out? Before choosing to update, check if your existing game and modules are compatible with V9. It’s likely they are, or will be soon. Below is a summary of the module testing status.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="633" src="https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/fig2-1024x633.png" alt="" class="wp-image-100009087" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/fig2-1024x633.png 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/fig2-300x185.png 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/fig2-768x474.png 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/fig2-1536x949.png 1536w, https://www.foundryvtt-hub.com/wp-content/uploads/2022/01/fig2.png 1920w" sizes="(max-width: 1024px) 100vw, 1024px" /><figcaption>A summary from the comprehensive module testing spreadsheet you can see <a href="https://docs.google.com/spreadsheets/d/e/2PACX-1vQB3hKXseLn1ROUxepiw09GYQPG8ikwZjY_Nkde9KnC9PUJA0gNWBuMIJ66iU0qokAbERQ8jF-Bwwrh/pubhtml?gid=0&amp;single=true" target="_blank" rel="noreferrer noopener">here</a>.</figcaption></figure>



<p>If you&#8217;ve made the choice to proceed, let us remind you of the most important thing to do when updating to a new version <strong>back up your data</strong>! It&#8217;s written in the release notes and repeated often, with good reason! Also, for V9 it&#8217;s strongly recommended to<strong> do a full reinstall</strong> of Foundry VTT.</p>



<p>For more support on the installation and configuration of your game, you can always refer to the <a href="https://foundryvtt.com/article/installation/" target="_blank" rel="noreferrer noopener">official documentation</a>, or feel free to join and ask your questions on the <a href="https://discord.gg/foundryvtt" target="_blank" rel="noreferrer noopener">Foundry VTT Discord Server</a>.&nbsp;&nbsp;</p>



<p></p>


<h2 class="wp-block-heading" id="the-response-so-far">The Response so Far</h2>


<p>V9 continues the Foundry VTT tradition of rapid, transparent, and incremental improvement.&nbsp;With some research, it&#8217;s possible to get a very deep understanding of the technical changes; and the feedback on these changes seems pretty positive, at least based on what we are seeing in Discord chat and <a href="https://www.reddit.com/r/FoundryVTT/comments/rn4tsg/for_anyone_who_has_updated_to_v9_how_is_it/" target="_blank" rel="noreferrer noopener">Reddit</a>.&nbsp;</p>



<p>There&#8217;s also a good response from the developer community, for example:</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p><em>&#8220;In Foundry v9, the lighting system has received a much needed face-lift. It&#8217;s faster, more accurate, and extremely beautiful &#8211; the fact that lights manage to blend colors to a realistic standard is mind blowing for a 2D virtual tabletop; the shadows feel darker and lights have more oomph.</em> </p><p><em>I&#8217;m running a Curse of Strahd campaign and as my players had returned to previously explored maps, I&#8217;ve managed to wow them with the improved lighting &#8211; they&#8217;ve even expressed wanting to go back even further just to see what&#8217;s changed. If this update hasn&#8217;t convinced you to get into Foundry, I don&#8217;t know what will!</em>&#8220;</p><cite>&#8211;<em>Wasp, the creator of <a href="https://app.fantasy-calendar.com/" target="_blank" rel="noreferrer noopener">Fantasy Calendar</a> and a developer with the <a href="https://foundryvtt.wiki/en/league" target="_blank" rel="noreferrer noopener">League of Extraordinary Foundry VTT Developers</a></em></cite></blockquote>



<p>Though V9 is in its early days, and the Foundy VTT team deserves some rest, we asked them to comment on the overall feedback they&#8217;ve received so far and how they&#8217;re feeling about reaching this milestone. They graciously responded:</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p>&#8220;We&#8217;ve gotten a lot of positive feedback about the new lighting engine, both from users as well as from content creators who are loving the power it gives them to create beautiful scenes. Many users are also really excited about card support, although we&#8217;ve also seen some fair criticism that the UI/UX for card support is a bit rudimentary. I think this is to be expected given the amount of underlying infrastructure we needed to do in order to provide a stable foundation for the cards API. </p><p>Overall, I think the feedback we&#8217;ve gotten is positive and that V9 is the most stable, feature-complete product we&#8217;ve created to date and we&#8217;re all looking forward to continuing to improve on it in V10.&#8221;</p><cite>&#8211; Atropos, creator of <a href="https://foundryvtt.com/" target="_blank" rel="noopener">Foundry VTT</a></cite></blockquote>



<p></p>



<p>Have you tried V9? Let us know what you think in the comments below, and have fun.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/news/foundry-v9-stable/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Community Spotlight #7: Creating Content for Foundry with Blair&#8217;s Module Generator!</title>
		<link>https://www.foundryvtt-hub.com/news/community-spotlight-7-creating-content-for-foundry-with-blairs-module-generator/</link>
					<comments>https://www.foundryvtt-hub.com/news/community-spotlight-7-creating-content-for-foundry-with-blairs-module-generator/#respond</comments>
		
		<dc:creator><![CDATA[MattK]]></dc:creator>
		<pubDate>Tue, 21 Sep 2021 00:45:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[community spotlight]]></category>
		<category><![CDATA[modules]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100008010</guid>

