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	<title>Todori &#8211; Foundry Hub</title>
	<atom:link href="https://www.foundryvtt-hub.com/author/todori/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.foundryvtt-hub.com</link>
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	<title>Todori &#8211; Foundry Hub</title>
	<link>https://www.foundryvtt-hub.com</link>
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	<item>
		<title>Todori&#8217;s Tips: Modules for Text-based Games</title>
		<link>https://www.foundryvtt-hub.com/news/modules/todoris-tips-modules-for-text-based-games/</link>
					<comments>https://www.foundryvtt-hub.com/news/modules/todoris-tips-modules-for-text-based-games/#respond</comments>
		
		<dc:creator><![CDATA[Todori]]></dc:creator>
		<pubDate>Sun, 21 Mar 2021 21:59:18 +0000</pubDate>
				<category><![CDATA[Modules]]></category>
		<category><![CDATA[modules]]></category>
		<category><![CDATA[play-by-text]]></category>
		<category><![CDATA[text-based]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003767</guid>

					<description><![CDATA[It doesn&#8217;t matter if you&#8217;re already running one or you&#8217;re just planning to, below is a list of modules I think you will find very useful to the overall experience of your text-based FVTT game. For each module, there is a short description about what it does, what settings are available, and any issues that [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>It doesn&#8217;t matter if you&#8217;re already running one or you&#8217;re just planning to, below is a list of modules I think you will find very useful to the overall experience of your text-based FVTT game.  For each module, there is a short description about what it does, what settings are available, and any issues that I have encountered while using it.  I believe that by breaking each module down, you can pick what fits your game the best!</p>



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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-f3be1108"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/autocomplete-whisper/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/autocomplete-whisper/">Autocomplete Whisper</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 02 Sep 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 21 Aug 2024</p>
            <p><span class="pbgbox-info-label">Author</span> orcnog</p>
            <div class="pkgbox-description">Whisper quicker with typeahead autocomplete suggestions and popup menu of available whisper targets. Detects when whisper syntax is typed, and …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  4.9044%</span>
        <span><i class="fas fa-thumbs-up"></i>  5</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-aa70b8a1"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p class="has-text-align-left">As the name suggests, this module provides type-head suggestions that can be completed by pressing the &#8216;Tab&#8217; key when you type other players’ names as targets for whisper. It also shows the list of available targets in a popup menu that can be navigated using the Up and Down arrow keys.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong> </h2>