					<description><![CDATA[Blair, the talented coder behind the Scene Packer module, has come out with his latest enhancement: the Foundry VTT Module Generator. Let&#8217;s learn more about Blair and his project! You can follow Blair&#8217;s work on his Discord as well. FHub: How did you get started with Coding in general, and Foundry in particular? Blair: I&#8217;m a self-taught coder having started a little over 20 years ago. I was running a LAN party in Brisbane, Australia with a group of friends (the LAN still runs today, although not so regularly due to Covid restrictions) and we needed a website to be able to host information on when our next LAN was and what to bring (this is back where you didn&#8217;t have an internet connection at a LAN party, so you had to bring everything you needed with you). This was my entry into HTML and CSS along with PHP. Over time this eventually led into my overall career, with games [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p><strong>Blair, the talented coder behind the Scene Packer module, has come out with his latest enhancement: the Foundry VTT Module Generator. Let&#8217;s learn more about Blair and his project!</strong> <strong>You can follow Blair&#8217;s work on his<a href="https://discord.gg/sbYg8mEB" target="_blank" rel="noopener"> Discord</a> as well.</strong></p>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-color uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-b5662b03"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-0c92acce"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>FHub</strong>: <em>How did you get started with Coding in general, and Foundry in particular?</em></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-779b7b3f"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-8c1bde6b"><div class="uagb-columns__overlay"></div><div class="uagb-columns__shape uagb-columns__shape-top"><svg xmlns="http://www.w3.org/2000/svg" viewbox="0 0 1000 20" preserveaspectratio="none"><path class="uagb-columns__shape-fill" d="M0,0v3c0,0,393.8,0,483.4,0c9.2,0,16.6,7.4,16.6,16.6c0-9.1,7.4-16.6,16.6-16.6C606.2,3,1000,3,1000,3V0H0z"></path></svg></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-5bf6a73e"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-094f7047"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>Blair</strong>: I&#8217;m a self-taught coder having started a little over 20 years ago. I was running a LAN party in Brisbane, Australia with a group of friends (the LAN still runs today, although not so regularly due to Covid restrictions) and we needed a website to be able to host information on when our next LAN was and what to bring (this is back where you didn&#8217;t have an internet connection at a LAN party, so you had to bring everything you needed with you). This was my entry into HTML and CSS along with PHP. Over time this eventually led into my overall career, with games being a hobby. I had been playing D&amp;D in person with pen and paper for a few years but then Covid meant that we couldn&#8217;t meet up in person anymore, so had to look to online solutions. Eventually I made the switch to Foundry VTT and haven&#8217;t looked back. The level of customization and openness really appeals to me, especially with a programming background.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-color uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-b5e4d59e"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-89e7775c"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>FHub</strong>: <em>Do you GM or play in any TTRPG games now? If so, which ones?</em></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-cf1feed4"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-58e51553"><div class="uagb-columns__overlay"></div><div class="uagb-columns__shape uagb-columns__shape-top"><svg xmlns="http://www.w3.org/2000/svg" viewbox="0 0 1000 20" preserveaspectratio="none"><path class="uagb-columns__shape-fill" d="M0,0v3c0,0,393.8,0,483.4,0c9.2,0,16.6,7.4,16.6,16.6c0-9.1,7.4-16.6,16.6-16.6C606.2,3,1000,3,1000,3V0H0z"></path></svg></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-52829bd3"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-ac6ce55e"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>Blair</strong>: I GM D&amp;D for a group each fortnight (when there&#8217;s enough of us available) in a fairly haphazard way due to the players&#8217; constantly shifting availability. This means that we often stretch out one-shot style adventures and attempt to tie them together in a somewhat meaningful way &#8211; this is what lead me to creating the Scene Packer module. I was wanting to move my mini-adventures from my local dev machine onto my Foundry VTT instance to pull them into the world there. An &#8220;adventure module&#8221; was the way to do it, but my scene journal pins and actor tokens weren&#8217;t linked because the IDs changed. Thus, Scene Packer was born. I do get to play as a player every now and then but that&#8217;s far less often than when I&#8217;m GMing. I do enjoy building out a mini-adventure, trying out all of the various amazing modules that people create within the community and so it&#8217;s usually me who has yet-another-adventure ready to go. One of my players is willing to GM an Alien RPG campaign at some point and I am very keen to play that &#8211; I&#8217;ve been purposefully avoiding reading or looking at any of the content so as to not spoil any of it.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-color uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-c095abdf"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-98907f49"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>FHub</strong>: <em>Where do you see the content creation ecosystem for Foundry heading, given that it’s becoming even easier for people to create and package up adventures?</em></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-5c73f791"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-48210c31"><div class="uagb-columns__overlay"></div><div class="uagb-columns__shape uagb-columns__shape-top"><svg xmlns="http://www.w3.org/2000/svg" viewbox="0 0 1000 20" preserveaspectratio="none"><path class="uagb-columns__shape-fill" d="M0,0v3c0,0,393.8,0,483.4,0c9.2,0,16.6,7.4,16.6,16.6c0-9.1,7.4-16.6,16.6-16.6C606.2,3,1000,3,1000,3V0H0z"></path></svg></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-a1f87599"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-68791175"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>Blair</strong>: I can see the content ecosystem for Foundry VTT really exploding. With tools like my module generator and Scene Packer making it easier for non-developers to make modules, it&#8217;s just a matter of distribution. Currently to distribute your content you need to create a module that the end user installs and activates in their world. This is an easy step to do, but it&#8217;s still a required step. A lot of content creators currently release their content via Patreon, so I&#8217;m working with the developer of the Moulinette module to integrate Scene Packer. Moulinette is a way for end users to easily search, browse and follow their favorite Patreon creators and install content straight into their Foundry VTT world with no need to install custom modules for each adventure. I&#8217;m very excited about the amazing content that already gets built, let alone all of the amazing new content that will continue to be built for Foundry VTT.</p>
</div></div>
</div></section>



<div style="height:25px" aria-hidden="true" class="wp-block-spacer"></div>



<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow"><h2 class="wp-block-heading" id="understanding-scenepacker-a-laypersons-guide">Understanding Scene-Packer (A Layperson&#8217;s Guide)</h2>


<p>To understand how scene packer works, we must first understand what information is natively stored in a scene in Foundry. Scene data includes walls, lights, ambient sounds, images, fog of war, and drawings. This information follows a scene from world to world without any issues.</p>



<p>But there are times when we wish to store additional information in a scene, like actors and journals, as one would find in a ready-to-go adventure. Once actors and journals on a scene are exported out of one world and into another, the links to the underlying data are lost. This is where scene packer comes to the rescue. Scene packer maintains the links in the ‘packed’ scenes to journals and actors in compendiums, allowing for a truly turn-key solution where anyone could create an ‘adventure’ and export it.</p>



<p>This is the intent of scene packer in a nutshell.</p>



<p>Now, Blair has gone one step further. With his module generator, you can actually create the necessary elements of a full adventure packaged up as a Foundry Module and available to download. A simple solution to a complex series of data packing challenges!</p>
</div></div>



<div style="height:25px" aria-hidden="true" class="wp-block-spacer"></div>


<h2 class="wp-block-heading" id="blairs-guide">Blair&#8217;s Guide</h2>


<p>Creating a Foundry VTT module can be quite daunting, time-consuming, and fiddly. I created a <a href="https://sneat.github.io/scene-packer-module-generator/" target="_blank" rel="noreferrer noopener">module generator</a> to make it easier to get a module up and running quickly. Depending on your requirements, you may not even have to open a text editor.</p>



<p>Visit the generator, fill in the form and download your module zip with all of the values filled in.</p>



<p>The generator supports two modes:</p>



<ul class="wp-block-list"><li>Scene Packer integrated<ul><li>This mode (listed as &#8220;new module&#8221; in the generator) creates a new module for you, with <a href="https://foundryvtt.com/packages/scene-packer" target="_blank" rel="noreferrer noopener">Scene Packer module</a> functionality already integrated. This mode is particularly useful for content creators who have an adventure and want to make use of Scene Packer&#8217;s functionality, but don&#8217;t know any JavaScript or aren&#8217;t wanting to fiddle around in a text editor.</li></ul></li><li>Standalone Module<ul><li>This mode creates a module without any dependencies. You could use this to quickly create a Shared Compendium Module to share your actors/items/journals between worlds. Alternatively, this mode can be used as a starting point for any custom module you wanted to build.</li></ul></li></ul>



<p>Module generator: <a href="https://sneat.github.io/scene-packer-module-generator/" target="_blank" rel="noopener">https://sneat.github.io/scene-packer-module-generator/</a></p>



<figure class="wp-block-image size-full"><a href="https://sneat.github.io/scene-packer-module-generator/" target="_blank" rel="noopener"><img loading="lazy" decoding="async" width="872" height="556" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/08/Screen-Shot-2021-08-31-at-1.34.02-pm.png" data-lightbox="gallery"  alt="" class="wp-image-100007893" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/08/Screen-Shot-2021-08-31-at-1.34.02-pm.png 872w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/08/Screen-Shot-2021-08-31-at-1.34.02-pm-300x191.png 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/08/Screen-Shot-2021-08-31-at-1.34.02-pm-768x490.png 768w" sizes="(max-width: 872px) 100vw, 872px" /></a></figure>



<p>Are you a content creator? Might you become one now that creating adventures is a much easier process? Drop us a line in the comments and let us know your thoughts!</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/news/community-spotlight-7-creating-content-for-foundry-with-blairs-module-generator/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Foundry VTT versions name change: Why and what you need to know.</title>
		<link>https://www.foundryvtt-hub.com/news/foundry-vtt-versions-name-change-why-and-what-you-need-to-know/</link>
					<comments>https://www.foundryvtt-hub.com/news/foundry-vtt-versions-name-change-why-and-what-you-need-to-know/#respond</comments>
		
		<dc:creator><![CDATA[JDW]]></dc:creator>
		<pubDate>Fri, 17 Sep 2021 18:28:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Interview]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100008006</guid>

					<description><![CDATA[The next version, named "version 9", takes the side of a simplified naming convention and aims to make everyone agree: the community of developers, users, and Foundry Gaming themselves.
Let's see what this change means from the users' point of view. We also interviewed Anathema, project coordinator at Foundry Gaming.]]></description>
										<content:encoded><![CDATA[
<p>Last month, Foundry Gaming announced an essential change regarding future software updates. Currently in its &#8220;0.8.9&#8221; version, the forthcoming update of the software is expected by the end of the year. This version will contain major new features such as card pack management and significant performance improvements. However, the first change that will be visible to users is the name of the version itself. Foundry Gaming has decided to put an end to its &#8220;0.x.x&#8221; naming convention, which was deemed unsuitable for the development process used by the company. The next version, named &#8220;version 9&#8221;, uses simplified numbering and aims to make everyone agree: the community of developers, users, and Foundry Gaming themselves.</p>