<p>Differentiate names of multiple GMs in the same game by their Usernames.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>The Tab to autocomplete is pretty useless when you have multiple players with similar names.</p>
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    <a href="/package/whisperbox/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/whisperbox/">Whisper Box</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 18 Jun 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 02 Feb 2025</p>
            <p><span class="pbgbox-info-label">Authors</span> Richard Bellingham, Jean-Baptiste Louvet</p>
            <div class="pkgbox-description">A module that allows you to create a dedicated whisper window (with history, and per player, if desired).</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  2.008%</span>
        <span><i class="fas fa-thumbs-up"></i>  0</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-2572cee0"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>This module adds in a macro that calls up whisper box between yourself and anyone else in the game. It’s very useful in a text based game to keep track of your whisper history.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>None.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>None that I know of.</p>
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<figure class="wp-block-video"><video autoplay controls loop muted src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/03/GrippingSadCaribou.mp4"></video><figcaption>Autocomplete Whisper and Whisper Box in action</figcaption></figure>
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<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-a9545bc5"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-bf4020fa"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/cautiousgamemasterspack/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/cautiousgamemasterspack/">Cautious Gamemaster's Pack</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 18 Jun 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 12 Jan 2025</p>
            <p><span class="pbgbox-info-label">Authors</span> Alan Davies, Shoyu Vanilla</p>
            <div class="pkgbox-description">Offers various simple handy options. Please note that v0.2.0 was called &quot;Cautious Gamemaster's Pack 2&quot;, but since ownership of the …</div>
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    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  6.1741%</span>
        <span><i class="fas fa-thumbs-up"></i>  2</span>
        <span><i class="fas fa-comment-dots"></i>  1</span>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-33ea45be"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>A module with multiple useful features. The feature that I like the most is getting notified whenever other players are typing chat messages. Other features include disabling the ability for GM to speak as PC when clicking on their tokens, blinding chats and rolls made by hidden tokens, and disabling the Up and Down arrow keys to recall previous chat logs.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>Toggle on/off for the features.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>Cautious Gamester’s Pack ver 0.1.6 somehow stops The Furnace ver 2.6.0 from calling macros using chat command.</p>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-dea11e4a"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/chat-images/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/chat-images/">Chat Images</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 19 Jun 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 01 Oct 2022</p>
            <p><span class="pbgbox-info-label">Author</span> bmarian</p>
            <div class="pkgbox-description">The title says it all, this module adds support for images in the chat: copy-paste, drag &amp; drop, and links …</div>
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    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  8.032%</span>
        <span><i class="fas fa-thumbs-up"></i>  6</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-c917bcbd"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>A simple module that allows images to show up in chat through copy &amp; paste, drag &amp; drop or posting links into the chat.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>Warning message on dropping and pasting images into chat. Configuration for the quality of uploaded and embedded files. Uploaded files save location. Embed files instead of uploading them.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>Increased load times if multiple users are uploading images into the chat. &nbsp;</p>
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    <a href="/package/chat-scrolling/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
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        <h3><a href="/package/chat-scrolling/">Chat Scrolling</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 29 Jun 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 01 Feb 2025</p>
            <p><span class="pbgbox-info-label">Author</span> relick</p>
            <div class="pkgbox-description">Makes FoundryVTT's chat log not jump to the bottom for a new message if you have scrolled up to read …</div>
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    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  1.1472%</span>
        <span><i class="fas fa-thumbs-up"></i>  2</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-fe7982a7"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>This module disables the chat from jumping to the bottom whenever new messages are being sent. Very useful for reading chat log.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>None.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>None that I know of.</p>
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<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-1fc377cb"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-ecacd059"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/foundry-combat-focus/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
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        <h3><a href="/package/foundry-combat-focus/">Combat Focus</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 22 Nov 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 02 Oct 2022</p>
            <p><span class="pbgbox-info-label">Author</span> Oromis | David</p>
            <div class="pkgbox-description">FoundryVTT-addon that shows the chat and the combat tracker at the same time. The point is to reduce the amount …</div>
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    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  4.0488%</span>
        <span><i class="fas fa-thumbs-up"></i>  1</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-f5404c41"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>This module allows everyone to view both the combat tracker and the chat at the same time. Very useful for a text-based game so people don’t have to keep switching tabs all the time during combat. Moreover, it works with the Tabbed Chatlog module.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>Toggle on/off the chat in the combat tracker tab. Change the ratio of the tracker to the chat.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>None that I know of.</p>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-6883bebe"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/polyglot/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/polyglot/">Polyglot</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 18 Jun 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 07 Oct 2024</p>
            <p><span class="pbgbox-info-label">Author</span> Matheus Clemente</p>
            <div class="pkgbox-description">Talk to others using a language you can speak and it scrambles text you can't understand into several fantasy scripts. …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  21.8345%</span>
        <span><i class="fas fa-thumbs-up"></i>  35</span>
        <span><i class="fas fa-comment-dots"></i>  5</span>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-f0980574"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>This module will scramble chat messages that are sent in languages a Player doesn&#8217;t understand into random fantasy scripts. This module really shines in a text-based game since all communication are done through text. Being able to say things that only some players will understand based on their characters’ languages really adds to the experience.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>Add in custom languages. Options for GM to always see scrambled text. Scramble text of OOC (Out of Character) chat.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>If you are using the Tabbed Chatlog module and you’re linking Discord to the game, the messages being pasted into discord will be the original typed message and not scrambled text. There is another issue with translating the scrambled text for players which I haven’t figured out how to do yet.</p>
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<figure class="wp-block-video"><video autoplay controls loop muted src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/03/Polyglot-1.m4v"></video><figcaption>Demonstration of Polyglot</figcaption></figure>
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<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-0571552c"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-5a27c30b"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/squeaker/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/squeaker/">Squeaker</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 18 Jun 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 18 Jun 2020</p>
            <p><span class="pbgbox-info-label">Author</span> U~man</p>
            <div class="pkgbox-description">Adds sound notifications settings. You can mute the dice sound, add chat notifications, and set the sound file url as …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  0.4451%</span>
        <span><i class="fas fa-thumbs-up"></i>  2</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-90949f19"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>It’s a very simple module. It adds in a notification sound whenever there is a message sent or a dice roll and/or when you are not in the chat tab.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>Change the notification sound for dice rolling and message sending. Enable/Disable the sound entirely or only when the chat is visible.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>From my experience, the players themselves have to go into their settings to enable the chat/dice sound. This might be an inconvenience for some players.</p>
</div></div>
</div></section>