<p>This name change is the tip of the iceberg, as Foundry Gaming reimagines their development cycles in a new phased timeline.</p>



<p>In this article, we will see what these changes mean from the user&#8217;s point of view. We also interviewed Anathema, Project Coordinator at Foundry Gaming, for his insights.</p>


<h2 class="wp-block-heading" id="the-new-naming-convention">The new naming convention</h2>


<p>The name of the versions is now directly linked to the current development phase. Thus, it is no longer necessary to search the official website or Discord announcements when hearing about version &#8220;0.8.5&#8221; to determine whether a version is intended for the general public or community testers and developers.</p>



<p>Separated into three parts, each version follows the same path. Only the number of iterations per phase is flexible and will depend on the stability and complexity of each release.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="975" height="308" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/fvttversion.png" alt="" class="wp-image-100008019" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/fvttversion.png 975w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/fvttversion-300x95.png 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/fvttversion-768x243.png 768w" sizes="(max-width: 975px) 100vw, 975px" /></figure>



<p>In addition, each release is labeled with a build number. This number is a unique identifier that further determines the code version packed into this release. In general, you should not need to worry about this number if you are not a developer yourself.</p>



<p>As for the phases themselves, Foundry Gaming has redesigned its six-phase approach for each release, from planning to the maintenance period.</p>



<p>An article dedicated to this new cycle is available at this address: <a href="https://foundryvtt.com/article/versioning/" target="_blank" rel="noreferrer noopener">https://foundryvtt.com/article/versioning/</a></p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="1920" height="476" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/development-timeline-2021-06-21.jpg" alt="" class="wp-image-100008028" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/development-timeline-2021-06-21.jpg 1920w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/development-timeline-2021-06-21-300x74.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/development-timeline-2021-06-21-1024x254.jpg 1024w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/development-timeline-2021-06-21-768x190.jpg 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/development-timeline-2021-06-21-1536x381.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /><figcaption>The Foundry Virtual Tabletop Development Cycle provided as a timeline view.</figcaption></figure>


<h2 class="wp-block-heading" id="our-questions-to-anathema-and-foundry-gaming">Our questions to Anathema and Foundry Gaming</h2>


<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-color uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-0353915b"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-7523980b"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>FHub</strong>: <em>Can you explain why the version numbering scheme matters for Foundry users? We do not hear much about versions on other VTT platforms. What makes Foundry different in that regard?</em></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-e13c6d37"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-70020e00"><div class="uagb-columns__overlay"></div><div class="uagb-columns__shape uagb-columns__shape-top"><svg xmlns="http://www.w3.org/2000/svg" viewbox="0 0 1000 20" preserveaspectratio="none"><path class="uagb-columns__shape-fill" d="M0,0v3c0,0,393.8,0,483.4,0c9.2,0,16.6,7.4,16.6,16.6c0-9.1,7.4-16.6,16.6-16.6C606.2,3,1000,3,1000,3V0H0z"></path></svg></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-4a813e55"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-45ccf528"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>Anathema</strong>: The answer to this one is kind of two-fold. As a self-hosted platform, Foundry Virtual Tabletop offers users a lot of control over how and when software updates are applied to their games.</p>



<p>By providing very clearly labeled definitions for a version, we can communicate with the target audience and help make sure that people aren&#8217;t accidentally using an unstable version designed for testing. We also offer a very high degree of customization through add-on modules, allowing users to set their games up the way they want.</p>



<p>Unfortunately, as any PC gamer will tell you, using mods for a video game comes with a degree of uncertainty about whether an update might disrupt gameplay. By communicating our versioning schema better to users, we can help users with module-heavy games better understand when the time is right for an update.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-color uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-332b1b64"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-5e1fc251"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>FHub</strong>: <em>When Foundry got officially released last year, it was under the &#8220;0.6.0&#8221; version number. One could think the first version would have been &#8220;version 1&#8221;. What was the meaning of this number at that time?</em></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-b20db6de"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-f2bcf6e8"><div class="uagb-columns__overlay"></div><div class="uagb-columns__shape uagb-columns__shape-top"><svg xmlns="http://www.w3.org/2000/svg" viewbox="0 0 1000 20" preserveaspectratio="none"><path class="uagb-columns__shape-fill" d="M0,0v3c0,0,393.8,0,483.4,0c9.2,0,16.6,7.4,16.6,16.6c0-9.1,7.4-16.6,16.6-16.6C606.2,3,1000,3,1000,3V0H0z"></path></svg></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-d55fdcad"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-f701ca91"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>Anathema</strong>: During version 0.5.x the software was feeling very stable and pretty well-rounded in terms of features, and Atropos (owner and lead developer) felt that the software had reached a good place for it to transition from a Patreon early-access subscription to a directly purchased license. </p>



<p>That didn&#8217;t, however, mean that the development was complete. Even today, there are still some major features that we feel are missing and we&#8217;re still determined to add. Atropos felt that releasing as 1.0 would give the wrong impression, that the software was somehow &#8216;done&#8217; and had added everything we wanted to add.</p>



<p>That simply isn&#8217;t the way Foundry does things as a company. We are always looking to add new features, to iterate on the software, and to bring new functionality in for our userbase. As such, we proceeded from one major version (0.5.x beta) to the next major version (0.6.x release) and released the software for purchase.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-color uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-5032ade8"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-06857f57"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>FHub</strong>: <em>Starting with the next major release, Foundry VTT will go from version 0.8.x to version 9. What was the reasoning behind this change?</em></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-60698650"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-a1f2daea"><div class="uagb-columns__overlay"></div><div class="uagb-columns__shape uagb-columns__shape-top"><svg xmlns="http://www.w3.org/2000/svg" viewbox="0 0 1000 20" preserveaspectratio="none"><path class="uagb-columns__shape-fill" d="M0,0v3c0,0,393.8,0,483.4,0c9.2,0,16.6,7.4,16.6,16.6c0-9.1,7.4-16.6,16.6-16.6C606.2,3,1000,3,1000,3V0H0z"></path></svg></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-2c201bc9"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-a84b381d"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>Anathema</strong>: Ultimately it was really related to communication. During the 0.8.x development cycle, we observed that our community developers had some difficulty determining when best to begin the process of updating their modules and systems for the new version.</p>



<p>We also heard some feedback that the period for testing and giving feedback felt short for community devs. Obviously, we don&#8217;t pressure community developers to update on any sort of schedule, and we recognize that people have lives outside of voluntarily developing their projects, but we also want to be sure we&#8217;re doing everything we can to ease the burden of maintaining community projects.</p>



<p>By changing our approach to versioning to more closely align with our internal phased approach to development, we can better communicate with our community developers what stage a new version is in.</p>



<p>If we&#8217;re operating in the prototyping phase, the community developers know that major changes are coming with each prototype version, but by the time we&#8217;re in the API Development phase, it should be safe for them to begin updating their content and providing us with direct feedback on changes we should make to better support them.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-color uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-d074f01a"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-fd6fefca"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>FHub</strong>: <em>As a user, when should I feel safe to update when a new version drops?</em></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-431ec015"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-67d3b6bb"><div class="uagb-columns__overlay"></div><div class="uagb-columns__shape uagb-columns__shape-top"><svg xmlns="http://www.w3.org/2000/svg" viewbox="0 0 1000 20" preserveaspectratio="none"><path class="uagb-columns__shape-fill" d="M0,0v3c0,0,393.8,0,483.4,0c9.2,0,16.6,7.4,16.6,16.6c0-9.1,7.4-16.6,16.6-16.6C606.2,3,1000,3,1000,3V0H0z"></path></svg></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-960225e2"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-66257647"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>Anathema</strong>: Our target is that stable releases should always be considered safe for a user to update to. </p>



<p>Versions marked as stable are designed to have minimal impact on currently running games and to allow a user to install and use new features. However, with recognition to users who run their worlds with a large quantity of modules, it is important to assess whether your modules have updated to the latest version or not.</p>



<p>Foundry Virtual Tabletop does not take into account module stability when we mark an update as stable, so for heavily modified games, a stable release can (and always will) cause changes to your game. We beat this drum as much as we can, but in any case, users who are updating should ALWAYS back up their user data folder before proceeding with an update.</p>
</div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-ddc9f314"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-3">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-e7b41495"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-color uagb-block-084a6ee5"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<div class="wp-block-media-text alignwide is-stacked-on-mobile" style="grid-template-columns:22% auto"><figure class="wp-block-media-text__media"><img loading="lazy" decoding="async" width="222" height="300" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/foundry-file-loss-1-222x300.png" alt="" class="wp-image-100008023 size-medium" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/foundry-file-loss-1-222x300.png 222w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/foundry-file-loss-1-757x1024.png 757w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/foundry-file-loss-1-768x1039.png 768w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/09/foundry-file-loss-1.png 800w" sizes="(max-width: 222px) 100vw, 222px" /></figure><div class="wp-block-media-text__content">
<p>To save heartache and data loss, it&#8217;s good to practice safe data storage. You can backup your Foundry VTT data at any time.<br><br><strong>Video Tutorial courtesy of Encounter Library</strong>:<br><a href="https://www.youtube.com/watch?v=OmbxMmqNNXU" rel="noreferrer noopener" target="_blank">https://youtu.be/OmbxMmqNNXU</a></p>
</div></div>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-001455d5"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-color uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-a814956b"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-92684a34"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>FHub</strong>: <em>How will this change affect my modules and systems?</em></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-3ab31bc3"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>
</div></section>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-none uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-30355e0e"><div class="uagb-columns__overlay"></div><div class="uagb-columns__shape uagb-columns__shape-top"><svg xmlns="http://www.w3.org/2000/svg" viewbox="0 0 1000 20" preserveaspectratio="none"><path class="uagb-columns__shape-fill" d="M0,0v3c0,0,393.8,0,483.4,0c9.2,0,16.6,7.4,16.6,16.6c0-9.1,7.4-16.6,16.6-16.6C606.2,3,1000,3,1000,3V0H0z"></path></svg></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-2feb1fc8"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"></div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-b6517bbe"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p><strong>Anathema</strong>: Users of modules and systems should see some pretty big benefits in this versioning change, though they may not be readily apparent.</p>



<p>By providing community developers with increased communication and increased clarity throughout our phased approach to development, we hope to significantly ease the difficulty of updating third-party packages for Foundry VTT.</p>



<p>As a result, users should be able to trust that the modules and systems they use won&#8217;t be as drastically impacted by changes in the core software. In addition, the new versioning system means we can allow community developers to mark their modules compatible with an entire Version, reducing the occurrence of inaccurate compatibility labels in the interface for users.</p>



<p>Effectively, the average user should only see benefits coming from this change for their usage of modules and systems.</p>
</div></div>
</div></section>



<p>What do you think of this change? Let us know in the comments.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/news/foundry-vtt-versions-name-change-why-and-what-you-need-to-know/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Foundry Hub needs you!</title>
		<link>https://www.foundryvtt-hub.com/news/foundry-hub-needs-you/</link>
					<comments>https://www.foundryvtt-hub.com/news/foundry-hub-needs-you/#respond</comments>
		
		<dc:creator><![CDATA[brkwsk]]></dc:creator>
		<pubDate>Sat, 14 Aug 2021 21:41:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[recruitment]]></category>
		<category><![CDATA[website]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100007145</guid>

					<description><![CDATA[As you may or may not have been noticed, there has been a drought of new articles recently here on Foundry Hub. This site is run by a handful of volunteers who put their time and effort into it to give back to the community, but we are just a few people, and we all do have other responsibilities in life that have priority. So we are hoping to improve that and work slowly towards a sustainable but regular stream of content. I personally would like to thank everyone on the team and everyone who contributed content to Foundry Hub over the last few months. You are awesome, and your help, effort, time, and creativity are appreciated! So to do so, we have decided that we need help or, better said, people who want to volunteer and join us to help work towards the mentioned goal. So we took some time and reflected on coming up with better-defined roles so [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>As you may or may not have been noticed, there has been a drought of new articles recently here on Foundry Hub. This site is run by a handful of volunteers who put their time and effort into it to give back to the community, but we are just a few people, and we all do have other responsibilities in life that have priority. So we are hoping to improve that and work slowly towards a sustainable but regular stream of content.</p>



<p>I personally would like to thank everyone on the team and everyone who contributed content to Foundry Hub over the last few months. You are awesome, and your help, effort, time, and creativity are appreciated!</p>



<p>So to do so, we have decided that we need help or, better said, people who want to volunteer and join us to help work towards the mentioned goal. So we took some time and reflected on coming up with better-defined roles so people can apply for the positions they are interested in and/or have the time for.</p>



<p><strong>However, if you wish to participate in Foundry Hub in a way we do not mention here, please apply nonetheless, this list is not exhaustive. We are interested in any form of help, from community animation to tech/design skills.</strong></p>


<h1 class="wp-block-heading" id="chief-editor">Chief Editor</h1>


<p>This is an admin position that handles management tasks and relations inside and outside of the team. You are the person to talk about existing and potentially new content on Foundry Hub and questions about the editorial procedures. In addition, our official partners (Foundry Gaming, /r/FoundryVTT subreddit, Content Creators) will be in contact with you regarding anything related to content. And you will have a direct say on what gets published and when.</p>



<p>Your tasks:</p>



<ul class="wp-block-list">
<li>Scheduling of published content.</li>



<li>Work and communicate with Foundry Hub Partners.</li>



<li>Accept and reject contributions and articles.</li>



<li>Organize Team Meetings</li>
</ul>



<p><strong>Availability:</strong> You should be around on Discord regularly to answer questions/requests and, apart from that, be able to dedicate a few hours each week.</p>


<h1 class="wp-block-heading" id="editor">Editor</h1>


<p>As an editor, you will work on drafts from community contributors and Foundry Hub Writers to help and tune the drafts into a ready-to-publish state. This will include making sure articles are of good quality and make sense for the reader. The articles have a pleasing layout and will look good on the page. They include all relevant metadata like tags, related modules, etc.</p>



<p>Experience with WordPress can be helpful but is not necessary.</p>



<p>Your tasks:</p>



<ul class="wp-block-list">
<li>Work directly with the authors of articles to ensure changes to the article are approved.</li>



<li>Edit drafts to help the readability, understanding and fitting of the text by adding and/or removing parts.</li>



<li>Manage media files (images, videos, etc) to make sure the text is not missing crucial ones or the text is overloaded with them.</li>



<li>Make sure the drafts will look good on the page by editing the layout and structure of the drafts.</li>
</ul>



<p><strong>Availability:</strong> You should be able to dedicate a few hours each month to work on articles.</p>


<h1 class="wp-block-heading" id="assistant-editor">Assistant Editor</h1>


<p>Each content that is published on Foundry Hub should ideally have been going through multiple sets. As an assistant editor, you will be in the quality control department, proofread articles to sanity check against typos and grammar issues, and check if links and media are working correctly. You also give the okay if the article was understandable to you as a reader or if some parts need more clarity.</p>



<p>Being well versed or a native speaker of the English language is desired here.</p>



<p>Your tasks:</p>



<ul class="wp-block-list">
<li>Proof read content.</li>



<li>Spot and correct spelling and grammar mistakes.</li>



<li>Double check media files and links to be working correctly.</li>



<li>Give feedback if the content is understandable or needs more clarity.</li>
</ul>