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<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-387516a9"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-ab87b684"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/tabbed-chatlog/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/tabbed-chatlog/">Tabbed Chatlog</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 11 Jul 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 30 Dec 2021</p>
            <p><span class="pbgbox-info-label">Author</span> Cody Swendrowski</p>
            <div class="pkgbox-description">Splits the Chatlog into In Character (per scene), Rolls (per scene), and Out of Character (global).  </div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  1.7199%</span>
        <span><i class="fas fa-thumbs-up"></i>  1</span>
        <span><i class="fas fa-comment-dots"></i>  2</span>
    </div>
</div>
</div>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-57ced502"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>This module splits the chat tab into three tabs: In Character, Rolls, and Out of Character (OOC). It’s amazing for text-base games because you can keep everything separate. The module also has a feature of only showing in-character chat for characters that are in the same scene, keeping the immersion for everyone involved. The last feature offered that I actually make use of is the ability to link the chat as a discord webhook. I’m using this so that whatever we’re saying in FVTT gets pasted into discord so we can keep it as a chatlog, and players who can’t access FVTT are still able to follow what’s happening in the game through discord.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>Discord webhook setting and option to convert IC chat to OOC automatically whenever someone is in the OOC tab.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>Some minor inconvenience with Polyglot if you’re linking your Discord.</p>
</div></div>
</div></section>



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<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-e1e97925"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-1">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-f6470a92"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap">
<figure class="wp-block-video"><video autoplay controls loop muted src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/03/Tabbed-Chatlog-1.m4v"></video><figcaption>Organize your chat with Tabbed Chatlog</figcaption></figure>
</div></div>
</div></section>



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<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-9be3f4de"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-7dc9ee03"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/df-chat-cards/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/df-chat-cards/">Deepflame's Chat Cards</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 23 Jan 2021</p>
            <p><span class="pbgbox-info-label">Updated</span> 13 Jan 2022</p>
            <p><span class="pbgbox-info-label">Author</span> Deepflame</p>
            <div class="pkgbox-description">Deepflame's Chat Cards This is a very simple module to alter the base chat cards. It will color the header …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  0.6452%</span>
        <span><i class="fas fa-thumbs-up"></i>  0</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
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<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-8186a5dc"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>Color the chat header based on the players’ color. It also shows a small image in the chat card using the actor’s portrait image.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>Switch between 3 different coloring styles and what kind of chat messages get affected by the module.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>Conflict with other modules that show chat portrait.</p>
</div></div>
</div></section>



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<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-376413b9"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-2">
<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-1e466fff"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><div class="packagebox-inline"><div class="pkgbox">
    <a href="/package/theatre/" class="pkgbox-cover" style="background-image:url(/wp-content/themes/aardvark-child/images/nocover.webp);background-size:cover;">
        <div class="pkgbox-type pkgbox-type-module"><i class="fas fa-puzzle-piece"></i> module</div>
    </a>
    <div class="pkgbox-content">
        <h3><a href="/package/theatre/">Theatre Inserts</a></h3>
        <div class="pkgbox-info">
            <p><span class="pbgbox-info-label">Created</span> 18 Jun 2020</p>
            <p><span class="pbgbox-info-label">Updated</span> 17 Nov 2024</p>
            <p><span class="pbgbox-info-label">Authors</span> Ken L, Noah Zorbaugh, U~man, KaKaRoTo, elizeuangelo, p4535992</p>
            <div class="pkgbox-description">Theatre Inserts allows for a visual novel style RP experience for text, and text-voice hybrid games. The primary function of …</div>
        </div>
    </div>
    <div class="pkgbox-footer">
        <span title="% of install on 'The Forge' users only"><i class="fas fa-download"></i>  3.7503%</span>
        <span><i class="fas fa-thumbs-up"></i>  3</span>
        <span><i class="fas fa-comment-dots"></i>  0</span>
    </div>
</div>
</div>
</div></div>



<div class="wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-02d0d42e"><div class="uagb-column__overlay"></div><div class="uagb-column__inner-wrap"><h2 class="wp-block-heading" id="description"><strong>Description</strong></h2>


<p>This module adds in the ability for characters to chat to each other using the same interface as conversation in a Visual Novel or classic JRPG game. It’s really cool and adds in some immersion if your group is into this type of aesthetic.</p>


<h2 class="wp-block-heading" id="available-settings"><strong>Available Settings</strong></h2>


<p>Assortment of settings related to how long the Theater Insert text will stay up and how it looks.</p>


<h2 class="wp-block-heading" id="issues"><strong>Issues</strong></h2>


<p>The players themselves will have to activate when they want to use the module. It’s not complicated but it might turn some people off from using the module.&nbsp;</p>
</div></div>
</div></section>



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<section class="wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-a24ef033"><div class="uagb-columns__overlay"></div><div class="uagb-columns__inner-wrap uagb-columns__columns-1">
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<figure class="wp-block-video"><video autoplay controls loop muted src="https://www.foundryvtt-hub.com/wp-content/uploads/2021/03/WeeAdolescentAmericansaddlebred.mp4"></video><figcaption>Turn your Foundry VTT game into a JRPG with Theatre Inserts</figcaption></figure>
</div></div>
</div></section>



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<p>With this list of modules to explore as a starting point, you can get high quality play from a text-based game. What modules do you prefer for text-based gaming? Let us know in the comments, and happy gaming!</p>
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		<title>Foundry Tips and Tricks &#8211; Let&#8217;s Build a Landing Page!</title>
		<link>https://www.foundryvtt-hub.com/showcase/foundry-tips-and-tricks-lets-build-a-landing-page/</link>
					<comments>https://www.foundryvtt-hub.com/showcase/foundry-tips-and-tricks-lets-build-a-landing-page/#comments</comments>
		
		<dc:creator><![CDATA[MattK]]></dc:creator>
		<pubDate>Tue, 23 Feb 2021 23:10:11 +0000</pubDate>
				<category><![CDATA[Showcase]]></category>
		<category><![CDATA[Foundry]]></category>
		<category><![CDATA[landing page]]></category>
		<category><![CDATA[modules]]></category>
		<guid isPermaLink="false">https://www.foundryvtt-hub.com/?p=100003575</guid>

					<description><![CDATA[Let's learn how to do some cool stuff in Foundry! Let's make a landing page. Note: This is not an exhaustive step-by-step walkthrough. It should get you pointed in the right direction though.]]></description>
										<content:encoded><![CDATA[
<p>An interactive landing page provides players with an immersion building starting point for entering the doorway to your world. Foundry enables us to build beautiful and fully interactive scenes which can provide players a &#8216;home base&#8217; scene to start from. With the right modules and some creative thinking, we can also create a space where players can access a great deal of information in fun and exciting ways. Let&#8217;s take a look at some examples and see how it can be done.</p>



<div class="wp-block-group"><div class="wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow">
<div class="wp-block-uagb-inline-notice uagb-inline_notice__outer-wrap uagb-inline_notice__align-left uagb-block-0d0d5b5a"><h4 class="uagb-notice-title"><strong>Editor&#8217;s Note</strong></h4><div class="uagb-notice-text"><p>Our first scene is brought to us courtesy of Todori. Todori runs a Pathfinder game, but this kind of page will work with any system compatible with the required modules.</p></div></div>



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<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="FVTT Landing Page" width="1140" height="641" src="https://www.youtube.com/embed/Wu7eKeojAFk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption>Beautiful and functional! Original art template courtesy of Reddit user u/FlereousM, who scoured the interwebs for the art and arranged it <a href="https://www.reddit.com/r/FoundryVTT/comments/gyjduf/current_landing_page_for_my_pathfinder_campaign/" class="rank-math-link" target="_blank" rel="noopener">here</a>. </figcaption></figure>
</div></div>



<p>The key to making this landing page truly interactive, is the use of a few modules.</p>



<ul class="wp-block-list"><li><a href="https://www.foundryvtt-hub.com/package/trigger-happy/" class="rank-math-link">Trigger Happy</a> for clicking on things to activate other things</li><li><a href="https://www.foundryvtt-hub.com/package/forien-quest-log/" class="rank-math-link">Forien&#8217;s Quest Log</a> for the quest log system</li><li><a href="https://www.foundryvtt-hub.com/package/inlinewebviewer/" class="rank-math-link">Inline Web Viewer</a> for accessing an interactive website through journals</li><li><a href="https://www.foundryvtt-hub.com/package/lootsheetnpc5e/" class="rank-math-link">LootSheetNPC5e</a> for the loot chest if you&#8217;re in 5e. It&#8217;s available for other systems like Pathfinder2E and 3.5e as well.</li></ul>



<p>Trigger Happy is a powerful module, and if you are not familiar with how to use it, we recommend you start <a href="https://github.com/League-of-Foundry-Developers/fvtt-module-trigger-happy" class="rank-math-link" target="_blank" rel="noopener">here</a>.  Here is a sample of Toldori&#8217;s landing page triggers for the Trigger Happy module:</p>