<p><strong>Availability:</strong> You should be able to read through some content each month. This position needs the least time investment, but it needs to be done sometimes on short notice.</p>


<h1 class="wp-block-heading" id="writer">Writer</h1>


<p>We at Foundry Hub have the goal to produce content of our own instead of relying solely upon contributions from the community. Such content includes recurring articles like Module Roundup and Community Spotlight, non-technical summaries about new Foundry VTT releases, and covering relevant news.</p>



<p>As a writer, you don&#8217;t have to do all of those mentioned, but you can decide what interests and motivates you. You are also welcome to present new ideas or series of articles you would like to write about.</p>



<p>Your tasks:</p>



<ul class="wp-block-list">
<li>Write content for Foundry Hub (you decide what you want to focus on):
<ul class="wp-block-list">
<li>Cover relevant news about Foundry VTT and its community.</li>



<li>Recurring articles you are interested in and can commit to.</li>



<li>Guides and highlights about modules, systems or anything that might be interesting.</li>



<li>Other ideas.</li>
</ul>
</li>



<li>Opportunity to come up for new content ideas.</li>
</ul>



<p><strong>Availability:</strong> Depending on what you want to write about, the availability might differ. But in any case, you should be able to commit to a certain amount of content you feel comfortable with each month.</p>



<div class="wp-block-uagb-call-to-action uagb-block-fbfbfad9 wp-block-button uagb-cta__outer-wrap"><div class="uagb-cta__wrap"><h3 class="uagb-cta__title">Join us now</h3><p class="uagb-cta__desc">If one or more of these positions interest you, please fill the form and send us your application. We&#8217;ll be contacting you shortly.</p></div><div class="uagb-cta__buttons"><a href="https://www.foundryvtt-hub.com/join-us/" class="uagb-cta__button-link-wrapper wp-block-button__link" target="_self" rel="noopener noreferrer"><svg xmlns="https://www.w3.org/2000/svg" viewBox="0 0 448 512"><path d="M448 75.2v361.7c0 24.3-19 43.2-43.2 43.2H43.2C19.3 480 0 461.4 0 436.8V75.2C0 51.1 18.8 32 43.2 32h361.7c24 0 43.1 18.8 43.1 43.2zm-37.3 361.6V75.2c0-3-2.6-5.8-5.8-5.8h-9.3L285.3 144 224 94.1 162.8 144 52.5 69.3h-9.3c-3.2 0-5.8 2.8-5.8 5.8v361.7c0 3 2.6 5.8 5.8 5.8h361.7c3.2 .1 5.8-2.7 5.8-5.8zM150.2 186v37H76.7v-37h73.5zm0 74.4v37.3H76.7v-37.3h73.5zm11.1-147.3l54-43.7H96.8l64.5 43.7zm210 72.9v37h-196v-37h196zm0 74.4v37.3h-196v-37.3h196zm-84.6-147.3l64.5-43.7H232.8l53.9 43.7zM371.3 335v37.3h-99.4V335h99.4z"></path></svg>Open the form</a></div></div>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/news/foundry-hub-needs-you/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Foundry VTT 0.8.6 Stable Release</title>
		<link>https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-6-stable-release/</link>
					<comments>https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-6-stable-release/#respond</comments>
		
		<dc:creator><![CDATA[JeansenVaars]]></dc:creator>
		<pubDate>Mon, 31 May 2021 22:22:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[0.8.x series]]></category>
		<category><![CDATA[FVTT]]></category>
		<category><![CDATA[releases]]></category>
		<category><![CDATA[stable]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100006716</guid>

					<description><![CDATA[It&#8217;s really out! Foundry VTT released 0.8.6, and it is considered stable! Stable&#8230; but&#8230; wait, what? Right, beloved users of Foundry VTT please beware, before continuing with the high hype level and this article: Stable does not mean bug free, and also does not mean all of your beloved Systems and modules are ready yet! If you followed Foundry Hub on the release series, you probably stumbled upon this article which reminds us that community developers are people too, dealing with time, family, and daytime jobs. So please, be careful before upgrading and backup your data folder, and check if your beloved systems and modules are ready. We have today received Foundry VTT 0.8.6 as a Stable release. This version is accumulated work including all release changes and features throughout 0.8.0 up to this one. 0.8.6 by itself is not as significant as the entire series, but rather a combination of bug fixes and changes occurring during the last testing [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>It&#8217;s really out! Foundry VTT released 0.8.6, and it is considered stable! Stable&#8230; but&#8230; wait, what? Right, beloved users of Foundry VTT please beware, before continuing with the high hype level and this article:</p>



<p><strong>Stable does not mean bug free, and also does not mean all of your beloved Systems and modules are ready yet!</strong></p>



<p>If you followed Foundry Hub on the release series, you probably stumbled upon <a href="https://www.foundryvtt-hub.com/fvtt-community/commentary/developers-are-people-too/" class="rank-math-link">this article</a> which reminds us that community developers are people too, dealing with time, family, and daytime jobs. So please, be careful before upgrading and backup your data folder, and check if your beloved systems and modules are ready.</p>



<p>We have today received Foundry VTT 0.8.6 as a Stable release. This version is accumulated work including all release changes and features throughout 0.8.0 up to this one. 0.8.6 by itself is not as significant as the entire series, but rather a combination of bug fixes and changes occurring during the last testing cycle. Thus, here you can find the articles that cover each of the important changes in the previous releases (We will however provide a summary of the biggest features here below):</p>



			<div class="wp-block-uagb-post-carousel uagb-post-grid  uagb-post__image-position-top uagb-post__image-enabled uagb-block-e8ad3482     uagb-post__arrow-outside uagb-slick-carousel uagb-post__items uagb-post__columns-3 is-carousel uagb-post__columns-tablet-2 uagb-post__columns-mobile-1 uagb-post__carousel_equal-height" data-total="1" style="">

												<article class="uagb-post__inner-wrap">								<div class='uagb-post__image'>
									<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-6-stable-release/" target="_self" rel="bookmark noopener noreferrer"><img loading="lazy" decoding="async" width="864" height="480" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub086.jpg" data-lightbox="gallery"  class="attachment-large size-large" alt="" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub086.jpg 864w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub086-300x167.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub086-768x427.jpg 768w" sizes="(max-width: 864px) 100vw, 864px" />					</a>
									</div>
						<h4 class="uagb-post__title uagb-post__text">
				<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-6-stable-release/" target="_self" rel="bookmark noopener noreferrer">Foundry VTT 0.8.6 Stable Release</a>
			</h4>
						<div class='uagb-post__text uagb-post-grid-byline'>
								<time datetime="2021-05-31T22:22:15+00:00" class="uagb-post__date">
				<span class="dashicons-calendar dashicons"></span>					May 31, 2021				</time>
							<span class="uagb-post__comment">
				<span class="dashicons-admin-comments dashicons"></span>					No Comments				</span>
						</div>
							<div class='uagb-post__text uagb-post__excerpt'>
					<p>It&#8217;s really out! Foundry VTT released 0.8.6, and it is considered stable! Stable&#8230; but&#8230; wait,&#8230;				</div>
						<div class="uagb-post__text uagb-post__cta wp-block-button">
				<a class="wp-block-button__link uagb-text-link" style="" href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-6-stable-release/" target="_self" rel="bookmark noopener noreferrer">Read More</a>
			</div>
			
									</article>
																<article class="uagb-post__inner-wrap">								<div class='uagb-post__image'>
									<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-083-084-beta-release/" target="_self" rel="bookmark noopener noreferrer"><img loading="lazy" decoding="async" width="864" height="480" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub084.jpg" data-lightbox="gallery"  class="attachment-large size-large" alt="" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub084.jpg 864w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub084-300x167.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub084-768x427.jpg 768w" sizes="(max-width: 864px) 100vw, 864px" />					</a>
									</div>
						<h4 class="uagb-post__title uagb-post__text">
				<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-083-084-beta-release/" target="_self" rel="bookmark noopener noreferrer">Foundry VTT 0.8.3 &#038; 0.8.4 Beta Release</a>
			</h4>
						<div class='uagb-post__text uagb-post-grid-byline'>
								<time datetime="2021-05-17T21:06:20+00:00" class="uagb-post__date">
				<span class="dashicons-calendar dashicons"></span>					May 17, 2021				</time>
							<span class="uagb-post__comment">
				<span class="dashicons-admin-comments dashicons"></span>					No Comments				</span>
						</div>
							<div class='uagb-post__text uagb-post__excerpt'>
					<p>With last week&#8217;s 0.8.3 release, we entered the beta phase for the 0.8.x series, and&#8230;				</div>
						<div class="uagb-post__text uagb-post__cta wp-block-button">
				<a class="wp-block-button__link uagb-text-link" style="" href="https://www.foundryvtt-hub.com/news/foundry-vtt-083-084-beta-release/" target="_self" rel="bookmark noopener noreferrer">Read More</a>
			</div>
			
									</article>
																<article class="uagb-post__inner-wrap">								<div class='uagb-post__image'>
									<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-2-alpha-release/" target="_self" rel="bookmark noopener noreferrer"><img loading="lazy" decoding="async" width="864" height="480" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub082.jpg" data-lightbox="gallery"  class="attachment-large size-large" alt="" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub082.jpg 864w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub082-300x167.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/05/coverfhub082-768x427.jpg 768w" sizes="(max-width: 864px) 100vw, 864px" />					</a>
									</div>
						<h4 class="uagb-post__title uagb-post__text">
				<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-2-alpha-release/" target="_self" rel="bookmark noopener noreferrer">Foundry VTT 0.8.2 Alpha Release</a>
			</h4>
						<div class='uagb-post__text uagb-post-grid-byline'>
								<time datetime="2021-05-02T13:40:23+00:00" class="uagb-post__date">
				<span class="dashicons-calendar dashicons"></span>					May 2, 2021				</time>
							<span class="uagb-post__comment">
				<span class="dashicons-admin-comments dashicons"></span>					1 Comment				</span>
						</div>
							<div class='uagb-post__text uagb-post__excerpt'>
					<p>Foundry VTT is taking big steps forward towards the 0.8.x series, and if it wasn&#8217;t&#8230;				</div>
						<div class="uagb-post__text uagb-post__cta wp-block-button">
				<a class="wp-block-button__link uagb-text-link" style="" href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-2-alpha-release/" target="_self" rel="bookmark noopener noreferrer">Read More</a>
			</div>
			
									</article>
																<article class="uagb-post__inner-wrap">								<div class='uagb-post__image'>
									<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-1-alpha-release/" target="_self" rel="bookmark noopener noreferrer"><img loading="lazy" decoding="async" width="864" height="480" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/03/cover081.jpg" data-lightbox="gallery"  class="attachment-large size-large" alt="" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/03/cover081.jpg 864w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/03/cover081-300x167.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/03/cover081-768x427.jpg 768w" sizes="(max-width: 864px) 100vw, 864px" />					</a>
									</div>
						<h4 class="uagb-post__title uagb-post__text">
				<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-1-alpha-release/" target="_self" rel="bookmark noopener noreferrer">Foundry VTT 0.8.1 Alpha Release</a>
			</h4>
						<div class='uagb-post__text uagb-post-grid-byline'>
								<time datetime="2021-03-28T01:22:55+00:00" class="uagb-post__date">
				<span class="dashicons-calendar dashicons"></span>					March 28, 2021				</time>
							<span class="uagb-post__comment">
				<span class="dashicons-admin-comments dashicons"></span>					2 Comments				</span>
						</div>
							<div class='uagb-post__text uagb-post__excerpt'>
					<p>We&#8217;re all getting excited about Foundry VTT 0.8.x series, and even though it is still&#8230;				</div>
						<div class="uagb-post__text uagb-post__cta wp-block-button">
				<a class="wp-block-button__link uagb-text-link" style="" href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-1-alpha-release/" target="_self" rel="bookmark noopener noreferrer">Read More</a>
			</div>
			
									</article>
																<article class="uagb-post__inner-wrap">								<div class='uagb-post__image'>
									<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-0-alpha-release/" target="_self" rel="bookmark noopener noreferrer"><img loading="lazy" decoding="async" width="864" height="480" src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/cover080.jpg" data-lightbox="gallery"  class="attachment-large size-large" alt="" srcset="https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/cover080.jpg 864w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/cover080-300x167.jpg 300w, https://www.foundryvtt-hub.com/wp-content/uploads/2021/02/cover080-768x427.jpg 768w" sizes="(max-width: 864px) 100vw, 864px" />					</a>
									</div>
						<h4 class="uagb-post__title uagb-post__text">
				<a href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-0-alpha-release/" target="_self" rel="bookmark noopener noreferrer">Foundry VTT 0.8.0 Alpha Release</a>
			</h4>
						<div class='uagb-post__text uagb-post-grid-byline'>
								<time datetime="2021-02-18T22:19:00+00:00" class="uagb-post__date">
				<span class="dashicons-calendar dashicons"></span>					February 18, 2021				</time>
							<span class="uagb-post__comment">
				<span class="dashicons-admin-comments dashicons"></span>					6 Comments				</span>
						</div>
							<div class='uagb-post__text uagb-post__excerpt'>
					<p>It has been about 7 months since the start of the Foundry Virtual Tabletop 0.7.x&#8230;				</div>
						<div class="uagb-post__text uagb-post__cta wp-block-button">
				<a class="wp-block-button__link uagb-text-link" style="" href="https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-0-alpha-release/" target="_self" rel="bookmark noopener noreferrer">Read More</a>
			</div>
			
									</article>
											</div>
			


<p class="has-small-font-size"><em><strong>PS:</strong> 0.8.5 Was not exclusively covered, as it was mostly internal bug fixes and changes that were covered. A similar scenario we have with 0.8.6.</em></p>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>



<p>For a thorough list of changes on this release and previous ones, check out the official release notes <a href="https://foundryvtt.com/releases/0.8.6" class="rank-math-link" target="_blank" rel="noopener">here</a>.<br>On this article, we will keep a non-technical human language, by smoothing out the vocabulary and technical details.</p>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>


<h1 class="wp-block-heading" id="features-overview-in-foundry-vtt-08x"><strong>Features Overview in Foundry VTT 0.8.x </strong></h1>


<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-bd98bd81"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-89cb082d"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h3 class="wp-block-heading" id="internal-infrastructure-improvements"><strong>Internal Infrastructure Improvements</strong></h3>


<ul class="wp-block-list"><li>The technologies underlying Foundry VTT have been improved to newer versions, bringing implicit improvements in performance and security. For buzz words, you may hear NodeJS, Electron and HTTP2.</li></ul>



<ul class="wp-block-list"><li>The data layer behind Foundry VTT has been improved under a schema called <strong>Document</strong>, which improves the overall consistency of the content in the platform. This will most likely improve and extend the capabilities for Module and System developers to achieve more functionality with less effort.</li></ul>



<ul class="wp-block-list"><li>General improvements in the performance of data storage and the way the content is modelled in the backend of Foundry, impacting significantly the performance overall and mostly in the content stored in Compendiums.</li></ul>


<h3 class="wp-block-heading" id="audio-improvements"><strong>Audio Improvements</strong></h3>


<ul class="wp-block-list"><li>The internal technology used to back everything audio related was changed (To something called WebAudio API), with better browser compatibility, performance, stability and functionality.</li></ul>



<ul class="wp-block-list"><li>Smooth fading between tracks, allow for a nice transition between tracks rather than a hard stop.</li></ul>