<pre class="wp-block-code"><span><code class="hljs language-php"><span class="hljs-comment">// Click to change the scene</span>
@Token&#91;AndoranMap] @Trigger&#91;click] @Scene&#91;Andoran]

<span class="hljs-comment">// Click to open character sheet</span>
@Token&#91;YorikCard] @Trigger&#91;click] @Actor&#91;Yorik]
@Token&#91;PartyLoot] @Trigger&#91;click] @Actor&#91;Party<span class="hljs-string">'s Loot Chest]

// Click to call macro that opens up Forien'</span>s Quest Log
@Token&#91;LandingBook] @Trigger&#91;click] @Macro&#91;QuestLog]

<span class="hljs-comment">// Click to open up journal</span>
@Token&#91;InnerSea] @Trigger&#91;click] @JournalEntry&#91;httpspathfinderwikicom]</code></span></pre>

<pre class="wp-block-code"><span><code class="hljs language-php"><span class="hljs-comment">// The macro used to open up Forien's Quest Log</span>

QuestLog.render(<span class="hljs-keyword">true</span>);</code></span></pre>


<p>The key to the creation of triggers is to use the module&#8217;s &#8216;transparent token&#8217; to cover the area of an image you wish to trigger with, then make sure that you toggle the token to be &#8220;Invisible&#8221; to the players. Combining this with using the &#8220;@Trigger[click]&#8221; inside the journal entry will create an illusion for your players that they are interacting with things placed on the scene. The transparent token, macros and a helpful README will appear in your compendium after activating the module. Follow the provided instructions (and check youtube for additional helpful videos) and you will be activating things in no time!</p>



<p>Huge thanks to Todori for sharing this fantastic landing page!</p>



<div class="wp-block-uagb-inline-notice uagb-inline_notice__outer-wrap uagb-inline_notice__align-left uagb-block-6f4fda84"><h4 class="uagb-notice-title"><strong>Editor&#8217;s Note</strong></h4><div class="uagb-notice-text"><p>Our second showcase comes to us courtesy of Cystere.Orling, who uses some animation along with teleporting to turn their landing page into a launching point scenes players can navigate to on their own. A big shout out to Cystere.Orling for sharing their idea!</p></div></div>



<div style="height:12px" aria-hidden="true" class="wp-block-spacer"></div>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="InkedTheCityHasNoSay VTTLandingPage" width="1140" height="641" src="https://www.youtube.com/embed/Ujsnj3_Beck?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption>Inspired by u/DragonbeardNick from the following <a href="https://www.reddit.com/r/FoundryVTT/comments/l08llk/landing_page_for_my_upcoming_eberronai_game/" class="rank-math-link" target="_blank" rel="noopener">Reddit post</a></figcaption></figure>



<p>This landing page makes use of two modules.</p>



<ul class="wp-block-list"><li><a href="https://www.foundryvtt-hub.com/package/parallaxia/" class="rank-math-link">Parallaxia</a> for the scrolling player images. Additional information on how to use this module can be found <a href="https://gitlab.com/reichler/parallaxia" class="rank-math-link" target="_blank" rel="noopener">here</a>.</li><li><a href="https://www.foundryvtt-hub.com/package/multilevel-tokens/" class="rank-math-link">Multilevel Tokens</a> for the teleportation effect. This module also has a great deal of possible uses. Start <a href="https://github.com/grandseiken/foundryvtt-multilevel-tokens" class="rank-math-link" target="_blank" rel="noopener">here</a>.</li></ul>



<p>Cystere.Orling says:  I got the scrolling image idea from this <a href="https://www.reddit.com/r/FoundryVTT/comments/l08llk/landing_page_for_my_upcoming_eberronai_game/" class="rank-math-link" target="_blank" rel="noopener">post</a> by <em>u/DragonbeardNick</em> and when I asked him how he had the images cycling through what appeared to be an image wider than the screen, he said that it was one long image. For the scrolling I created a tile that was the height of the image I used (using <a href="https://www.photopea.com/" class="rank-math-link" target="_blank" rel="noopener">photopea</a> to simply put five separate player images onto one wide image) and the width of the poster. I used the very long image of five as the &#8220;fill&#8221; image for the tile so when I placed it, it appeared stretched to fit. Then when I selected the tile and activated parallaxia, the image became its actual size and only showed what is currently in view (or in frame), so it appears that it is cycling through.</p>



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<p>Check out the modules, pull together some fantastic art, and start creating! See what you can build and post your results in the forum for everyone to see! </p>
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