<ul class="wp-block-list"><li>Sequential and shuffled playlists behave more consistently.</li></ul>



<ul class="wp-block-list"><li>Scenes can have designated playlists.</li></ul>



<ul class="wp-block-list"><li>Bulk import into playlists.</li></ul>



<ul class="wp-block-list"><li>Better visual interface, indicators and searching through playlists.</li></ul>



<ul class="wp-block-list"><li>Ambient audio sources allow for triggers based on darkness levels.</li></ul>



<ul class="wp-block-list"><li>Walls matter to ambient audio, and can be configured to react as we want them to.</li></ul>



<ul class="wp-block-list"><li>Testing of ambient audio does not require a testing token any more.</li></ul>


<h3 class="wp-block-heading" id="dice-rolling-and-chat"><strong>Dice Rolling and Chat</strong></h3>


<ul class="wp-block-list"><li>New features in syntax of dice rolls allow for new functions like min, max, even and odds, recursive rolls.</li></ul>



<ul class="wp-block-list"><li>Internal changes allow for dice roll syntax to contain descriptions like <code>/r 10[fire damage]</code>.</li></ul>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-6f0f0665"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h3 class="wp-block-heading" id="overhead-tiles-lighting-and-canvas"><strong>Overhead Tiles, Lighting and Canvas</strong></h3>


<ul class="wp-block-list"><li>Tiles layer has been split into two, Underfoot and Overhead, so tokens can stay below the overhead ones, allowing the creation of tree canopies, bridges, hanging vines, etc.</li></ul>



<ul class="wp-block-list"><li>Interaction between tokens and tiles allow now for them to become transparent, when they are standing below certain tiles.</li></ul>



<ul class="wp-block-list"><li>Scene maps can have a &#8220;Foreground&#8221; image, representing everything that stays above tokens, as a whole. This will extend significantly the quality of maps being created and feeling more immersive.</li></ul>



<ul class="wp-block-list"><li>Multiple &#8220;Occlusion&#8221; mode allows tiles to be customized based on how we want them to react when tokens approach them.</li></ul>



<ul class="wp-block-list"><li>General improvements in performance for Ambient Light and Vision.</li></ul>



<ul class="wp-block-list"><li>The padding area of maps, outside the background image zone, is now considered permanently unexplored and non-visible for all tokens (except when they are out there). No canvas mode allows disabling it altogether.</li></ul>


<h3 class="wp-block-heading" id="other-changes"><strong>Other Changes</strong></h3>


<ul class="wp-block-list" id="block-f88186d1-b11e-4579-a60d-7ae004c4b91f"><li>Installing Systems and Modules was improved significantly, allowing the user have a better understanding of what is going on when we update them. It also gives functionalities like &#8220;locking&#8221; packages so they are not updated if they don&#8217;t want them to, as well as a summary of the update process.</li></ul>



<ul class="wp-block-list" id="block-f88186d1-b11e-4579-a60d-7ae004c4b91f"><li>Token configuration allow setting the default of token behaviour (like vision and how their names are shown) to be applied across the entire game for any new actor that gets created.</li></ul>



<ul class="wp-block-list" id="block-f88186d1-b11e-4579-a60d-7ae004c4b91f"><li>Floating chat window! (Can be opened with a right click or when the sidebar is collapsed).</li></ul>



<ul class="wp-block-list" id="block-f88186d1-b11e-4579-a60d-7ae004c4b91f"><li>Edit world settings without having to exit the game.</li></ul>



<ul class="wp-block-list" id="block-f88186d1-b11e-4579-a60d-7ae004c4b91f"><li>1500 categorized icons available as part of the core library, increasing the total to 500.</li></ul>



<ul class="wp-block-list" id="block-f88186d1-b11e-4579-a60d-7ae004c4b91f"><li>Small interface changes that overall improve the user experience.</li></ul>



<ul class="wp-block-list" id="block-f88186d1-b11e-4579-a60d-7ae004c4b91f"><li>Hundreds of bug fixes and uncounted small improvements inside Foundry.</li></ul>
</div></div>
</div></section>



<div style="height:30px" aria-hidden="true" class="wp-block-spacer"></div>


<h1 class="wp-block-heading" id="updating-from-07x"><strong>Updating from 0.7.x</strong></h1>


<p>Due to some technical changes updating from 0.7.x might not be as straight forward. Here are a few things you need to consider:</p>



<ul class="wp-block-list"><li>If you are self-hosting using the desktop (Electron) application, it is not possible to update directly to 0.8.6 and instead, you must re-install Foundry Virtual Tabletop using the latest version.</li><li>If you are currently using version 0.7.10 AND hosting your server using Node.js (not the Electron app) you can update directly to version 0.8.6 within the application UI.</li><li>This requirement is due to a change in the required Node.js and Electron versions used by the software where 0.7.9 and older depended on Node.js 12+ and Electron version 10, while 0.8.x onward requires Node.js 14+ and Electron version 12.</li></ul>



<div style="height:25px" aria-hidden="true" class="wp-block-spacer"></div>



<hr class="wp-block-separator has-text-color has-background has-vivid-cyan-blue-background-color has-vivid-cyan-blue-color is-style-wide"/>



<div style="height:20px" aria-hidden="true" class="wp-block-spacer"></div>



<p>So, this is a very quick overview of what Foundry 0.8.x means! Feel free to read the official release notes or our previous articles for a human-interpreted list of changes. We are as always, glad to have readers aboard the hype train, and looking forward to your comments and opinions. <img src="https://s.w.org/images/core/emoji/15.0.3/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>



<p>And remember to BACKUP before you update and check out this post on <a href="https://www.reddit.com/r/FoundryVTT/comments/njgy59/fvtt_official_should_you_update_to_08x/" class="rank-math-link" target="_blank" rel="noopener">Reddit that might help you</a> figuring out if your favorite module or system is already compatible with the new release.</p>



<p>Have fun, readers!</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/news/foundry-vtt-0-8-6-stable-release/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Foundry VTT Package Jam 2021</title>
		<link>https://www.foundryvtt-hub.com/news/foundry-vtt-package-jam-2021/</link>
					<comments>https://www.foundryvtt-hub.com/news/foundry-vtt-package-jam-2021/#respond</comments>
		
		<dc:creator><![CDATA[Calego (Elf Friend)]]></dc:creator>
		<pubDate>Sat, 22 May 2021 15:02:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[league of extraordinary foundry vtt developers]]></category>
		<category><![CDATA[Package Jam]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100006524</guid>

					<description><![CDATA[The League is running a Package Jam from May 22 to July 13 2021.]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-pullquote"><blockquote><p>The League of Extraordinary Foundry VTT Developers is celebrating one year since Foundry Virtual Tabletop was released (May 22) and the League’s own first anniversary (July 13) by hosting a Package Jam between those dates!</p></blockquote></figure>



<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow">
<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow">
<p>Our&nbsp;<a rel="noreferrer noopener" class="rank-math-link" href="https://www.reddit.com/r/FoundryVTT/comments/jdn24a/package_jam_september_2020_winners/" target="_blank">first package jam</a>&nbsp;was wildly successful, and it introduced packages you know and love like:</p>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-17 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow">
<ul class="wp-block-list" id="block-8728ceba-2c21-4456-b4d4-33eb127fff36"><li><strong><a rel="noreferrer noopener" href="https://www.foundryvtt-hub.com/package/vehicles-and-mechanisms/" target="_blank" class="rank-math-link">Vehicles and Mechanisms</a></strong></li><li><a href="https://www.foundryvtt-hub.com/package/materialplane/" class="rank-math-link"><strong>Material Plane</strong></a></li><li><a href="https://www.foundryvtt-hub.com/package/downtime-ethck/" class="rank-math-link"><strong>Ethck’s Downtime Tracking</strong></a></li></ul>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow">
<ul class="wp-block-list" id="block-8728ceba-2c21-4456-b4d4-33eb127fff36"><li><a rel="noreferrer noopener" href="https://www.foundryvtt-hub.com/package/whetstone/" target="_blank" class="rank-math-link"><strong>Whetstone</strong></a></li><li><strong><a rel="noreferrer noopener" href="https://www.foundryvtt-hub.com/package/soundboard/" target="_blank" class="rank-math-link">Soundboard by Blitz</a></strong></li><li><a href="https://www.foundryvtt-hub.com/package/emojimancy/" class="rank-math-link"><strong>Emojimancy</strong></a></li></ul>
</div>
</div>



<p>And many more… Now that we’ve grown and Foundry has grown, naturally that means even more awesome will come around this time right?</p>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>


<h2 class="wp-block-heading" id="quick-links"><strong>Quick Links</strong></h2>


<ul class="wp-block-list"><li><a href="https://itch.io/jam/foundry-vtt-package-jam-2021" class="rank-math-link" target="_blank" rel="noopener">Itch.io Jam Page</a><ul><li>All of the up-to-date details about the Jam will be posted on the jam page and all entries should be submitted there.</li></ul></li><li><a href="https://discord.gg/ANxmGtXSH5" class="rank-math-link" target="_blank" rel="noopener">League Discord Server</a><ul><li>We&#8217;re here to help! We also really like seeing works in progress.</li></ul></li></ul>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>


<h1 class="wp-block-heading" id="the-rules"><strong>The Rules</strong></h1>


<p>Your submission(s) must meet the following criteria:</p>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-dc29c496"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-1">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-247021a0"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<ol class="wp-block-list"><li>Be one of the following:<ul><li>System, Module, or World which works with Foundry VTT 0.8.x</li><li>A developer tool for use in creating Foundry Systems, Modules, or Worlds</li><li>A self-contained piece of Documentation or Educational Material specifically catered towards version 0.8.x of Foundry VTT. (Wiki pages authored by you are eligible for enty.)</li></ul></li><li>Be free to install / use / consume.</li><li>Have its first public release during the jam.</li><li>Comply with all applicable laws and respect copyright.</li><li>Comply with the Foundry VTT software license.</li><li>Contain a <code>LICENSE</code> file which sets out the license under which the package is released (there is no restriction on the license used, so long as it follows the other rules).</li><li>Include at least a basic <code>README</code> detailing how to use the submission</li></ol>
</div></div>
</div></section>
</div></div>
</div></div>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>


<h1 class="wp-block-heading" id="Categories-Winning-and-Prizes"><a href="https://hackmd.io/DuSQX_7MQrWfHaBlHYHCww#Categories-Winning-and-Prizes" target="_blank" rel="noopener"></a><strong>Categories, Winning, and Prizes</strong></h1>


<p>Each contestant will be awarded an exclusive 3D D20 crafted by <a href="https://therollsmith.com/" class="rank-math-link" target="_blank" rel="noopener">The Rollsmith</a> for use with the <a href="https://www.foundryvtt-hub.com/package/dice-so-nice/" class="rank-math-link"><strong>Dice So Nice!</strong></a> module to commemorate their participation in this package jam.</p>



<div style="height:20px" aria-hidden="true" class="wp-block-spacer"></div>


<h3 class="wp-block-heading" id="community-categories"><strong>Community Categories</strong></h3>


<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow">
<p>After the&nbsp;<a rel="noreferrer noopener" href="http://itch.io/" target="_blank">Itch.io</a>&nbsp;submission phase there will be a judgement phase which will allow the community to rank submissions based on these criteria:</p>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-8a0b1e5c"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-b00cc3cf"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<ul class="wp-block-list"><li>Useful</li><li>Polished</li><li>Mind-blowing</li></ul>



<p></p>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-adca699d"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<ul class="wp-block-list"><li>Wacky</li><li>Gorgeous</li><li>Massive</li></ul>
</div></div>
</div></section>



<p>The overall top six submissions will receive prizes (have a look at the&nbsp;<a rel="noreferrer noopener" href="https://itch.io/jam/foundry-vtt-package-jam-2021" target="_blank">Itch.io Jam page</a>&nbsp;for up to date information about what those prizes are!)</p>
</div></div>



<div style="height:20px" aria-hidden="true" class="wp-block-spacer"></div>


<h3 class="wp-block-heading" id="leadership-categories"><strong>Leadership Categories</strong></h3>


<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow">
<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow">
<p>In addition, the League’s Ring Masters (the leadership team) will pick a First and Second place winner for the following categories:</p>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-1d4aed55"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-56544401"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<ul class="wp-block-list"><li>Most Integratable</li><li>Best External Integration</li><li>Best First Package</li><li>Best Sheet Module (any system)</li></ul>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-56df307d"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<ul class="wp-block-list"><li>Most Educational</li><li>Best Development Tool</li><li>Wackiest Package</li></ul>
</div></div>
</div></section>



<p>Each of the First and Second place winners in these categories will also receive prizes, the details of which are available on the&nbsp;<a href="https://itch.io/jam/foundry-vtt-package-jam-2021" target="_blank" rel="noreferrer noopener">Itch.io Jam page</a>.</p>
</div></div>
</div></div>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>


<h1 class="wp-block-heading" id="More-details"><a href="https://hackmd.io/DuSQX_7MQrWfHaBlHYHCww#More-details" target="_blank" rel="noopener"></a><strong>More details</strong></h1>


<p>The hub for this competition is the&nbsp;<a href="https://itch.io/jam/foundry-vtt-package-jam-2021" target="_blank" rel="noreferrer noopener">Itch.io Jam page</a>, be sure to check there if you would like clarification about the rules and prizes. And check back often (or join us on&nbsp;<a href="https://discord.gg/ANxmGtXSH5" target="_blank" rel="noreferrer noopener">Discord</a>) as more prizes may yet manifest.</p>



<div style="height:40px" aria-hidden="true" class="wp-block-spacer"></div>


<h1 class="wp-block-heading" id="Some-emotional-Stuff"><a href="https://hackmd.io/DuSQX_7MQrWfHaBlHYHCww#Some-emotional-Stuff" target="_blank" rel="noopener"></a><strong>Some emotional Stuff</strong></h1>


<p>The League’s first package jam’s announcement started with this triumphant declaration:</p>



<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-b33f4bbe"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-1">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-9acbdd5b"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<p class="has-text-align-center"><em>The League of Extraordinary Foundry Developers Discord just reached a 100+ members.</em></p>
</div></div>
</div></section>



<p>Our community has grown to <strong>over 2,000 strong </strong>in the eight months since then. We’ve witnessed a plethora of amazing ideas by motivated people from all over the globe come to market in that time.</p>



<p>I (Calego) only joined the League because of the first Package Jam and I run the place now. I know I speak for my fellow Ring Masters when I say “Thank you for your support, it has been an amazing journey, and I look forward to what new wonders the future holds.”</p>



<p>If you have any inkling of a desire to make your cool ideas a reality on the Foundry VTT platform,&nbsp;<a href="https://discord.gg/ANxmGtXSH5" target="_blank" rel="noreferrer noopener">join us</a>&nbsp;and together we will&nbsp;<s>rule the galaxy</s>&nbsp;build amazing things. Start with&nbsp;<a href="https://itch.io/jam/foundry-vtt-package-jam-2021" target="_blank" rel="noreferrer noopener">this jam</a>&nbsp;and you might win something cool to boot.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.foundryvtt-hub.com/news/foundry-vtt-package-jam-2021/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Object Caching 100/1998 objects using Memcached
Page Caching using Disk: Enhanced 
Minified using Disk
Database Caching 1/135 queries in 0.040 seconds using Memcached (Request-wide modification query)

Served from: www.foundryvtt-hub.com @ 2026-05-27 22:09:13 by W3 Total Cache
-->